A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Media RSS Feed Report media UNSC Anchor Station [Updated] (view original)
UNSC Anchor Station [Updated]
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Shockmatter Dec 10 2012, 3:14pm says:

*wolf whistle*

+7 votes     reply to comment
VWV Dec 10 2012, 3:15pm says:

Could it build ships or repair them?

+3 votes     reply to comment
Unikraken Creator
Unikraken Dec 10 2012, 3:19pm replied:

We are currently discussing her roles in the forum, go add your voice to the mix!


+3 votes   reply to comment
VWV Dec 10 2012, 3:20pm replied:

I dont see any topic about the Anchor 12...

Now, i see...

+3 votes     reply to comment
CanadaMan7 Author
CanadaMan7 Dec 10 2012, 3:25pm replied:

How you managed to miss the top thread in the "Feature Discussion" section is beyond me:


+3 votes   reply to comment
VWV Dec 10 2012, 3:30pm replied:

I found it, i found it now.

+1 vote     reply to comment
G-nome Dec 10 2012, 8:54pm replied:

My fat friend said the same thing not long ago...

+6 votes     reply to comment
Rudd Dec 10 2012, 6:22pm says:

epic to the max!

+1 vote     reply to comment
spartan-G257 Dec 11 2012, 2:22am says:

Of course you can now play with it in TWO different games

Made for HHF but given to SotP as a goodwill present

I like how things turned out between the two mods

Also the same with the Gyges

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A station that is as versatile as they come, the Anchor-class is a complex mix of roles depending on which abilities are chosen. It's size and general lack of anti-ship armaments means it needs to be built on well-defended worlds, however.

Props to the Homefront team:

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Dec 10th, 2012
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