The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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et tu brute
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jedimastereraol
jedimastereraol Nov 13 2012, 4:05am says:

oh ha ha ha/

good model

+1 vote     reply to comment
Mattdamon07
Mattdamon07 Nov 13 2012, 4:52am says:

Looks good for an early model, needs a little work though, a bit of smoothing yeah?

+1 vote     reply to comment
NeighborlyNinja
NeighborlyNinja Nov 13 2012, 4:53pm replied:

Keep in mind that this is an RTS. Models don't need to be smooth, only relatively accurate.

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 13 2012, 5:26pm replied:

Also a "smooth" Brute just sounds like a contradiction. lol

+8 votes     reply to comment
Mattdamon07
Mattdamon07 Nov 13 2012, 7:14pm replied:

what i'm really saying is that this model lacks detail compared to the others

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 4:15am replied:

In what way(s) specifically? It actually has more poly's than any other infantry unit, except the UNSC Marines. However, that doesn't mean it is more detailed, per se. Any specific suggestions you have would be welcome.

+1 vote     reply to comment
ODST_General
ODST_General Nov 15 2012, 3:48am replied:

The chest is a bit square and the elbows look off, likely because of the texture.

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 15 2012, 7:01pm replied:

Yeah, for some reason the UVs get pinched when I animate the elbow and it creates that odd look. Idk why it does that... The chest is a little square too but the model is already 700 tris, not counting the weapon and extra meshes needed for ALO export so I'm nervous about smoothing it out.

+1 vote     reply to comment
Taxikiller
Taxikiller Nov 13 2012, 5:08am says: Online

He was my lover!!

+8 votes     reply to comment
Fallen Angel
Fallen Angel Nov 13 2012, 7:48am replied:
Taxikiller wrote:He was my lover!!

Nice one. IWHBYD skull quote, right? :D

+1 vote     reply to comment
Kylialiel
Kylialiel Nov 13 2012, 9:49am replied:

=/ more like taken from the Halo 3 ViDoc "Et Tu, Brute?" or a quote from Julius Caesar, before getting killed.

Nice model btw.

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 4:24am replied:

"Et tu, Brute?" is Latin for, "You too, Brutus?"

Brutus was the head of the Brutii family and a conspirator against the family Julii, who's patriarch was the Caesar, Julius. Brutus, along with several others, plotted against Julius Caesar and murdered him. The quote is one of Julius' last words as he realizes that even his closest, supposed ally has betrayed him.

This is where the term "brute" comes from and why it is used to describe someone who is ruthless and vicious. The fact that it's origins are rooted in betrayal also reveal why that name was chosen to represent the Jiralhanae race.

BAM. You just got educated.

+12 votes     reply to comment
_excision_
_excision_ Nov 14 2012, 3:51pm replied:

Actually it's somethimes thought that caesar said these words in greek which would translate to "Kai su teknon"

BAM BAM. educated the educator.

+6 votes     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 7:16pm replied:

Woah, we got ourselves a badass here. lol

+9 votes     reply to comment
Andi382
Andi382 Dec 7 2012, 1:57pm replied:

This brute is from halo 2 ^^

+1 vote     reply to comment
Guardian14
Guardian14 Nov 13 2012, 10:48am says:

sweet model... and a floating brute plasma rifle

+3 votes     reply to comment
xxT65xx
xxT65xx Nov 13 2012, 11:13am says:

Looks kind of H2 styled, I like it =) Glad to see you're still working on this.

+1 vote     reply to comment
delta289
delta289 Nov 13 2012, 11:26am says:

then fall Cesar

+1 vote     reply to comment
The_Darker_Side
The_Darker_Side Nov 13 2012, 11:30am says:

:'( Beautiful... Even the red Plasma Rifle is there....

+1 vote     reply to comment
ALECOS
ALECOS Nov 13 2012, 12:22pm says: Online

yeah! nice.

+1 vote     reply to comment
Danskman417
Danskman417 Nov 13 2012, 2:13pm says:

could be a little hairier but awesome model

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 13 2012, 5:27pm replied:

Well I was kinda going for a marriage of the Halo 2 and Reach styles...

+3 votes     reply to comment
Guest
Guest Nov 13 2012, 3:01pm says:

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NeighborlyNinja
NeighborlyNinja Nov 13 2012, 4:47pm says:

Just more fodder for my Warthog task force!

Assuming that Farseer doesn't go all out and add in explosive physics, which would cause the brute shots to flip over my hogs.

+3 votes     reply to comment
the_Farseer
the_Farseer Nov 13 2012, 5:27pm replied:

What I wouldn't give to be able to do that!!

+2 votes     reply to comment
the_Farseer
the_Farseer Nov 13 2012, 5:28pm says:

Thanks again everyone!

+2 votes     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Nov 13 2012, 6:50pm says:

Will there be a brute shot variant and plasma rifle variant, or will they deploy in mixed companies like the Elites? To me this one seems like it could go either way.

+2 votes     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 4:32am replied:

This one requires a bit of explanation so brace yourself...

So, the Covenant will have a unique teching system that will allow the player to choose Elite or Brute doctrines. Elite doctrine will feature all the obvious Elite units as well as, Specter, Revenant, and so forth. Brute doctrine will eliminate those units and replace Zealot with Chieftain, Specter with Prowler, Field command company with an equivalent Brute company of mixed BPR and Brute Shot, etc.

If players want, they can also choose a mixed doctrine that will allow a mix of most units but without the Brute/Elite specific upgrades that go with each specific doctrine (those upgrades are still in the planning phase so I have no solid examples yet).

+3 votes     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Nov 14 2012, 6:23pm replied:

That is genius! Not too difficult to implement in galactic mode using some XML scripting, but it will be interesting to see how you manage to implement this in skirmish.

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 7:14pm replied:

Skirmish is actually pretty easy too...Start with three possible tech upgrades at the commander center...once you pick one, the others become disabled and each unit type requires it's race-specific upgrade in order to appear in the build list. Make sense? It's actually rather simple to implement.

+1 vote     reply to comment
HammBoyTheDestroyer
HammBoyTheDestroyer Nov 14 2012, 7:16pm replied:

That's right! The upgrades used for tech use a tag to lock the lower tech upgrades. I like the idea. It's very canon and, to the extent of my knowledge, most EaW mods don't have tech tree specialization like this.

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 14 2012, 9:57pm replied:

Its a little idea I stole from company of heroes... lol

+3 votes     reply to comment
Partyotter
Partyotter Nov 16 2012, 5:01am replied:

I know your no where near space yet, but it seems like if you choose the Elite tech route you should get better ships (since they beat the brutes over the ark 3 to 1) You could balance it out by making brutes overall better in land combat than Elites, since I am pretty sure they are physically stronger.

Also you should make the Brute Field Commander look like Tartarus. (I liked Tartarus XD)

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 16 2012, 11:39pm replied:

Tartarus will be a hero unit so don't worry. Lol. Brutes and Elites use the same ships...its the commanders that make the difference. Brutes are aggressive and don't think things out before they throw themselves into a fight. Elites are more calm and calculating...much better tacticians, which makes all the difference in naval combat.

+2 votes     reply to comment
Taxikiller
Taxikiller Dec 27 2012, 11:35am replied: Online

Best example is the video where the elites enter the portal to the ark, where an elite says brute ships bla bla outnumbered, he says it in a urgent way but also at the same time the elite is calm and is waiting for the shipmasters command. Ps using my WP 7 so I'm not finishing my sentence here because in to lazy to write with a phone.

+1 vote     reply to comment
Hakazu
Hakazu Nov 14 2012, 5:03pm says:

Nice one. Keep it up man.

+2 votes     reply to comment
mechwarrior24
mechwarrior24 Nov 15 2012, 12:39am says:

Beware the phantom plasma rifle...

+3 votes     reply to comment
the_Farseer
the_Farseer Nov 15 2012, 7:02pm replied:

Haha. I shopped it in so that people could see I was going to include it. It isn't part of the actual model.

+2 votes     reply to comment
masterdude94
masterdude94 Nov 15 2012, 10:25am says:

Hey farseer! Glad you are back! Nice Brute and weapons! I can't wait to use the Spartan laser, that thing was beast in halo 3

+2 votes     reply to comment
the_Farseer
the_Farseer Nov 15 2012, 7:02pm replied:

And so it shall be again.

+2 votes     reply to comment
degtayrev
degtayrev Nov 16 2012, 12:19am says:

My only criticism would be that it's a bit too shiny. Other than that, it's great.

+2 votes     reply to comment
the_Farseer
the_Farseer Nov 19 2012, 5:58pm replied:

Yeah, the specular channel on the normal map is set too high...

+2 votes     reply to comment
Partyotter
Partyotter Nov 16 2012, 4:54am says:

Yay, I am so glad you went with the Halo 2 Brutes. The Halo 3 brutes looked too high tech, and the REACH brutes were just awful, but Halo 2 Brutes were great.

+2 votes     reply to comment
the_Farseer
the_Farseer Nov 19 2012, 5:57pm replied:

Well, Brute tech is supposed to be all over the map; sometimes really advanced, other times really primitive but usually a conglomeration of the two (ie: bayonets on advanced explosives weapons and so forth). And the idea behind the transition in armors is that once the Elites were cast out, the Covenant tech that was used to make Elite armors, then went into making armor for the Brutes.

The problem with the Reach Brutes though is that the art director wanted to make them look like apes, whereas in previous Halos, the direction was to make them appear more like sentient bears who behaved like apes.

+2 votes     reply to comment
jackatm
jackatm Nov 16 2012, 6:18pm says:

Halo 2V, why not Halo 3/reach ???, but i do prefer halo 2 one and always will :)

Oh and it needs to be a bit more Fat i would say!

+1 vote     reply to comment
the_Farseer
the_Farseer Nov 19 2012, 5:52pm replied:

Halo Reach Brutes sucked. However, I know that others would not agree with that so I tried to design my Brutes to look like a little from both games.

+2 votes     reply to comment
Siera_117
Siera_117 Dec 29 2012, 12:56am says:

This mod looks absolutely amazing, like so good that I'm going to go buy the game tomorrow just for this mod :)

+1 vote     reply to comment
Siera_117
Siera_117 Dec 31 2012, 7:21pm says:

Is there any way to install this mod on the steam version of the game? I keep getting an error.

+1 vote     reply to comment
SevandVash
SevandVash Apr 25 2013, 9:39am says:

Nice job with the Brute Captain :D See u've added the Brute Plasma Rifle from halo 2. Get model but needs smoothing out

+1 vote     reply to comment
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The pack shall feast on you!

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Nov 13th, 2012
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