Reign of Conflagration is a rebirth of the old mod which has been changed around, this is aimed at Generals's expansion, Zero Hour, consisting of five new sides and sub-groups for you to take charge of, The timeline is alternated with changes to the campaign story-line, additions to old units, changes to units and new units which will make the army you side with unstoppable.

Summary:
On the year 2026, the GLA has re-awakened from the ashes of their former power after their defeat in 2025, now known as the fully armed and prepared Global Liberation Resistance Forces, this time they are here to cause terror to China and America as you fight in Europe as 5 new factions rise up from hiding to help China, America or GLRF.

Right now as of 2031, wars have been popping up all over the world due to either the Global Liberation Resistance Forces or an unknown enemy known as the Forth Reich of Yuri, various battles have been found popping up all-over European territories along with large scale fights in South America, Africa, North America and even in Asia and the Middle East. Only you, General can choose the fate of these regions by picking a faction of your desire in a new series of missions and also fight against the sectors and generals of new factions in a new fully redesigned Generals Mode.

Take charge of the multiracial liberation army of the Company of Liberty as their mission is to cleanse the GLRF from world forever and help restore world peace and ensure freedom is secured in Europe, or fight your enemies as the Forth Reich of Yuri, equipped with cloning technology and fully prepared forces to take on your enemies, weapons include technology such as grinder beams, tesla weapons and also home created fire compounds and radioactive weapons, also utilise Yuri's cloning technology to deploy infantry at a higher rate at the same cost and time of training to overwhelm your enemies.

Feeling a futuristic side effect? Then take charge of the Eurasian Commonwealth Security Network (ECSN), a force tasked with the defense of countries in Eurasia and also to provide assistance to many countries in Europe, their weapons along with technology consist of EMP, lasers, walkers, drone control units and also various VTOL units the forces of the ECSN can utilise against their enemies at your desire.

Default Game Sides:
United States Task Forces (American Marine and Ranger Forces)
Color: Blue
Primary Focus: Hi-Tech Equipment, Aircraft
Weaknesses: Not much Infantry

Iron Dragon PLA (China's Offshore Battle Forces)
Color: Red
Primary Focus: Heavy Tanks and Fair Infantry, Microwave Weapons
Weaknesses: Slow Moving Tanks, Expensive Defenses

Global Liberation Resistance Forces (Successor faction of the GLA)
Color: Green
Primary Focus: Stealth, Guerrilla and ABC Weapons
Weaknesses: Weak Vehicles and Poor Infantry

Modification Sides:
These new factions have various gameplay styles and unique sets of units for any commander to utilise in the heat of battle, also comes with 5 optional regiments for deployment from the Command Center, the following factions confirmed for Reign of Conflagration are known as the following:

Company of Liberty
Color: Aqua Blue
Primary Focus: Fair use of Infantry, Modified Vehicles
Weaknesses: Large Bases can be Easily Destroyed, No Multi-Role Defenses

The Company of Liberty operates with recruits from any society, ethnic group and race, their vehicles consist of ones ordered from military contractors, restored, rebuilt and recovered for re-use in their campaign. Currently the Allied Nations operated force has a vicious rivalry with the Forth Reich due to Yuri's use of tactics, also being at war for several years with orders to liberate the region from Yuri's forces.

Eurasian Commonwealth Security Network
Color: Orange
Primary Focus: Futuristic Weaponry, Robots, Powerful Soldiers
Weaknesses: Expensive Defensive Structures

Take command as a high commander of The Eurasian Commonwealth Security Network, a faction and well organised world-wide military asset which assists America and China in their campaign against the GLRF, the Eurasian Commonwealth technology consists of Modern, futuristic and powerful vehicles, aircraft and weapons as they help the Company of Liberty to secure their homeland against the GLRF Aggression, the ECSN and Company of Liberty are good in anyway on helping the PLA Iron Dragon and America take Europe from the hands of terrorist forces.

Forth Reich of Yuri
Color: Dark Brown
Primary Focus: Mass Produced Vehicles, Special Infantry, Contamination
Weaknesses: Fast Moving Targets, Weak Tanks, Special Soldiers vulnerable EMP

Take Charge of a Battle Commissar of the nationalist (and fictional) Forth Reich of Yuri as they strike upon the Company of Liberty, the Global Liberation Resistance Forces and anyone which gets in their way, The Forth Reich prefers to utilise mass produced battle machines of aircraft, vehicles and cheap trained Infantry.

New Andes Armada
Colour: Yellow
Primary Focus: Combined Support Units
Weaknesses: Demoralized without Support

Organised by the Company of Liberty, the United States of America and also the presidents, prime ministers and leaders of countries in South America, the New Andes Armada is a continental military force that have been formed to deal with the Global Liberation Resistance and also their allies after reports were received of them attempting to take South American territories.

Middle East Alliance
Colour: Brown
Primary Focus: Unique Country Specific Units
Weaknesses: Upgrade tiers for better units

After years of aggression and occupation of the GLA and the GLRF, five nations from the Middle East and Asia banded together to form a faction to liberate their territories from the occupation of terrorists with the help from the Company of Liberty, instead of sectors, deploy a country of your desire and take the fight to your enemies with unique weapons ranging from the Merkava battle tank to the heavy armoured Hotknife heavy tank.

Features:
Take on enemies with a vast range of infantry, vehicles, aircraft and other military weapons to use at your disposal while you fight those who are against you. With new additions of new infantry, vehicles, aircraft, upgrades, abilities, generals powers to the three old factions and 5 new factions with sub-groups to take charge of with the weapons of the future and weapons from classic eras of war within your grasp and within command. Will you fight for Freedom? Or will you fight for World Domination?

The Reign of Conflagration Website is under construction so be patient with us, we are doing it up to best to meet the standards for the mod.

You can check our Wiki based on the Company of Liberty and check out unit profiles of each of the Company's Infantry but Aircraft, Vehicles & all the other categories are still blank & awaiting for new ideas. If you have an idea for the Company, maybe a vehicle, a misc vehicle for missions, aircraft, buildings or generals powers, register here to your right: Reign of Conflagration Forums and post away, the Forth Reich Faction is based off the Red Alert Faction known as Yuri, this faction sets on control of the world by a mysterious stranger known only as "Yuri".

Just a quick-note, the Reign of Conflagration wikia is currently on lock-down due to a possible vandalism attempt by someone. Are apologise deeply for any inconvenience caused but we will take the lock-down status off when the problem has been sorted

Also, old News, articles, features and images are remainents of the Old Mod which was erased from our hard-drive back in 2009. Stay tuned for updates on the this new reborn of the old Generals modification now aimed for Zero Hour.

Image RSS Feed Latest Screens
M14A8 "Reaper" Hover MLRS AC-130 "Spectre" Airborne Gunship Middle East Alliance Command Center
Blog RSS Feed Report abuse Latest News: We're Not Dead Yet

4 comments by SmasherJackson on Jun 18th, 2013

Standby.....
Command Activated

Opening Battlefield Control.....
Battle Control Exstabished

Verify General Name.....
SmasherJackson, Secondary Allied Nations OAT Command
Verification Complete

Opening News Files:
Good evening ladies and gentlemen, allies, soldiers, civilians and modders, now it has been since 9 months since the last picture or update has been posted and I, SmasherJackson would like to apologise to everyone for a long absence from Reign of Conflagration since we have been having some small things which had caused a temporary halt. Now we lost some models for the mod (some of the models that have been used in RoC are still ingame) and they are mostly the Company models and GLRF models and buildings, but don't worry its not the end, we can re-make them or extract them from the mod since some of them will possibly be in Work In Progress condition.

In December 2012 we had a severe hardware failure, it might be similar to the same incident in 2009 but this time there have been necessary steps to ensure Reign of Conflagration won't be lost, lucky enough it has been restored and development will continue this year of 2013 and we do apologise for the lack of updates, videos, new renders or screenshots of action ingame but now, we will make things right for you all this time around.

The mod will resume development this year and will resume this June or July with some new updates and some new screenshots/videos of Reign of Conflagration in action, but even we had a hiatus we are not dead and won't be dead until we release a playable beta for you guys to play. Also we did a backup of the modification so if the hardware crashes again, we will have a backup to work from and again, we may of said this many times but apologies.

Opening Database:
Now then, we have added some minor-factions to the modification. It isn't just the Martollo Cartel and the Russian Resistance, but we have added some units and a fully functional mini-faction with defenses that'll be available to utilize upon capture of the main structure.

New Side:
Allied Nations
Current State: In-game, Aircraft to be coded

Units Available:
Peacekeeper - Basic Infantry, equipped with a shotgun
Javelin Trooper - Basic Infantry, can attack ground and aircraft
Humvee - Transport and scout, infantry can fire out of the ports
Dragoon - Battle Tank, same stats as Company and Chinese versions
Transport Truck - Heavy Transport, unarmed, infantry can use fireports

Units to Come:
Some of the units are currently not available ingame, but they will be good and ready to complete the faction for a later release.

Field Medic - Heals nearby infantry, equipped with an assault rifle
Justifier - Long range scouts, advanced anti-infantry, can rappel from helicopters
Murcielago - Amphibious anti-aircraft, can hover over water
Kanto - Amphibious versions of the Grizzly Tank, can hover over water
Goliath - Long-Range Artillery, has to deploy to engage
Raptor - Main attack aircraft, same stats as the USA's Raptor
Aurora - Supersonic bomber, same stats as the USA's Aurora
Apache - Comes with rocket pods, same stats as the Comanche and Company Apache
Roamer - Heavy airlift transport, same stats as the Company's Crimson VTOL.

Buildings:
Nations Headquarters - Home of all ground units, comes with a radio tower, powers all defensive emplacements that'll require power
Nations Airforce Base - Home of all aircraft units, comes with 4 hangers for fixed-wing aircraft and a helicopter pad for Apaches and Roamers.
Defensive Emplacement - Equipped with rocket launchers and miniguns, these main base defenses are powered by the Nations Headquarters when captured
Point Defense Laser - Stops incoming rockets from hitting units nearby them, similar to the USA's Paladin Tank but stationary

The Allied Nations' forces are the main forces that created the Company of Liberty, but they are deployed to keep an eye on any Company activity, since they are usually rare the Allied Nations won't be available for all skirmish or Generals Challenge maps, this minor-faction can be found as playable forces or as targets in missions related to the Company of Liberty or in some factions. But since the Company of Liberty will be taking all combat protocol there will be some small instances of AN forces within some areas, but some of their units can be useful for engaging multiple hostiles.

Along with the Russian Resistance and the Martollo Cartel, the Allied Nations' units will be available to play around with ingame, but that'll be when a part of the mod will be available. In a next release we will add in the United Forces of Africa (some units are ingame) and the Russian Mafia will be available when their HQ buildings are captured (ground vehicles ingame).

That is all for now dear allies, soldiers, civilians and modders. Again we do apologise for the long hiatus but we will make things right again and hopefully everything will be back up and running in time for 2013 to 2014.

That'll be all, commander.
Closing News Files.

End Transmission
Battlefield Control Terminated
Signing Off

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Snowbikes

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Post comment Comments  (0 - 10 of 353)
Neo3602
Neo3602 Aug 3 2014, 1:52am says:

Just wondering how is work going on the mod?

+1 vote     reply to comment
Neo3602
Neo3602 Jun 7 2014, 4:33pm says:

In the render for the AC-130 it mentioned that for the Air Force Sector " several can be found grounded but can be targeted." dose that mean that they are buildable for the Air Force Sector?

+1 vote     reply to comment
SmasherJackson Creator
SmasherJackson Jun 22 2014, 9:08am replied:

The AC-130 will be a buildable unit for the Air Force, but will be expensive and will require a separate structure since the AC-150 Death Bringer will be a heavy gunship as standard.

However it will take some time for me to modify the weapon sets and sort out how it'll react ingame, the concept is a good idea but it'll take some time before I can get a controllable variant operational for Ace Air Force with a heavy airfield that can support the large size of a controllable AC-130 & other aircraft, but still keep the ideas rolling.

+1 vote   reply to comment
Neo3602
Neo3602 Jun 22 2014, 10:56pm replied:

I think I know what my favorite sector for the U.S will be though from what I've seen on the wiki there will be some strong competition from the other sectors.

+1 vote     reply to comment
Meyerm Online
Meyerm May 7 2014, 12:25am says:

What's that Red Alert Zero stuff on your wiki? Is it a separate mod? Nothing exists beyond concept art it seems.

+1 vote     reply to comment
Crusader9112001
Crusader9112001 May 14 2014, 2:51am replied:

I cannot answer for Smasher completely, but it's going to be a mod the team has been working on extensively when life permits. As Smasher has previously stated, there's been a few glitches and bugs that need worked out. Trust me, once this is finally up and running, it will probably be a mod that will be more talked about than even the infamous Halogen. And feel free to check the video demos :) Thanks!

~Crusader9112001 (ROC Ideas Manager)

+1 vote     reply to comment
Meyerm Online
Meyerm May 17 2014, 12:23am replied:

What video demos? It seems they've done everything except the actual code work. It looks like an amazing mod, but I'm not entirely sure if it even exists.

+1 vote     reply to comment
SmasherJackson Creator
SmasherJackson May 20 2014, 4:24pm replied:

Red Alert Zero is a project between RoC modeler V.Metallic and another members of our wikia, its not one of the projects the RoC crew is working on at this time since Reign of Conflagration is my primary focus, but I have authorized V.Metallic & his friend to work on post the progress by all means.

If you do have any further questions or would like to ask about any information about Red Alert Zero, it would be wise to speak to V.Metallic since he does know more about RAZ than I do.

+1 vote   reply to comment
Crusader9112001
Crusader9112001 May 1 2014, 8:57am says:

Looking good so far mate. Sorry I haven't been able to keep up in a while... like you said (and couldn't have said better) - life has taken priority.

+1 vote     reply to comment
SmasherJackson Creator
SmasherJackson Feb 23 2014, 3:18pm replied:

Hey Paradig124

Thanks for pointing that out, Cyborgs will be present in RoC but however they won't be just named Cyborg since there will be one in the ranks of the Forth Reich of Yuri.

We do have plans to cyborgs as infantry in one of the Eurasian Commonwealth's combat branches that will react similar to infantry with various strengths & weaknesses, stay tuned for further and thanks for your support.

+1 vote   reply to comment
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