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Report RSS Shade Turrets (view original)
Shade Turrets
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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

That looks epic, Farseer. Almost right off Reach, too.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks!

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Kanealii
Kanealii - - 204 comments

WIN WIN WIN!!

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Guest
Guest - - 690,504 comments

Farseer, what else can your Eldar modding skills create?

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gen4321
gen4321 - - 1,034 comments

Hopefully that grunt has bad aim!!!

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the_Farseer Author
the_Farseer - - 6,407 comments

Actually, the Fuel rods are set to be slightly inaccurate to compensate for their awesome power. :) lol. 2-3 hits will kill a Warthog and 1-2 will wipe out a bunched up marine squad. They are vicious.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Would it be possible to make them bounce once? I know it was possible (hard to do, though) in the Halo games.

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the_Farseer Author
the_Farseer - - 6,407 comments

Maybe but I don't think it'd be very practical for gameplay. And, like you said, it didn't happen very often anyway so I don't think anyone would notice if it never happened in the mod...

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MrTimm
MrTimm - - 4,994 comments

its a small animation that you'll only see from upclose so IMO it doesnt need to bounce.

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Kanealii
Kanealii - - 204 comments

My gosh..its like..Halo wars literal. XD

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Looks cooler, though.

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the_Farseer Author
the_Farseer - - 6,407 comments

...I'd hope so. lol

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Oh, that's right. You're making the mod. So it is cooler.

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Eye_of_Sauron
Eye_of_Sauron - - 279 comments

Epic!!

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks :)

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cheesecake645
cheesecake645 - - 1,559 comments

I really like the projectile/particle, it looks perfect!

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks!

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HammBoyTheDestroyer
HammBoyTheDestroyer - - 656 comments

So, does the Grunt magically appear as the structure is built? That would be kinda cool....

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the_Farseer Author
the_Farseer - - 6,407 comments

The grunt is just a part of the turret so it rises within the scaffolding like the rest of the turret...though that is probably going to change as the Covenant probably doesn't use steel scaffolding. lol

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HammBoyTheDestroyer
HammBoyTheDestroyer - - 656 comments

That's still pretty cool that they build a grunt. Should look very interesting in-game.

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The_Rider_1
The_Rider_1 - - 406 comments

marine in background: uh, should i run now?

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Grinder27
Grinder27 - - 347 comments

Nice work, but will the turret float above the standard build pad like in this pic, or will it float above the original shade pad thingy like in the other screens? Btw, the other screens where made in mapmaker right? :P So I assume you still have to change the build pad ingame (:

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the_Farseer Author
the_Farseer - - 6,407 comments

Nope, the other screens are taken from gameplay. The reason one is a buildpad and the other is the Shade base is that the model for capturable build pads and player starting pads are different.

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MissingMandible
MissingMandible - - 101 comments

I'm surprised that you didn't use Halo 3's Shade armored front.

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the_Farseer Author
the_Farseer - - 6,407 comments

A Shade is a Shade is a Shade. :)

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joey5452
joey5452 - - 1,001 comments

are you gonna try to remove the construction panel when the turret is finished (the turret feels misplaced if you know what i mean cause of the non covenant under piece)

further your work keeps impressing me :P

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the_Farseer Author
the_Farseer - - 6,407 comments

Your answer is on the next screenshot...or rather, a question to the community that you can answer. I'll take the opinions and go from there.

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joey5452
joey5452 - - 1,001 comments

so after the building is compleet it will create a covenant or unsc underpiece, correct ?

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the_Farseer Author
the_Farseer - - 6,407 comments

Correct.

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Aetherial87
Aetherial87 - - 449 comments

*PHOOOM* /dead

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Description

Shade and Fuel Rod variant.