The revised version of the second part of the canonical Half-Rats story.
The revised version of the second part of the canonical Half-Rats story. Part 3 coming soon...Don't get excited, it's just a summary of events that wraps up the story so I could quickly and definitively end this saga, as well as move on with my life.
As stated, many times before, this trilogy tells the story of what WOULD have been the Half-Rats: MOPAT/Tarnished prospects game/s that were to be developed on the Unreal Engine. I reiterate: The Half-Rats mods are non-canonical and were simply intended as a proof of concept/character introduction to gain support for the actual game. Which almost, sort of, kinda' worked. But I'm not getting into that right now. Though, it can be stated that the events of the Half-Rats mods DID take place in Half-Rats' dreams (which is alluded to a few times in the story).
The whole Half-Rats IP is a big, crazy mess that was always changing, being gutted, evolving, being gutted again, with non-canon offshoots (the mods)
In 2013, I conceived a prototype for the character known as "Half-Rats". He was intended to be my stage persona, but from there it developed into a concept for a video game. The games never happened obviously, but I kept on hoping and trying and paring down the scope of work over the years and changing the story, refining it, reworking it to fit, retconning, etc.
In 2014-2015, The game was originally supposed to take place during what is now the third part of this story, as well as a very watered-down version of the first half of the first part (where Half-Rats lives his rough daily life and causes havok). But in 2018, I decided to try and pare down the scope of MOPAT by taking out all the hubbub and getting right into the supernatural (only barely giving you an insight into half-Rats' gangsta' nature and early background). This game was going to be called "Half-Rats: Tarnished Prospects (working title) and it was going to be a co-op. It obviously didn't even make it past the rough conceptual stage. The concept of this game went on to eventually become part two of this story.
It wasn't until 2020 that decided to FINALLY take the whole, fully fleshed out story from my head and commit it to paper - with some changes and embellishments/filler. The trilogy as it stands is not very game-friendly since having been written down LONG after abandoning the idea of making them into games. They are adapted to be read as stories, and not played. The third part - as you'll see would probably make for an awfully boring game as it makes for a pretty dull read as well - but as stated above: my steam has run out. At any rate - enjoy this trilogy that was 10 years in the making. This was the Half-Rats game that ya'll never got, and never will - but only in written form!
This is the end of a tough, crazy, turbulent era in my life, and though part three didn't end up as epic as I would have liked it to, it gets to the point and just finally finishes the story of Half-Rats. That's right. What's left of Half-Rats is finally done. Finished. The end!
- K.R. Nelson "Half-Rats"
Im actually glad you continued the story even if its in a different format. Most games, anime, mods, etc with unfinished stories get left in the wind with nothing but the fans imaginations to fill the blanks.
Yeah, it was bugging the **** out of me. This series was supposed to be the story of the original game on Unreal Engine. This is the actual, real story. The mods are non-canonical.