The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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Covenant Dropships
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usnsmith
usnsmith - - 208 comments

Nice spirit texture and geometries, but I know you can do better on the Phantom. :P

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the_Farseer Author
the_Farseer - - 6,407 comments

It isn't my best model, admittedly. I'm pushing to release the ground beta soon though so this model was pumped out in about 4 hours, textures and all.

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.Corey.
.Corey. - - 3,735 comments

When I tried to model it it ended in a suicide attempt. It's a hard model to get right.

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes, yes it is....or was

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NeighborlyNinja
NeighborlyNinja - - 325 comments

As long as it helps get the ground beta out faster, I approve completely.

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RepublicatWar
RepublicatWar - - 237 comments

is this a new map or just a FOC map? (I suspect its the latter, most likely kessel) nice job as usual though. Did you previously say they will shoot while deploying because i cant recall...

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the_Farseer Author
the_Farseer - - 6,407 comments

It is Kessel. Maps and custom props are coming last, after all ground units are up and running.

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Lesser
Lesser - - 760 comments

there will be needing thoses ships to reteat from the unsc

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Grinder27
Grinder27 - - 347 comments

Awesome work on the spirit, but I suggest making the curves on the Phantom a bit more round, and make it somewhat shinier and a bit more detailed.

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the_Farseer Author
the_Farseer - - 6,407 comments

Actually, the Phantom is shinier than the Spirit...it's the angle that makes it appear less so. Refer to my reply to Thunderstrike about roundness and detail.

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Cajun-Thunderstrike
Cajun-Thunderstrike - - 94 comments

I approve of both, you do great work. I love the look of the spirit and the phantom stays true to Halo while not eating the crap out of a computer's framerate. If people are really looking for the phantom to be incredibly detailed they should just go play Reach. You did an excellent job for the game you're modding.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thank you and yes, the Phantom was already almost 2000 polys which is pushing it for this game. There technically is no poly limit (that I know of) but when you have X units on screen already, you want to keep things manageable. Also, since transports are only seen for a few seconds, while the units they deploy are seen for as long as they survive, it makes sense to save some of that poly allocation for the units and cut down on the transports themselves. As for the texture, it could use a little work admittedly but mostly the finer details are just lost in compression. I don't think people realize that this game runs filters on it's texture maps, compressing them to lower than true quality for framerate reasons. This is true of most games. I'm running an anti-aliasing override from my graphics card but that only does so much.

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Grinder27
Grinder27 - - 347 comments

I suppose you're right (: But I still have 1 thing to say and that is: Don't rush for a beta, people can wait and you deserve some breaks once in a while xD (Unless you really need a lot of feedback from the beta asap)

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the_Farseer Author
the_Farseer - - 6,407 comments

I haven't been rushing thus far but ground is nearly done and I'm eager for people besides me to play :) It's just pre-release excitement.

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MrTimm
MrTimm - - 4,994 comments

yeah I got that aswell I want to finish the first beta of my mod Tiberian Sun Redux asap, everything is in the mod the only problem would be the damage and range of the weapons of each vehicle, and like grinder27 says you can take a brake once in a while I do that aswell and in that lets say vacation of 2 / 3 weeks I upload some screenshots of renders/ingame.

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Burntstrobe
Burntstrobe - - 3,471 comments

Lookin good, lookin mighty good

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks

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Gilly6666
Gilly6666 - - 241 comments

WoW is all i can say, models look stunning. very good work.

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks :)

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OpposingFarce
OpposingFarce - - 139 comments

Looks good! Suggestion for the terrain:

The human buildings in Reach were white if I recall, so maybe a quick and dirty retex of the current game buildings like the coruscant sets to white would help bridge the gap until better props are available. But I agree that these should be the last priority.

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MissingMandible
MissingMandible - - 101 comments

I always disliked how Empire at War handled cityscapes.

It would be better, imo, if he did the Viery territory.

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the_Farseer Author
the_Farseer - - 6,407 comments

That may be an adequate solution for now. Though I do have this secret desire to blow people away with the beta and I would really like to just make my own props :) lol

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cheesecake645
cheesecake645 - - 1,559 comments

All these awesome models make it hard to pick a favorite! You make it so difficult, but, if possible that's a good problem :)

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the_Farseer Author
the_Farseer - - 6,407 comments

haha :) Thank you.

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Kanealii
Kanealii - - 204 comments

Y u so sexy.....

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the_Farseer Author
the_Farseer - - 6,407 comments

If I had a nickel...

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MissingMandible
MissingMandible - - 101 comments

What's with the Purple Grunts?

(That was an honest question. I'm not angry or foaming at the mouth. Just curious)

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the_Farseer Author
the_Farseer - - 6,407 comments

Since I was varying grunt colors anyway, I decided to throw in a 'team-colored' grunt as part of the squad...so it will be pruple, blue, green, whatever team color you are.

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Drakkenor
Drakkenor - - 164 comments

which one is for infantry, which one is for vehicles, what is for the big vehicles?

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Oden1234
Oden1234 - - 556 comments

my thoughts would be the spirit for smaller vehicles and infantry (ghosts, elites, grunts, etc.) and the phantom for larger ones, like hunters and wraiths...

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the_Farseer Author
the_Farseer - - 6,407 comments

Spot on. Except that Ghosts are also dropped via Phantom (since they drop in pairs).

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Drakkenor
Drakkenor - - 164 comments

whats for a scarab?? =D lol

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NeighborlyNinja
NeighborlyNinja - - 325 comments

I'm pretty sure scarabs drop from orbit, like ODSTs.

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Eye_of_Sauron
Eye_of_Sauron - - 279 comments

Awesome!

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the_Farseer Author
the_Farseer - - 6,407 comments

danke ihnen

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Darth_Karvak
Darth_Karvak - - 99 comments

SMASHING!! bloody TOP KNOTCH!! jolly good show!! :D

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the_Farseer Author
the_Farseer - - 6,407 comments

Right. Thanks then 'ol chap :)

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

"Get to cover! It's a tuning fork!"

Love it when they refer to the Spirit this way.

ANyways, excellent looking designs, if you ask me. I know I couldn't even get close to that.

...I keep pressing enter to post...I need to remind myself that this isn't MSN...

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the_Farseer Author
the_Farseer - - 6,407 comments

Haha :) Thanks

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republictrooper1
republictrooper1 - - 9 comments

do the turrets for the phantom and spirit fire

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the_Farseer Author
the_Farseer - - 6,407 comments

Earlier screenshots point to yes. ;) All dropships can shoot.

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Aetherial87
Aetherial87 - - 449 comments

yay, both dropships at once! :D

now to shoot them out of the sky and splatter those little grunties >:D

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the_Farseer Author
the_Farseer - - 6,407 comments

Oooh :( Poor grunts.

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p*a*t*t*o*n
p*a*t*t*o*n - - 690 comments

looks really good. i especially like the engine glow on the phantom

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the_Farseer Author
the_Farseer - - 6,407 comments

That glow is actually the grav lift but thanks all the same :)

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Ricochet-
Ricochet- - - 451 comments

Really good job.

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sgtNACHO
sgtNACHO - - 212 comments

One of them is making a Pelican shadow! I swear that's a Pelican.

Other than that great models! I prefer the Spirit personally, i think it looks better, but it doesn't have the curves the Phantom does so it'll naturally look better with low frame rate. Anyway, still loving your work, every single time :)

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Mattdamon07
Mattdamon07 - - 299 comments

it doesnt make sense that there are spec op grunts with minor elites, wouldnt they be in a spec ops squad. also that the heavy grunt is in an a normal squad, i would be expecting some plasma cannon squad. the ultra grunts kind of dont fit in with the normal enimies as well

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