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Public Beta Release

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The From Earth public beta is now available for download via Steam here (or install directly from this direct link). From Earth requires you to own Half-Life 2(which is roughly 10 euros at the time of writing) on your Steam account, but you should not need to have it installed. The mod itself is a 5GB download and should run on any computer that can run Portal or any other Source Engine games of that period.



What is From Earth?

For those unfamiliar with From Earth, here's a short synopsis:

You take the role of Zenaida Liu, one of two human beings sent on a voyage to a remote alien planet designated EX775. As the first humans to ever set foot on the planet, she and her companion, Anthony Yaremov, have little to no idea of what to expect. Anthony soon runs into trouble with the local alien government, and Zenaida must find a way to rendezvous with him before the situation can escalate. She has to make a choice between either fighting the local populace or trying to learn their language in order to communicate with them. With limited resources on an unknown, potentially hostile alien world, Zenaida must find a way to use the alien technology to her advantage.



From Earth features a first person combat system that the player can use to fight the Z-Duw government soldiers – if they so choose, that is. Alternatively, the player can unlock alien words by simply listening to what the aliens are saying and attempt to use our custom built language system to unlock alien sentences. Once the player has unlocked an alien sentence they can always speak that sentence without having to use the language system. The player must also examine the alien’s technology in order to understand how it works. If one pays close attention to how the aliens themselves utilise this technology, they too can learn how to utilise it. The player also has an array of climbing abilities, allowing them to stay out of sight of the the Z-Duw project soldiers trying to catch them.



So, what is included and not included in this public beta?

The public beta features the entire From Earth storyline. Simply put, you can play it from beginning to the end. Some choreographed scenes might be a bit unfinished, and there are certainly placeholder models in place in some sections of the game. That said, all major features are in and the game, as stated, is fully playable. However, because of the scope of the game it was impossible for us to find enough playtesters to properly give the game a thorough examination. So, we are releasing the public beta in order to gain feedback on the game in its entirety. Is the language system fun? Is the combat too difficult or too easy? Is it intuitive to try and create new items? And so on. Any and all feedback is appreciated. We will do our best to iterate and improve the game based on your feedback.

Some aspects of the game might be more difficult to change, but don't be afraid to leave any kind of suggestions on the Steam forums for From Earth.

What's in store for the future?

We will obviously try to fix any bugs that arise, balance the gameplay and fix any parts of the game that are too difficult or are simply not interesting enough. We will also continue to roll out visual updates to the game as we go forward. The aforementioned placeholder models will eventually be replaced, and we will continue adding new props to the game. On that note, please don't be afraid to leave any feedback on the visual aspects of the game either, as this allows us to know where we should be focusing our efforts.

Apart from that there will some smaller updates and even some small feature additions too. I am also thinking of adding Workshop integration and writing a few tutorials for people interested making maps for From Earth, but right now it's too early to say if there will be anyone interested in pursuing that – it’s simply a possibility going forward.

From Earth


At the moment I am thinking future updates will be released on Friday. I will try to provide adequate warning beforehand if there's ever an update that might potentially break your save files. You can follow From Earth on Twitter or Facebook for more frequent updates and descriptions of what will be included in that week’s update.

Friday Update I

Friday Update I

News 6 comments

So, if you didn't catch it last week: From Earth is now available for download on Steam. We have already shipped a bunch of updates to From Earth. Read...

Public Beta Release Date

Public Beta Release Date

News 4 comments

So, the current release date for the public beta will be 10th of March 2016. There was some big bugs that I wanted to fix so I had to delay it a little...

Public Beta

Public Beta

News 11 comments

So, right now our plan is to release a public beta in the end of February on Steam as a free download. There's still some things I need to figure out...

Merging Items

Merging Items

News

If you missed the previous article about Custom Items consider reading it first, as it explains some of how the items work in From Earth. Item Merging...

Comments  (0 - 10 of 102)
Str1ker878
Str1ker878

It would definitely be convenient if you would implement an option through which I could simplify the alien language.

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Au-heppa Creator
Au-heppa

There is a console command for it (can't remember what it is exactly now), but we don't show it in the options right now. Using the combat system is sort of supposed to be the way to avoid using the language (you can just threaten people). But I think you still have to learn the language in some places if you use violence, which is something we need to fix.

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CW3D
CW3D

So, since you guys are still called "Half-Life: Short Stories Team", will you guys be making more half-life universe related mods?

Also, i know you said you have no intentions on working on Human Error again, but PLZZZ, if you have any (like i mean any) spare time that you don't know what to waste it on, i think you could work on, maybe not ep2 of human error (or ep1 if you want), but maybe its Traitor mode for steam or something? I really want that mod to come back in a new light or improved or SOMETHING! T-T

I just want Human Error to come back... it was so good and so well made... it (imo) needs to relive another day... please... UnU

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Au-heppa Creator
Au-heppa

I do sometimes think about it, but it's a tricky thing. I am still trying to find a job, and my current project is on Unreal since making indie games on Source is troublesome. Working on updates for FE and working on the prototype for my first indie game, I don't have a lot of spare time for other projects.

I do think about HE, though, but even if I did something with it, it would be a lot smaller scale than the original.

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CW3D
CW3D

Honestly, i wouldn't mind like a JUST Traitor mode thing with Human Error for steam. The story could just be a side thing (or maybe just not included), but the traitor mode is something i'd like to see as a steam release. You could even finish some things that were shown off earlier, but never made it to release? :3

EDIT: And traitor mode was smaller than the story mode of Human Error, though it was still really good.

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dylanceverything
dylanceverything

Um it just crashed due to me pushing a button while holding a shoe

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dylanceverything
dylanceverything

would you mine making it a little bit uglier because my computer cant handle the graphics on the lowest settings

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dylanceverything
dylanceverything

Never mind it was just the prouloge thing

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Au-heppa Creator
Au-heppa

You can also turn off the reflective mirrors if it does that a lot.

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Guest
Guest

The block key is unbound. But I can't bind it in the menu

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Guest
Guest

I thought I was the only person with this problem

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Au-heppa Creator
Au-heppa

Not sure how this could happen. It should be in the "Items" section with the name "Item Button 3 / Block". If it's somehow bugging and it's not there you can try binding it with the console "bind +attack 3 X" where X is the name of the key you want to bind it into.

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Remember to vote for From Earth in the moddb awards: Moddb.com

Nov 30 2016

Friday Update XVII is now live with improved lighting to the first map: Steamcommunity.com T.co

Nov 4 2016

Friday Update XVI is now live Steamcommunity.com

Oct 28 2016

Friday Update XV is now live: Steamcommunity.com

Sep 30 2016

Friday Update XIV is here: Steamcommunity.com Fixing some problems people had with Chapter 1.

Aug 26 2016

Friday Update XIII is now live: Steamcommunity.com

Jul 22 2016

Friday Update XII is now live Steamcommunity.com Includes Polish UI translations!

Jun 10 2016

Steamcommunity.com Friday Update XI is live with info about the hotfix this week. T.co

Jun 3 2016

RT @TeroKnuutinen: Will probably be soon looking for a writer for my first commercial indie game project.

Jun 2 2016

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