A Halo Total Conversion for star wars empire at war: forces of corruption, Replacing the Star Wars Factions with The UNSC, The Covenant and The Flood. Halo © Microsoft Corporation. Covenant at War was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

Report RSS Apex Studios Christmas Update

The Apex Studios Christmas update brings you new particles, new units, a closer look at an old friend and our first ingame ground unit.

Posted by on

United Nations Space Command PR-TRANSMISSION 44877X-98
Encryption Code: Red
Public Key: file /charlie-six-two-six/
From: >>FLEETCOM.MO.BL.AM
To: >>CAWCOM
Subject: STATUS REPORT
Classification: Restricted

/start file/
It's Christmas time again! And that means it's time for our annual Christmas update, sit back, relax and enjoy the all the shiny new things we have to display today...

First up...

We have a returning friend that we showed you a W.I.P render of a few weeks ago, this time it comes to you fully skinned and ingame, the Wraith:

Apex Studios Christmas Update

Blazing Plasma

The Covenant, their weapons are far superior to our own, where would they be without their mighty plasma torpedoes? The plasma torpedoes have been re-worked and re-shaped into the deadly bundles of death that they should be:

Apex Studios Christmas UpdateApex Studios Christmas UpdateApex Studios Christmas UpdateApex Studios Christmas Update

A closer look at...

Photobucket
Length: 478 metres
Armaments: 4 Point-Defense Turrets, 4 Archer Missile Pods, 1 MAC Cannon
Squadrons: N/A
Cost: 750cR
This small ship is an essential part of any UNSC fleet, although it may lack firepower and armour it makes up for these disadvantages with speed being extremely cheap to manufacture. Effective use of the UNSC Frigate's MAC cannon and some clever maneuvers are essential if you intend to keep this ship in one piece for very long.


On with the show

That's it from me this week, but Anh's up next, he's got some pretty cool stuff to show you, keep reading for assured awesomeness and I'll see you on January 1st.
/end file/

United Nations Space Command PR-TRANSMISSION 44877X-98
Encryption Code: Orange
Public Key: file /bravo-four-nine-six/
From: >>FLEETCOM.MO.ANHNHAN
To: >>CAWCOM
Subject: SITREP
Classification: Restricted

/start file/
Hey guys, today I'm delivering something. Something so awesome that even Santa can't deliver it. And that's this update. But to answer your question(s): No, I was NOT missing over the last few updates, and I have nothing but text and pictures and even more text. No demo, no beta. Awesomeness needs its sacrifice.

New pics!

Yup, new pics. Look over to the website (halocaw.net), I'd uploaded some new pics, and more will come over the next few weeks. Additionally I have added some kind of nooby fullscreen-feature. It's just a link to the image itself, but it does its job. Will improve it when I have the time, promised.

Old things new again

This will help you rather alot when bringing pain to the Covenant, so take good care of it. Not that it's easy to take down, but it's like irreplaceable. These things cost money, you know, and you don't have much of it.


UNSC Vulture II
Model: AC-230
Alternative names: Vulture
Armaments: 2 50mm auto-cannons, 2 anti-air missile launchers, 1 100mm petard mortar
Abilities: 50mm barrage, mortar mode (disables all other weapons)
Cost: TBC

The AC-220 proved itself to be extremely efficient at disposing of the enemy, but it lacked the ablility to reload its vertical missile launchers, the UNSC ordered an improved variant of the Vulture. The result was the AC-230, featuring a 100mm Petard Mortar and even thicker armour thanks to the removal of the vertical missile launcher. The AC-230 will be your first choice if it comes to bigger battles, especially if you're in need of some close-air support.

I was really shocked when I noticed how much I have changed my habits of modeling over the past year. Sometimes I have to laugh when I realise how bad I was when I started at Apex Studios. If you don't believe me, go back hundreds of pages in the image gallery on ModDB, and view it in full-size (right click -> view image or so). You are allowed to scream out loud! Or was it laugh? Anyways, it's Christmas, so I shouldn't bother you too much with text! I'm afraid that I didn't had any time preparing any cool images for you as I was busy with re-doing the Vulture over the past week. Lil' Laptop is too cool for modeling, so I have to do it on my PC, but my family always bunker themselves at the PC.

So, see ya next time, guys!
Anh Nhan

/end file/

User Posted Image
Comments
GodofDarkness
GodofDarkness

cool story bro and keep up the good work the demo's going to be wroth it

Reply Good karma Bad karma+1 vote
Chaplain_Alphitas
Chaplain_Alphitas

Dat Vulture.

Can I call it a Buzzard, too?
teehee

Reply Good karma Bad karma+1 vote
AnhNhan Creator
AnhNhan

Why not?

But then, can't we call it nekomini? You know, girls with catears and cattails. Super-cute, but some may bite you!

jk

Reply Good karma+1 vote
SPARTAN291
SPARTAN291

............ I feel stupid for saying this, but it's NEKOMIMI (Japanese for Cat[Neko] and ears [mimi]). Feel free to tear me apart on the spot for being completely anal about detail. I blame my Aspergers.

Reply Good karma Bad karma+1 vote
AnhNhan Creator
AnhNhan

Damn, you are right! Thanks for correcting me!

Reply Good karma+1 vote
timstro59
timstro59

i still like the halcyon.

Reply Good karma Bad karma+1 vote
obliterator789
obliterator789

jizztastic GUI dudes

Reply Good karma Bad karma+1 vote
SPARTAN291
SPARTAN291

The Wraith looks like the Halo CE version. Will it have the Halo 2 style autocannons or Halo 3/Reach/Wars turret for close in fighting, or will it always need to rely on the plasma mortar like in Halo CE? In short, will it require an escort like the artillary in the vanilla FOC, or will it be able to competently defend itself during a close quarters fight?

Reply Good karma Bad karma+1 vote
Blamtroid Author
Blamtroid

That's probably because it's based on the Halo CE version XD. It won't have autocannons or turrets, it will have to rely on its mortar, so yeah, escort recommended XD.

Reply Good karma+1 vote
SPARTAN291
SPARTAN291

Alrighty then. One other quick question in that regard - will it be armored like a mortar tank (ie able to take significant hits and still keep fighting), or will it be like the vanilla artillary and fall apart under small arms fire?

Reply Good karma Bad karma+1 vote
AnhNhan Creator
AnhNhan

It will be able to take some hits before blowing up. I intend to balance it out by nearly useless small arms, and a few AT hits. Don't know if others are going to agree to it though.

Reply Good karma+1 vote
TraceSkirata
TraceSkirata

Lead me not into Temptation...

I CAN FIND IT ON MY OWN.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Wars: Empire at War: Forces of Corruption
Developer
Apex Studios
Contact
Send Message
Homepage
Halocaw.net
Release date
Mod watch
Follow
News
Tags
Update
Browse
News
Report
Report
Share
Related Games
Related Groups
Apex Studios
Apex Studios Developer & Publisher