GMDX is an award-winning large-scale modification for the 2000 PC classic Deus Ex. GMDX addresses the many flaws of the game, polishes it to a very high standard, and adds new layers of depth that one would have hoped to see in a sequel. GMDX is executed with the strict parameter of staying true to the original design principles that define Deus Ex, and seeks to improve all aspects of design excluding the plot and soundtrack. The cumulative result thus far is said to be, and aims to be the "definitive Deus Ex experience".
The option to create your own custom color themes for both the HUD & Menu each. Each have 13 separate color elements, so you can make your custom themes rather elaborate.
To be available in v8.0 of GMDX.
That is a fantastic implementation, simple and easy to use, it's simply astonishing, thanks for making this!
Custom colored huds and menus? Nice!
Shame that many newer next gen games don't use this customizable feature, because it can "change the game's style" and can only achieved by hacking the games files like in Half-Life 2. Oh well.
Oh man, this is so cool. I'm not even gonna bother asking how did you do that because I wouldn't understand anyway, but I am thankful that you did it.
Surprisingly enough, the elaborate menu you see was already in the code unused. It was unfinished in that it wouldn't let you save your own theme, and wasn't accessible from anywhere in-game. I just finished it up. Judging from the code they were going to have this vanilla (as opposed to just being a development tool for prototyping), but for whatever reason decided against it and settled on the stock color themes instead.
My impression was more that they used that thing for development (and not considered putting it ingame).
This was the comment that gave me that impression: "// Color Theme Manager, used to manage all the pretty // colors the player gets to play with for the Menus // and HUD windows."
Just selecting through some stock colors doesn't sound like what they were going for ("all the pretty colors that the player gets to play with"), but hey, that could certainly be the case. I don't see why one would leave it out though, it is nice to be able to create your own theme and quite elaborate.