I study Mathematics at the Oulu University. I started to experiment how to code for Source on the first year and have failed every course ever since. I also taught myself how to model and animate. Level design has also been close to my heart since the times of Wolfenstein 3D and Duke Nukem 3d.

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Latest tweets from @fromearthmod

Scripting the second to last scene, pretty exciting.

May 18 2015, 3:21pm

@FromEarthMod But Hammer is not always good about moving rooms around and adding new areas to a map.

May 18 2015, 8:46am

@FromEarthMod It's kind of frustrating in the sense that I don't know if I should add other sections before that, to even it out.

May 18 2015, 8:45am

There's part of me that goes "wow, it would be really cool to have a battle in this area", but another that says it would be bad for pacing.

May 18 2015, 8:25am

Not sure if I will stream again soon since I am working on the final level and there would be a lot of spoilers

May 17 2015, 11:17am

RT @radiatoryang: new blog post: lighting design for 3D games part 3, the heresy of three-point lighting T.co T.co

May 3 2015, 3:16pm

So far I haven't made a single penny from my video game designing "hobby" #talkpay

May 1 2015, 4:33pm

Almost done with the diary, gosh.

Apr 30 2015, 11:53am

RT @ellaguro: two new Doom videos! watch me run from a cyberdemon while talking about art modding and rant about indie games T.co

Apr 30 2015, 1:28am

@the_tarquin It's actually 9 based, but the words for numbers are in groups of three so I often I say it's "three based"

Apr 26 2015, 2:56pm



Official group with 10,122 members, open to all members

Desura is a community driven digital distribution service for gamers, putting the best games, mods and downloadable content from developers at gamers...

Flesh HL2 development group

Flesh HL2 development group

Developer & Publisher with 11 members, invitation only

Group formed in order to develope Flesh , the HL2 mod. ---Now with added Scintilla flavour.

Half-Life: Short Stories Team

Half-Life: Short Stories Team

Developer & Publisher with 7 members, invitation only

Half-Life 2: Short Stories Developer Team. We have released our first mod Human Error EP1, and we are currently working on Human Error Co-op.

Post comment Comments  (0 - 10 of 15)
Bnanamonkey1 Apr 5 2015, 7:58pm says:

Please make a Human Error coop server. Please and thank you

+1 vote     reply to comment
otterfiend Feb 20 2012, 4:08am says:

Is there a reason the Human_Error directory from desura came in the he_coop_beta directory? I had to move it out to sourcemods in order to play the single player story. just a heads up.

+3 votes     reply to comment
VovaS500 Aug 1 2011, 5:43am says:

You're best coder of Source Engine in mine opinion. =) I saw your source code of Human Error and I must to say: "Great work!" =)

+4 votes     reply to comment
Xen-28 Feb 14 2011, 3:25pm says:

Math suck :O

-3 votes     reply to comment
AlekZanDer Jun 23 2011, 10:37pm replied:

But God is math. And God rules. Because I am a student in a Hight School of Mathematics (yes, A Hight School of Mathematics, because there are many other schools of this type).

+4 votes     reply to comment
JonnyBoy0719 Nov 23 2010, 9:42am says:

U ARE AWESOME! (i love your mod Human Error!)

+3 votes     reply to comment
Simmons Jul 29 2010, 2:57pm says:

have you seen gmod idiot box 9?

0 votes     reply to comment
luther32 May 30 2010, 8:21pm says:

I somehow can't seem to play HumanHerror because when i start the game and it starts the loading screen, it goes blank then it goes away and a box appears sayin "SetupArrayProps_R:array prop'(null)' is index zero". Mind if anybody can help with this problem.

+3 votes     reply to comment
glenn5willie Feb 18 2010, 7:02pm says:

Finished "Human Error". Absolutely superb!! Does the mod contain "Paradigm Delay" and "Midnight Sun"? If not can I find them somewhere?

+4 votes     reply to comment
glenn5willie Feb 18 2010, 6:45pm says:

How can a send you a screenshot of something I see?

+3 votes     reply to comment
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