"From Earth" takes place close to the year 3,000 when one woman and one man, Zenaida and Anthony, are sent to a remote alien planet. After fifty years in cold sleep, they find themselves on a recently industrialised world being hunted by an alien government. They have only their wits, athleticism and the remains of their equipment to keep them alive. In this first person singleplayer experience, the player takes control of Zenaida Liu upon arriving on the planet. From Earth's gameplay is very much about your relationship to this world and its technology, requiring you to figure out how it all works and encouraging cooperation with the local population. Nothing about the alien technology is explained to players. It's about experimentation and learning what's what and how things on this planet work. The player also has some athletic abilities, such as climbing, wall running, hanging on ledges and so on.

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Zenaida Liu
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ViolentValentine Online
ViolentValentine Oct 22 2014, 1:22am says:

Looks a lot better now :)

+5 votes     reply to comment
adelina1985a Oct 22 2014, 3:00am says:

how's the breathing :D

+2 votes     reply to comment
Deltaslayer Oct 22 2014, 9:44am says:

VERY beautiful, congratz citizen_j.

+3 votes     reply to comment
Urby Oct 22 2014, 7:15pm says:

So much better. Very well done. :D

+1 vote     reply to comment
Kamza Oct 22 2014, 9:49pm says:

Quick suggestion, use the standard transparent key value instead of alphatest for the hair, then make two VMTs for the hair, duplicate the polygons on the hair then flip them, have one side use X VMT and the other using Y VMT, the result will be a more natural looking hair without any of the flaws with the render order.

+2 votes     reply to comment
Au-heppa Author
Au-heppa Oct 22 2014, 10:02pm replied:

That's an interesting trick. Thanks!

+2 votes   reply to comment
Kamza Oct 24 2014, 2:31pm replied:

Valve used it in HL2, which is why its the best method.

+1 vote     reply to comment
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New model by citizen_j.

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Oct 22nd, 2014
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