Our representation of Halo's iconic space combat in the Homeworld 2 engine, putting the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and providing a balanced and competative experience.
Seeing as this will be the last ship i do i figured i'd do a more polished concept. Thanks to SOTP for letting me use elements of one of their halcyon textures to give this thing a bit more of a texture.
I made it a bit more in line with the Reach frigate for obvious reasons, and completely redid the bridge because that bit has always bothered me. The new one is more in keeping with the pointed look of the rest of the ship. I imagine if it had a horn it'd probably play sound like very angry dubstep.