Heath Games' Second installment of the Horror Mod series, "Half-Rats". Taking place in July of 1883. Soundtrack courtesy of Ague. Beware, this mod is pretty much NOTHING like Half-Life.

Post news Report RSS Get Ready to be Spooked (Possibly Sooner)

My last update was a while ago. I have wonderful news for you and, as usual - cool things to show you!

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A less-than-subtle nod to RE...

Okay, that helicopter pilot was either very irresponsible or attacked by something. Either way, this is a great analog to my life lately. I'm not the chopper, I'm not the mansion. I'm the guy looking at them...with the Glock.

I don't know where I'm going with all of this. Suffice it to say, things are crazy, but not crazy enough to where I can't find the time to work on not one, but TWO mods. For now, my job is done with the Parasomnia 2.0 update and I'm getting really close to finishing up the bulk of the mapping for Redridge. Yes, you heard me right! I'm nearly done mapping for Redridge. Once the maps are finished, I'm going to go through and add in the finishing details and script it all. In order to do all of that, though - I will need the code completed for Fidette, the gimp hound and the final voice lines from our very own Devan Miller.

I've even stepped up to the plate and did some voice acting for this one...

Anyway, enough chat, here's some pictures. Some of them feature spooky things and explosions!

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Now, you see it...

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Now, you don't! To hell with the gas prices already.

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A beautiful view of the resort town of "Bittersweet"...from behind a 1919A4.

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The tuberculosis outbreak, followed by the mass die-off of the fisheries led to the inevitable abandonment of Shell Island.

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Let the spook begin...

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Louis has some issues...It's going to be up to you to fix them! Even though you were a scared, confused, pessimistic 20-something with no defined goals prior to the events of Redridge...you've got to MAN UP!

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What a freak...

Ah! That's right! The HUD...I finally got around to doing that. How lovely.

huddy

Not much to see, but it looks a LOT better than the demo HUD I lazily, half-assedly shipped with the demo!

Oops!

Oh, yeah, I completely got sidetracked! I was leading up to the good news, but then got carried away with the pictures and such, as I am wont to do. The good news is thus:

Redridge will probably, maybe...due to the amount of progress being made relative to the time allotted...be released...maybe, sorta', kinda'...BEFORE 2025! MAYHAPS!

Ohhhhhoohoohoohoo!

But a word of caution...

thicc2

I will see you up ahead.

- Half-Rats

Post comment Comments
SpazJR61
SpazJR61 - - 410 comments

the last pic
time to go to the ***** jail my friend
I.imgur.com

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Half-Rats Author
Half-Rats - - 1,333 comments

Netoxy made it! But...I definitely signed off on it! Naughtay naughtay!

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Krychur
Krychur - - 972 comments

my body is ready...

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D3ads
D3ads - - 3,790 comments

Bondage dog will be a female assassin replacement on gamebanana in 3... 2... 1...

I like the mix of default HL with new stuff, feels like a more modern day They Hunger! Keep up the great work!

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Half-Rats Author
Half-Rats - - 1,333 comments

She's already featured in a Garry's mod NPC pack.

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Necroticmutox
Necroticmutox - - 81 comments

lol wat

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Half-Rats Author
Half-Rats - - 1,333 comments

Yeeep. See if you can find it. I don't have the link on-hand. It was put together by the same guy who started the Half-Rats Wiki. He took all the Heath Games enemies and allies and stuck them in a pack for Garry's Mod.

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Krychur
Krychur - - 972 comments

Steamcommunity.com I think this is the one.

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Qwertyus
Qwertyus - - 2,505 comments

Huh, that will look nice in my trophy room!

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Half-Rats Author
Half-Rats - - 1,333 comments

Davis is talking through the drool.

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/TheWolf
/TheWolf - - 841 comments

I can't wait to play this

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FlippedOutKyrii
FlippedOutKyrii - - 3,505 comments

Demo for Redridge was a bit scuffed so I'm hoping the extra time in the oven polished it up a bit!

Also I'm long overdue to replay Parasomnia! Can't wait!

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Half-Rats Author
Half-Rats - - 1,333 comments

Yeah, it was really rough around the edges. I fixed most of the issues, if not all since, though. We will probably be finished fairly shortly, but I am placing a lot of importance on testing.

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