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Public Beta Release

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The From Earth public beta is now available for download via Steam here (or install directly from this direct link). From Earth requires you to own Half-Life 2(which is roughly 10 euros at the time of writing) on your Steam account, but you should not need to have it installed. The mod itself is a 5GB download and should run on any computer that can run Portal or any other Source Engine games of that period.



What is From Earth?

For those unfamiliar with From Earth, here's a short synopsis:

You take the role of Zenaida Liu, one of two human beings sent on a voyage to a remote alien planet designated EX775. As the first humans to ever set foot on the planet, she and her companion, Anthony Yaremov, have little to no idea of what to expect. Anthony soon runs into trouble with the local alien government, and Zenaida must find a way to rendezvous with him before the situation can escalate. She has to make a choice between either fighting the local populace or trying to learn their language in order to communicate with them. With limited resources on an unknown, potentially hostile alien world, Zenaida must find a way to use the alien technology to her advantage.



From Earth features a first person combat system that the player can use to fight the Z-Duw government soldiers – if they so choose, that is. Alternatively, the player can unlock alien words by simply listening to what the aliens are saying and attempt to use our custom built language system to unlock alien sentences. Once the player has unlocked an alien sentence they can always speak that sentence without having to use the language system. The player must also examine the alien’s technology in order to understand how it works. If one pays close attention to how the aliens themselves utilise this technology, they too can learn how to utilise it. The player also has an array of climbing abilities, allowing them to stay out of sight of the the Z-Duw project soldiers trying to catch them.



So, what is included and not included in this public beta?

The public beta features the entire From Earth storyline. Simply put, you can play it from beginning to the end. Some choreographed scenes might be a bit unfinished, and there are certainly placeholder models in place in some sections of the game. That said, all major features are in and the game, as stated, is fully playable. However, because of the scope of the game it was impossible for us to find enough playtesters to properly give the game a thorough examination. So, we are releasing the public beta in order to gain feedback on the game in its entirety. Is the language system fun? Is the combat too difficult or too easy? Is it intuitive to try and create new items? And so on. Any and all feedback is appreciated. We will do our best to iterate and improve the game based on your feedback.

Some aspects of the game might be more difficult to change, but don't be afraid to leave any kind of suggestions on the Steam forums for From Earth.

What's in store for the future?

We will obviously try to fix any bugs that arise, balance the gameplay and fix any parts of the game that are too difficult or are simply not interesting enough. We will also continue to roll out visual updates to the game as we go forward. The aforementioned placeholder models will eventually be replaced, and we will continue adding new props to the game. On that note, please don't be afraid to leave any feedback on the visual aspects of the game either, as this allows us to know where we should be focusing our efforts.

Apart from that there will some smaller updates and even some small feature additions too. I am also thinking of adding Workshop integration and writing a few tutorials for people interested making maps for From Earth, but right now it's too early to say if there will be anyone interested in pursuing that – it’s simply a possibility going forward.

From Earth


At the moment I am thinking future updates will be released on Friday. I will try to provide adequate warning beforehand if there's ever an update that might potentially break your save files. You can follow From Earth on Twitter or Facebook for more frequent updates and descriptions of what will be included in that week’s update.

Friday Update I

Friday Update I

News 6 comments

So, if you didn't catch it last week: From Earth is now available for download on Steam. We have already shipped a bunch of updates to From Earth. Read...

Public Beta Release Date

Public Beta Release Date

News 4 comments

So, the current release date for the public beta will be 10th of March 2016. There was some big bugs that I wanted to fix so I had to delay it a little...

Public Beta

Public Beta

News 11 comments

So, right now our plan is to release a public beta in the end of February on Steam as a free download. There's still some things I need to figure out...

Merging Items

Merging Items

News 0 comments

If you missed the previous article about Custom Items consider reading it first, as it explains some of how the items work in From Earth. Item Merging...

Comments  (0 - 10 of 97)
dylanceverything
dylanceverything

Um it just crashed due to me pushing a button while holding a shoe

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dylanceverything
dylanceverything

would you mine making it a little bit uglier because my computer cant handle the graphics on the lowest settings

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dylanceverything
dylanceverything

Never mind it was just the prouloge thing

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Au-heppa Creator
Au-heppa

You can also turn off the reflective mirrors if it does that a lot.

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Guest
Guest

The block key is unbound. But I can't bind it in the menu

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Guest
Guest

I thought I was the only person with this problem

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Au-heppa Creator
Au-heppa

Not sure how this could happen. It should be in the "Items" section with the name "Item Button 3 / Block". If it's somehow bugging and it's not there you can try binding it with the console "bind +attack 3 X" where X is the name of the key you want to bind it into.

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LordIheanacho
LordIheanacho

I LOVE THIS MOD!!

My only concern is if you could make it standalone instead of requiring HL2 to run it. Source SDK Base should be it's requirement instead. So in a sense, it should be a standalone indie game and would benefit more from that.

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Au-heppa Creator
Au-heppa

There is no way to make it that way. It's how Valve requires it to be.

And HL2 is not that expensive.

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LordIheanacho
LordIheanacho

Never said anything about HL2 being expensive...

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Au-heppa Creator
Au-heppa

Yeah, but that's the only thing required. I am not sure if it would be possible to set it up so that people need to own Source SDK Base 2013 only.

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LordIheanacho
LordIheanacho

Perhaps I could help resolve that via Skype if you want. I have converted a hefty project into a new game component before after all so it should still be possible. Not sure how much Source has truly changed since then though.

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Au-heppa Creator
Au-heppa

It's about how Valve has Source mods set up in Steam. They require you to own HL2 if you use ANY HL2 assets. Not just any models or materials but sounds, too. It would be way too much work to replace them all.

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LordIheanacho
LordIheanacho

Oh, damn. I can get models and materials, but sound effects... I hope they're only implying this for the unique sounds exclusive to HL2 (e.g. the AR2 guns sounds). If they also include the generic sounds one could find in Source SDK Base (footsteps, explosives, etc.), then that's insane.

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Latest tweets from @fromearthmod

Friday Update XIII is now live: Steamcommunity.com

Jul 22 2016

Friday Update XII is now live Steamcommunity.com Includes Polish UI translations!

Jun 10 2016

Steamcommunity.com Friday Update XI is live with info about the hotfix this week. T.co

Jun 3 2016

RT @TeroKnuutinen: Will probably be soon looking for a writer for my first commercial indie game project.

Jun 2 2016

Friday Update X is live: Steamcommunity.com Includes more fixes to the locator. T.co

May 27 2016

Friday Update IX improves how the locator works in FE: Steamcommunity.com T.co

May 20 2016

I am working on a fix for the locator. Will be included in next Friday's update unless there's unforeseen problems.

May 17 2016

Yesterday's Friday Update VIII is here and here's a small news post about it: #038;news=52">Hlssmod.net T.co

May 14 2016

Friday Update VII is live Steamcommunity.com T.co

May 6 2016

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