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Report article RSS Feed Opening blog- community events!

Check out our first dev. blog and find out more media and information about the project!

Posted by MR.sugar on Mar 5th, 2010

Hello, Mr.sugar here!

I'm proud to release our very first dev. blog. Time have gone by and our very first media update is behind us and trust me, we were so nervous at what your reaction would be like. I can tell we are pleased to see the most of you like our work.

So, lets start about what to expect from 2010? There is a plenty of things that are going to happen. As the mod is progressing quite good at the moment and we have big progress on a daily basis, we might get into the playable stage by the end of this year! It’s awesome to see all the new stuff happening everyday, there is always something new to check out!
 

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There is also a few things we would like to clear our for you.

Community events
Thanks to community events, we would like to stay close to our fans and appeas your hungry for more updates and also unleash your creativity and let you contribute on the content of our mod. We have no doubts there is a lot of talented people among you, so why not to pull out some stuff for us?
Don't worry, you will not stay unrewarded! It’s not decided yet, but here is a short list of rewards you can earn if you successfully participate we will probably offer:
1) Access to the beta/ or final build of the mod earlier
2) Exclusive media along with EVERY media update
3) If the content you provide is good enough, it will appear in the game.
4) You will be credited.

Everything is in your hands. We are expecting you will share your ideas about this event right here. It would be cool, if you also vote in the poll to see if there is enough people who may be interested in participation in such a competition.

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Freelancer position
Are you a modeler or texture artist who would like to contribute on the project, but you are too busy to take a part in our team? Or you are not looking for a team, but still want to expand your own portfolio? No problem. We are pleased to announce we are offering positions on part-time basis. We are not expecting you to push out a tons of models, just do as much as you can! All the work you do for us as Freelancer may be showed in your portfolio (still, can’t be used in another projects or just released on internet) For more info, contact me (the project leader) at:<!-- e --> MR.sugar@seznam.cz<!-- e -->

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Well, we are closing the blog slowly but surely. It’s our first blog, but definitely not the last one. We are already excited about future blogs. You will learn more about the team organization, design process, model creation and much more along with "new“ screenshots and maybe even videos, we are looking forward to spam you with more and more information and media very soon, so stay tuned!


PS: We are still looking for new members to help us with the project. If you think you can hep us, check out available positions and apply!

Comments
Iman7
Iman7 Mar 5 2010, 10:16am says:

Wow, thats one nice houndeye.

+1 vote     reply to comment
Awesome_ninja
Awesome_ninja Mar 5 2010, 10:32am says:

YES! An update =) I was insanely happy until I saw "end of this year" =@ ... This kinda broke my hype in one shot =( ... But it's awesome to see some progress, we BELEIVE in you! Keep up the awesome work

+1 vote     reply to comment
--JoKeR--
--JoKeR-- Mar 5 2010, 10:35am replied:

if you remind they have started from zero and a release in the end of this year is very early in my opinion

+1 vote     reply to comment
MR.sugar
MR.sugar Mar 5 2010, 10:40am replied:

The question is if we are talking about release. You know, the fact we might get into playable stage doesn't mean we have to release it. Still, there are playtests, final optimisations and bug hunting ;)

+1 vote     reply to comment
--JoKeR--
--JoKeR-- Mar 5 2010, 10:59am replied:

but even this is very early

+1 vote     reply to comment
MR.sugar
MR.sugar Mar 5 2010, 11:05am replied:

Indeed, but no worries, if the game won't be ready for release, we will keep it in development longer. We want to give you some awesome remake of BS, not incomplete and buggy one ;)

+1 vote     reply to comment
MMmaster
MMmaster Mar 5 2010, 10:34am says:

Nice, I love these "under construction" editor screenshots and architecture with dev textures.
Tracking.

+2 votes     reply to comment
TheCoolGman
TheCoolGman Mar 5 2010, 10:39pm replied:

-Ignore my post-

+2 votes     reply to comment
KOLIAakaIL2
KOLIAakaIL2 Mar 5 2010, 1:19pm says:

Looks nicy:)))Good luck with a remaking Half-Life:Blue Shift!!!

0 votes     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Mar 5 2010, 1:36pm says:

COOL COOL COOL!!! Good luck guys!

+1 vote     reply to comment
KyleJoe
KyleJoe Mar 5 2010, 1:44pm says:

The textures on the hound eye and bull squid could be a little more prominent. Give them a little more scale type texture or something; there kinda plain at the moment. Good work none the less!

+1 vote     reply to comment
MR.sugar
MR.sugar Mar 5 2010, 1:47pm says:

Wtf, who showed you textured Houndeye?!!

+4 votes     reply to comment
Levan563
Levan563 Mar 5 2010, 2:28pm says:

Nice new update!

+1 vote     reply to comment
tnk_x5000
tnk_x5000 Mar 5 2010, 3:27pm says:

Great media as usual.

+1 vote     reply to comment
NODsoldier
NODsoldier Mar 5 2010, 4:41pm says:

Your remaking one of the best damn games back in the day and your doing pretty frickin excellent so I don't think you guys have anything to worry about on our end, superb job guys!

+1 vote     reply to comment
211476
211476 Mar 5 2010, 6:56pm says:

hoping for a demo in the near future :P
something like Half Life Day One

+1 vote     reply to comment
RustySpannerz
RustySpannerz Mar 5 2010, 8:51pm says:

This is a really nice update! I look forward to the community comps. Somehing I might be able ot join in with!

+1 vote     reply to comment
freredarme
freredarme Mar 5 2010, 9:57pm says:

I hate screenshots in dev version for Mapping ! Arf :(
It is very bad if you show mapping from .vmf file of the mod.
I prefer nice screenshots from the game and not dev map.. Mr.Sugar, you are maybe a friend on modding, Its my opinion for screenshots.. Sorry. I need more from your mod ^^
If you want help about testing or others, call me.
I'm free for write lines of your mod (example : orange box version, npc_bullsquid, npc_houndeye, npc_snark, and more if you want).

Houndeye and bullsquid looking good, now you need skinner and animator ;)
Good luck.

+1 vote     reply to comment
MR.sugar
MR.sugar Mar 6 2010, 2:37am replied:

Tbh, this is not a media update, but dev.blog. We are showing not actual screenshots (for example, Houndeye and grenade are already skinned).
The reason we released such a media is that we want to give you some more insight to the mod development, more media but still not spoil the game and keep the other stuff for future media updates ;).

I don't see nothing bad about releasing such a screenshots. I find them very interesting and sometimes, it can reveal you much more that normal pictures...

+1 vote     reply to comment
freredarme
freredarme Mar 6 2010, 5:32am replied:

Ok ok. If you want help for your mod, contact me on my messenger. I'm online today ;)

+1 vote     reply to comment
TheCoolGman
TheCoolGman Mar 5 2010, 10:41pm says:

I'm more a of a dev work fan to tell you the truth. I always love seeing unfinnished work.

+1 vote     reply to comment
cuse
cuse Mar 7 2010, 9:27am says:

ummmm....nightwolf63....there are no textures on those meshes...they are screenshots of high poly meshes taken from within z-brush.
you can see bullsquid texture in the fist media update.

+1 vote     reply to comment
Blaze_K
Blaze_K Mar 7 2010, 1:20pm replied:

yeah, that's what i thought - but considering that he has both textured and non-textured models on his profile, it would be really weird if he actually mistook these for textured meshes...

+1 vote     reply to comment
Blaze_K
Blaze_K Mar 7 2010, 1:33pm replied:

wrote him a message, maybe he'll clarify what he meant.
it's not cool if we had a media leak...

+1 vote     reply to comment
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