Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Thanatos WIP
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spartan-G257 Creator
spartan-G257

Wow looking impressive

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spartan-G257 Creator
spartan-G257

Also the plated shielding at the front looks a bit more raised and a bit shorter than in he picture

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880Zero Creator
880Zero

Nothing is final and at this point, this is very skeletal. Should wait for more meat on those bones before jumping to conclusions. :P

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spartan-G257 Creator
spartan-G257

Thanks and I will wait

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VWV
VWV

Really good work so far.
About the bridge protections i have an idea to make it look more exciting.
If you leave the middle parts between the main flat sections opened, so you'll still see across them the real bridge, it is true that the protection wont be anymore 100% but look at other UNSC vehicles:
Warthog, moongoose, falcon, elephant...
They all look unique because they have this unusual design, they are not too protected against arms fire and so...
They have a lot of opened sections, and so you'll quickly realize in battle these are actually protections not a model bug.

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spartan-G257 Creator
spartan-G257

I think if I were designing a ship I would want the bridge to be 100% protected as they have it here. Hell I would have the bridge itself lower into the hull instead of have blast plates rise

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VWV
VWV

Yes i agree, i will myself place my control room buried into the ship's safest compartment, but if there are short holes between the protection you'll realize this is just a protection.

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880Zero Creator
880Zero

The initial idea was to originally have the whole bridge lower into the ship's body, but it was just too complicated to do so.

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spartan-G257 Creator
spartan-G257

Hmm if you want I could try to do it when I have got hold of the mod and back at home with my computer and equipment. Mind me I am still in the process of making an animation for the Paris class frigate construction

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880Zero Creator
880Zero

It's not an animation issue, more of a model issue.

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V3LO Author
V3LO

By visually exciting i mean the shape made when it's raised, right now it forms a sort of blocky pyramid which looks a bit boring, but i might change it to something that better mirrors the arrow shaped bridge, and have something that comes down as well as goes up so that it forms a more pointed shape when it's down.

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piemanpie
piemanpie

well they way i see it thers only one thing dumber then a ships design of an exposed bridge... an enemy that wont aim for it

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VWV
VWV

I49.tinypic.com

I mean like that.

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880Zero Creator
880Zero

Why would you put holes in a shield? It breaks the purpose of concealing the bridge, the most vulnerable part of a ship, from weapons fire.

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VWV
VWV

It looks better to me, and it's not that they wont protect the bridge, let's say they would protect it from 85% of fire incoming.
However both ways are good.

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spartan-G257 Creator
spartan-G257

85% do you know how many lives would be lost with 85% compared to 100% protection that's a 15% chance of the bridge being hit. That's insanely high when you have more than hundreds of these destroyers.
Say you have 200 for a crew 15% of that is 30 say you had armour that looked cool but only protected you 85% of the time you have 4000 attacking something that's 600 dead.

Or you could have the same armour which looked slightly less cool but had 99% protection that's now 40 dead
which would you rather have an amount dead 40 or 600. Honestly I would rather have the less "cool" looking armour in favour of the armour that protects better.
Rule of cool does not apply to real life so don't try the it will look better strategy it looks stupid

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VWV
VWV

The only flaws of this argument are:

1) The 85% (let's even say 90%, i dare someone shooting across these little holes...) means that the bridge is protected at this percentage, and i think no more than 5 officer will be in this area simultaneusly(and that means that eventually losses shouldnt be really relevant), not that the ship is protected at 85%.

2)Even if the bringe was fully closed, these thin plates cant do much against plasma guns installed on covenant's vessels, maybe yes, if they are lucky they could stop some seraph shots...

3)This is a game after all...

Then i have to add:

1)As V3LO once correctly stated, Halo Homefront bridges are meant to be osservation areas, not as all other sci-fi series the place where the ship is managed, and so having a short hole in armor plates even when they are raised make a bit sense.

2)This is their mod and it's them who will choose what looks better with their ships, so all we can do is giving some futile advices.

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VWV
VWV

However what of the two solution looks better to you guys?

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spartan-G257 Creator
spartan-G257

880Zero 7hours 5mins ago replied:
Why would you put holes in a shield? It breaks the purpose of concealing the bridge, the most vulnerable part of a ship, from weapons fire.

Most vulnerable part of the ship and he is correct.

The bridge is the observational deck. Really then let's go back to halo CEA where is the center of command is it now the observation deck

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880Zero Creator
880Zero

"The 85% (let's even say 90%, i dare someone shooting across these little holes...) means that the bridge is protected at this percentage, and i think no more than 5 officer will be in this area simultaneusly(and that means that eventually losses shouldnt be really relevant), not that the ship is protected at 85%."
5 officers or not, that's still a loss of life. And if all the people qualified to pilot the ship are dead, it would basically be a dead space ship.

"Even if the bringe was fully closed, these thin plates cant do much against plasma guns installed on covenant's vessels, maybe yes, if they are lucky they could stop some seraph shots..."
Maybe not from a direct hit, no, but the shield is to prevent indirect fire from damaging the bridge. If you have holes, shrapnel and other contaminants can breach the defense and possibly damage the command bridge. Anywhere on the ship will take massive damage from a plasma torpedo, this is to minimize threat and damage.

"This is a game after all..."
Yes, it is, but we at HHF also like to preserve what little sense of realism there is in Halo lore. We don't go for cool factor, we go for practicality.

"As V3LO once correctly stated, Halo Homefront bridges are meant to be osservation areas, not as all other sci-fi series the place where the ship is managed, and so having a short hole in armor plates even when they are raised make a bit sense."
Velo said it doesn't make any sense to not have multiple command bridges at different points of the ship, and this was referencing the supercarrer. Obviously there is only one bridge on things like the Halcyon and frigate. Observation area or not, the bridge is a crucial key structure to the performance of a ship. And without the bridge, it's nothing more than space scrap.

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VWV
VWV

I'm sure he said that if these ships were real they will have different places for fire control, drive, fusion cores...
But of course here we have to be canon and in halo ships have the bridge as the core of ship management.

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880Zero Creator
880Zero

Yes, in real life, space ships would probably be a lot like submarines. However, as this is a mod for Halo, and he was talking in context to Halo, but regardless of where the bridge is, it will always be the core ship management.

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880Zero Creator
880Zero

I also want to add that the Thanatos will be the heaviest and most expensive destroyer in the mod. We want to relay that they will be costly to lose, and adding something like a blast shield basically gives the ship attitude. It points its ugly nose at the Covenant, raises the shield, and says "Come at me" while it charges headfirst into battle.

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spartan-G257 Creator
spartan-G257

It does not look ugly practicle yes ugly no

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VWV
VWV

Isnt the thanatos a bit too large in the forward section, where the 2 MACs will stay?

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spartan-G257 Creator
spartan-G257

Agreed I addressed this in my second post they haven't responded yet see if you can compare the two pics also look at the front bit

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880Zero Creator
880Zero

Nothing is final guys, so I wouldn't worry at this point. Velo is also never really 100% on his concepts either, so some things might change while others are close to being the same.

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Runemaster117
Runemaster117

What would be interesting is if, instead of blast shields coming up, the entire bridge lowered into the ship where the blast shield is coming out of.

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Description

Gotten about 20-30% of it done. Also included a preview of what the closed blastshield will look like on the bridge, but i may try to make it look a bit more exciting when it's closed.

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