RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30

> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED

PERMISSION TO PROCEED : GRANTED
RETRIEVAL OF CANDIDATE #12's SUBMISSION: COMPLETE

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Hello everyone,

I cannot believe it has been over two years since I released this. It has gone by so quickly. Furthermore, who could have foreseen the challenges and hardship this year would bring us all. I sincerely hope you are all managing okay. At the very least, things appear to be slowly improving on the whole and hopefully we are going to start seeing a brighter time ahead of us.

I still get feedback and praise about Echoes on almost a daily basis and I just wanted to make a post to thank you all for that. You all have helped lift my spirits during tough times!

Also, who could have ever imagined a new Half-Life title finally being released after so long!!! It is absolutely incredible by the way, for those of you lucky enough to have experienced it. Valve are back, and I missed them.

I have just released the source code and map files for version 1.4 as a few people had requested it - I hope you find it useful in some way.

Lastly, people have asked if I will do more modding in the future. I do have a lot of great ideas milling around, and hope to one day realise them, but being a parent takes a lot out of you! It is wonderful and exhausting, haha. I cannot wait to get my son into Half-Life but it may be some time yet...

Lastly, if you enjoyed my work and ever want to throw a little beer money my way, you can do so here:

Paypal.com


Take care everyone, stay safe and look out for each other.

Cheers, James

Half-Life: Echoes source map files released

Half-Life: Echoes source map files released

News 6 comments

A final gift to all those who enjoyed my mod - the source map files have been released.

Half-Life : Echoes Release - Thank you

Half-Life : Echoes Release - Thank you

News 23 comments

A massive thank you to everyone who played and enjoyed my mod.

Half-Life: Echoes has been released!

Half-Life: Echoes has been released!

News 52 comments

After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you...

Half-Life : Echoes Release Date and Trailer

Half-Life : Echoes Release Date and Trailer

News 47 comments

Playtesting is complete. A release is imminent. Come check out the trailer!

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Half-Life: Echoes v1.4

Half-Life: Echoes v1.4

Full Version 42 comments

Half-Life: Echoes - Version 1.4 - Requires Windows and the Steam version of Half-Life. Please read the description below!

Half-Life: Echoes v1.4 map files and source code

Half-Life: Echoes v1.4 map files and source code

Source Code 7 comments

Half-Life: Echoes - Version 1.4 - Map files and source code

TraduccionEchoes

TraduccionEchoes

Other

Esto es una traduccion al espanol de Half-Life Echoes. Para los que no saben como ponerlo en el mod. Simplemente copien el archivo "titles.txt" y poganlo...

Half-Life: Echoes v1.3 map files

Half-Life: Echoes v1.3 map files

Source Code 9 comments

Half-Life: Echoes - Version 1.3 - Source map files.

[Unofficial Patch] Echoes cross-platform

[Unofficial Patch] Echoes cross-platform

Patch 15 comments

Bugfixed Half-Life Echoes version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.

Half-Life: Echoes v1.3

Half-Life: Echoes v1.3

Full Version 82 comments

Half-Life: Echoes .zip file - Version 1.3 - Requires Windows and the Steam version of Half-Life.

Comments  (0 - 10 of 1,026)
DormNez
DormNez

Spoilers ahead so avert your eyes if you haven't played this game






I liked this mod, each area feels like a highlight reel, parts did lag my computer in areas where normal half life mods wouldn't but, besides that stuff, I love how we come back to the areas we past by in the intro and everything, it really tidy things up and made a better adventure.

Now, my problems are uh more than my praises, not that i think it made the game bad, cause its not, but I think some parts needed some reworking.

1. Kingpin should have been Nihilanth, he's used crystals for **** before like healing so just have it so the crystal is something hes using to communicate with you and is just using you to **** up G-Man's plan.

2. Why does Kingpin show us all that stuff from Epistle 3 or Eli being told unforeseen consequences or Eli talking about where Azian went, it just confuses people into thinking we're Azian! It feels like you showed off these scenes so fans of HL will be like OMGOD I KNOW EPISTILE 3! Like I think it was cool to see Shephard in the Ospery and Gordon in the Tram, and it makes it so our character knows what lies for him if he trusts G-Man but why the Dyson Sphere scene, why Eli moments, etc etc. Just have him convince us via events that actually happen in the canon and make sure it makes sense to why he would care besides we caring about those characters. (Yes, I know the Eli scene happens in canon, which is why I said the care about caring about those characters part)

3. Why does no one call us by our name ever, I get we're not supposed to know and its hard to make a new name because you don't have voice actors to say the name but it comes off werid when everyone says Calhoun or Freeman or Shephard in their games. Like you're telling me NO one knows our name or everyone just HAPPENS to not say our name ever. Maybe splice together some words or something.

4. HEV Barney is sort of a werid case. I like him, but he's just sort of there and then he dies. I like him because he's Barney and he's in an HEV suit, but it breaks the idea that the HEV was for scientists only. I feel like maybe if a Barney just took the suit off an HEV suit user because he was actually smart. And make his helmet use the regular blue instead of the orange.

5. Inconsistency with vests, apparently the miltary all carry PCVs as the PCV model we see in Training Day in OpFor is the same used on all HECU members, we pick up like 3 of them in Echoes and they are like 75 armor. I do get that we are meant to not be powerful so the PCV wouldn't work here, but if that's the case, just have it so we pick up more security guard armor so you don't run into that type of stuff.

6. Enemy spam in some areas, the one I'm refering to is that one section where we open that gate and we get 10 houndeyes before we get the shotgun, its right before that scene with Barney up in that control station where he gets attacked by that Bullesquid. And really any Military sections, I think I've met more military squads in this mod than I did in Half Life, which is a lie but the reason I say that is because the Miltary was more spread out, youd face the same amount but it would be 2 to 5 at a time rather than 7 or 8.

7. Never seeing Mr. Friendly ever again, we see him a couple times, get chased and then he disappears. I wish we got the chance to actually fight him since we usually get to kill every monster we come across in the game except for him. But thats more of a nitpick than anything.

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Nygmat
Nygmat

i tried this mod out a year ago, still remember most of it and can say that it's an amazing mod

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amaz1ngpizza
amaz1ngpizza

Great mod, a bit weird that the identity of our character isn't explored more thoroughly but honestly what surprised me the most was the quality of the whole thing, textures, sounds, everything is just very well made. A very fun 2 hour experience.

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Mr.Stukov
Mr.Stukov

If someone interesting why mod have status "updated yesterday" - it's just because i asked update link on .zip 1.4 instead 1.3. But it's cool that mod again in POPULAR.

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Sarahbeatriz
Sarahbeatriz

best mod for HALF LIFE 1 and runs smooth on Android congratulations

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XxXenoZzZ
XxXenoZzZ

Wow I didnt knew its possible to play hl on android

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Starflare28
Starflare28

so whenever i launch the game i get a cl_dll not detected even tho its there so people told me to just drag the original hl1 cl_dll in thare and that worked but idk if this has any connection by my viewmodels are displaying wrong animations letting me reload constantly and the shotgun for example makes a rocket launcher sound and i dont see any fixes online any help?

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bbenjoe
bbenjoe

I just can't figure out one small thing: We are a security guard here, or a scientist?

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Eliososa
Eliososa

scientist

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aguywholikeshalflife
aguywholikeshalflife

this was made 4 years ago. wow.

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