Generals Evolution Developers
2 members Developer & PublisherThis is an official development group of a total conversion mod for Red Alert 3 - Generals Evolution.
<!-- JustAchieveIt END -->Broken Line Studios is the developer behind the mod Homefront for the space RTS game Homeworld 2. We strive to bring you an epic and game realistic representation of Halo space battles that are never shown in any media outlet thus far.
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This is an official development group of a total conversion mod for Red Alert 3 - Generals Evolution.
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this is the group who include new features for k2000 serie from 80's serie KNIGHT RIDER
SWR is a modding team dedicated to several mods based on EA's Game Command and Conquer Generals and possibly other games in the future.
Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based...
Bohemia Interactive Studio (BIS) is an independent computer and console game developer based in Prague, the Czech Republic. BIS currently employs over...
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Hey Broken Line Studios, you probably don't check this site for comments much anymore, but at any rate I hope you are notified about comments haha. I was wondering about how much progress you brilliant people have made towards bringing Homefront to Homeworld remastered? I can't wait to see my favourite mod off homeworld classic brought into the high res, lens flare, space ship implosion universe of the remastered collection. I love you guys so so much for bring my favourite part of the lore for my favourite FPS franchise to life. Whenever I load up Homefront and believe me I still do almost everyday for a game or two I see something amazing. So please excuse my obsession with a version of Homefront with a face lift and hopefully some new content as well. I know you've said the mod will never contain ships post Halo 3, but all I ask is to please examine the possibilities homeworld remastered brings, and then decide on where you can take the mod. The implication of a proper mothership such as the infinity not only make sense but would also be possible. Keep your old ship construction buildings of course, just make them building from the infinity. Say, you can construct Fighters and Corvettes from the infinity, but you must construct frigates and capital ships via buildings such as the shipyard from home world 2, so you're still making use of your old way and also implementing a new formula that not only makes sense but would also satisfy your fan base.
Quisiera hacer una recomendacion al grupo desarrollador de Halo Homerfron. Los Covennant sobrepasan por mucho a los UNSC, aunque el SMAC equilibra un poco esa diferencia. Por que si en Halo 4 que se estreno en 2012, no se ha agregado a la flota de la UNSC, la Super Enorme Gigantesca UNSC Infinity. seria un gran desafio crearla porque es casi tan grande que un CSO de los covennant. Me sentiria muy feliz si esta nave fuese creada para halo homefront
For me I have covenant I dont know why!!!! I have only the unsc
I cannot get the mod to start. I have tried the -overrideBigFile line tag, several shortcuts and different mod tags (-modHFF109B.big and -modHaloHomefront.big". Please to halp. Or make a launcher, that would be swell
space between the mod -mod HFF109B.big
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If you are a coder/scripter and are interested, please contact any active brokenline member or simply send a message to brokenline studios.