RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30

> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED

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SELECT PREFERRED OUTPUT FILE FORMAT:

dlexedlzip

ENSURE YOU RUN ECHOES USING THE SHORTCUT IN YOUR STEAM GAME LIBRARY
THIS INCREASES THE ENTITY LIMIT AND AVOIDS THE ERROR "ED_ALLOC: NO FREE EDICTS"

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Hello again all you fantastic people.

I have had many requests to see the source maps for Half-Life: Echoes - and so your early Christmas wish is granted!

The link describes what is contained, but a quick heads-up - this is intended for people who understand and are interested in mapping. My mapping style is quite messy... I hope that those of you who are interested get what you are looking for!

Featuring : luscious outdoor arenas!

echoes02rmf

Massive, speedrun denying triggers!

echoes12rmf

THE GMEN

gman

I also have to thank everyone who donated to the Glasgow Children's Hospital, my wife and I are in awe of your generosity. My son is doing just brilliantly, and he is the love of my life. Maybe one day I will get him into Half-Life modding too :) The link for donations to the Hospital is here:
Justgiving.com

If any of you are parents yourselves - you know how sleepless the first 6 months can be! If any of you enjoyed my work, and fancy getting us a coffee to keep us going, you can do so here:
Paypal.me

Take care all of you, and have a great Christmas!

Cheers, James

Half-Life : Echoes Release - Thank you

Half-Life : Echoes Release - Thank you

News 24 comments

A massive thank you to everyone who played and enjoyed my mod.

Half-Life: Echoes has been released!

Half-Life: Echoes has been released!

News 53 comments

After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you...

Half-Life : Echoes Release Date and Trailer

Half-Life : Echoes Release Date and Trailer

News 47 comments

Playtesting is complete. A release is imminent. Come check out the trailer!

Half-Life : Echoes final polish

Half-Life : Echoes final polish

News 31 comments

A complete version of Echoes is being play-tested for final bug testing and polish. I will be releasing soon.

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Half-Life: Echoes source map files

Half-Life: Echoes source map files

Source Code 8 comments

Half-Life: Echoes - Version 1.3 - Source map files.

Echoes_v1.3.zip

Echoes_v1.3.zip

Full Version 76 comments

Half-Life: Echoes .zip file - Version 1.3 - Requires Windows and the Steam version of Half-Life. This will not be compatible with old saves.

Echoes_v1.3.exe

Echoes_v1.3.exe

Full Version 9 comments

Half-Life: Echoes .exe file - Version 1.3 - Requires Windows and the Steam version of Half-Life. This will not be compatible with old saves.

[PATCH]Echoes crossplatform

[PATCH]Echoes crossplatform

Patch 12 comments

Bugfixed Half-Life Echoes version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.

Echoes_v1.2.exe

Echoes_v1.2.exe

Full Version 4 comments

Half-Life: Echoes .exe file - Version 1.2 - Requires Windows and the Steam version of Half-Life. This will not be compatible with old saves.

Echoes v1.2.zip

Echoes v1.2.zip

Full Version 13 comments

Half-Life: Echoes .zip file - Version 1.2 - Requires Windows and the Steam version of Half-Life. This will not be compatible with old saves.

Comments  (0 - 10 of 867)
﷽﷽﷽﷽﷽﷽
﷽﷽﷽﷽﷽﷽

Such an amazing mod

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Jaycce2018
Jaycce2018

Badass mod. A masterpiece which is deserved to get money.
So, this mod enhances gameplay while still keeping to vanila style, which is very great, the story telling and mystery is so intense. Map design, enemy placement, secrets, even some cut content. It perfectly represnts the horrors behind Black Mesa incident, how it was supposed to be. Author perfectly kept to original Half-Life Lore. The graphics was so amazing.
This mod deserves more attention, it's perfect in every aspect and definitely deserves checking out.
Enormous thanks to the creator of this mod, I felt like I was playing the old and the new game(mod).

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Guest
Guest

I can only look in like a 160 degree radius

This doesn't happpen in the actual HL campaign or any other mods that I have for it [Crack-Life or Brutal Half-Life]. WTF

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thelastdisciple
thelastdisciple

Hi, your add-on/mod looks so awesome and I'm really excited to play through it. That said I've been having some framerate problems and it all depends on which way I'm facing in a level where it could go from 60 to 20, very noticeable drops possibly related to how many objects are on the screen at once? Base Half-Life game although i haven't played it in a while i just ran through the opening chapter and it was pretty consistent and smooth. I understand there may be some bigger map areas or more assets to load in Echoes but i can't see why the FPS would take such a hit like it has been, I've tried other solutions like turning dynamic lighting off and other command line options. Zero change, maybe it's sound related but I am not sure.

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Mikko_Sandt
Mikko_Sandt

Great job! Hadn't really played a major Half-Life 1 single-player mod in a long time but this was a good reason to dust off the game. The mod felt both classic and fresh at the same time, and I enjoyed the tie-ins with Half-Life 2. Good job on the scripted sequences and level design as well. (The last few maps with their combat-heavy outdoor segments were surprisingly taxing on my framerate though; didn't expect a GoldSrc game to give me such trouble in this day and age.) Took me exactly two hours to finish.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

DoItAll
DoItAll

Here is a complete playthrough of this mod, feel free to use the footage for whatever!

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esperphotons
esperphotons

What is your stance on someone porting this to the mod Sven Coop?

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Promethus_0314
Promethus_0314

I followed the installation instructions for the .exe file down to the letter, but for whatever reason it is not showing up in my library. I've restarted steam and whatnot, so i'm not sure what is going on here.
Any advice or ideas as to what the problem is?

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Pyr_0
Pyr_0

oops sorry for replying twice

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Pyr_0
Pyr_0

extract the zip file then take the "echoes" folder that was inside the echoes 1.3 folder and drag it into your half life folder then if you have steam open right click the opened steam icon on your bottom taskbar and select "exit steam" then open up steam again and it should be there. The zip file is a bit easier way to do it.

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Pyr_0
Pyr_0

extract the zip file then take the "echoes" folder that was inside the echoes 1.3 folder and drag it into your half life folder then if you have steam open right click the opened steam icon on your bottom taskbar and select "exit steam" then open up steam again and it should be there.

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esperphotons
esperphotons

Just put the 'echoes' folder inside the 'half life' folder

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Highest Rated (44 agree) 10/10

A modern day masterpiece and a mod of the year. Thank you for letting us play through your vision of Black Mesa incident through a different perspective. Perfectly crafted, directed and executed, seeing that someone utilizes the engine to this extent just warms my heart and reminds me of how truly awesome half-life community is. It was a huge, indescribable pleasure to play through this, and we're all as a community can't thank you enough for all your effort and time you put into this awesome project…

Aug 10 2018 by Gunship_Mark_II

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