GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

Report content RSS feed GES Update 07/03/12 Cracked Article and Release Date!

A Feature article on garnering 500,000 views, an announcement from the GE:S Team to get excited over! Check it all out inside.

Posted by wake[of]thebunt on Jul 4th, 2012

This update will document some breaking news from the wider web, detail some final works that explain our incoming implementations, and finally to announce our own breaking news. A release date you want?

GE:S v4.2 Release Date

July 20th

Coming in at #4 (scroll down the link to see us) is none other than GoldenEye: Source, being the only full conversion modification to be listed in the fan art article by website as being a bettering through fan-art of the original. Although that was never our real goal, we just wanted to give the world and modding community at large a worthy update and continuing of GoldenEye fun and fanaticism!

Check out the article and like our relevant links on Facebook regarding the article, and feel free to keep it buzzing about with any means you choose! Also, we have noted they linked to our 9 screen gameplay video from 4.1. The comments are showing new interest from Youtube users and a fair bump in views! Nice news for everyone involved in our community and Enzo.Matrix; our co-creator who made the video.

The goal of the objective icons is to integrate the current gameplay scenarios objective, like the Golden Gun in MWGG, directly on-screen. The objective icons are unobtrusive and constantly point to the direction of the objective when the player is not looking directly towards it. Scenarios can define custom text that is displayed above the indicator arrow to distinguish actions the player should take. Scenarios can also filter icons so that you will only see them if you are holding a particular object or are on a particular team.

Click for larger image

Teammate Icons rendered overhead help ease players into teamplay scenarios in GoldenEye: Source. Since we are remaining true to the original game and do not use colored overlays or different skins to distinguish teammates, new players often found it difficult to tell between teams. These icons are intended to alleviate that confusion. We have also included team based voice chat icons to maintain consistency.

Click for larger image

As we roll out these updates you will see 4.2 has seen face lifts and tweaks aplenty from Fourtecks and all of the level design team. Facility has been given an extensive revamp this release. Given both a visual and architectural face-lift. Always a beautiful map, this update really makes you feel like you're playing in a Russian chemical base. New hard chiseled lines, and a very harsh ‘cold’ feeling throughout. Followed by a couple of brand new halls and routes that alleviate choke points. Though trust us, this map is still cutthroat with it's team based and deadly edge.

Here are some screenshots of it in action:

Click for larger image

As always, you can follow us more closely at ourcommunity hubs! We love your contributions, and excitement. Continue to give your opinions, and get involved with our discussion areas!

With dedication comes reward, in a game that is always evolving and releasing. Made by the fans for the fans. As always, we are taking applications for our open positions, and Community Manager role. Mature and dedicated folk head Here to Apply

bonus facility screens

Team GoldenEye: Source.

Post comment Comments
z0diak Jul 4 2012 says:

The objective and player icons will be great for newbloods.

Looking forward to playing the new facility.

+3 votes     reply to comment
Moskeeto Jul 4 2012 says:

Looking great! I was surprised when I saw it on the Cracked article too, but I was very excited for you guys getting some more, much-needed exposure. Congrats!

+4 votes     reply to comment
awesomepossum Jul 5 2012 says:


+3 votes     reply to comment
wake[of]thebunt Author
wake[of]thebunt Jul 5 2012 says:

Thanks! We were honored like we relayed on twitter.

+3 votes   reply to comment
firestorm9000 Jul 5 2012 says:

Roll on July 20th!

+3 votes     reply to comment
MARiN3 Jul 5 2012 says:

I like release dates...
Now i am excited :-)

+3 votes     reply to comment
briggswag Jul 5 2012 says:

Awesome because july 20th is my birthday! Awesome gift :P

+2 votes     reply to comment
RRCM_Rico Online
RRCM_Rico Jul 5 2012 says:

Very exciting! Can't wait to play the mod :D

+3 votes     reply to comment
vecuccio Jul 11 2012 says:

Awesome !
I hope there's some servers for 4.2 this time, but the main thing is the bots for SP.

+1 vote     reply to comment
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Team GoldenEye: Source
Team GoldenEye: Source Developer & Publisher with 16 members