Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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TheBleachDoctor
TheBleachDoctor - - 938 comments

...Is that frigate about to explode?

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880Zero Author
880Zero - - 2,557 comments

Right now the shield flicker only occures when the ship is about to die. We're still experimenting on how to do shields right now.

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TheBleachDoctor
TheBleachDoctor - - 938 comments

Oh, so you have "fake" shields right now?

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VWV
VWV - - 960 comments

Doesn't HW2 support shields in vanilla?

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Aliah
Aliah - - 401 comments

It does, but defense fields are not shields. A defense field can be turned on and off with the T button, and blocks all projectiles who have 0 penetration against a defense field, while also letting those with higher than 0 through by a percentage-based chance.
There are ways to get a defense field to be tied to a subsystem, and shut down when the subsystem dies, but it's very limited in what effects you can do with that.

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VWV
VWV - - 960 comments

So what's your plan with shields?
Couldn't you just make a subsystem with the same amount of HP you want to give the shield?

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880Zero Author
880Zero - - 2,557 comments

Subsystems can't be animated, so the only way to make this work is to have a script that would automatically rebuild the subsystem after the ship regenerates such amount of health after it failed or something.

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Nakamura14
Nakamura14 - - 203 comments

You should try making it work similarly to the vaygr flagship armor asset in the complex mod. It's a destructible virtual subsystem.

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power.5000
power.5000 - - 220 comments

That thing looks hella nice!

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VWV
VWV - - 960 comments

This is the best so far.

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scufmark
scufmark - - 152 comments

Will the shield do a ripple explosion like in Reach? xD Doubt it, but it'd be sweet.

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Description

Thanks to Helge129 for pointing out the shields in the Halo Reach trailer "Remember Reach." I figured out a nice and easy way to do hugging bubble shields that are very close to the trailer I think.

Also, shield hit effects. Was inspired to do them based on the only interpretation I could find:
Halopedia.org

Still playing with effect size atm.