I study Mathematics at the Oulu University. I started to experiment how to code for Source on the first year and have failed every course ever since. I also taught myself how to model and animate. Level design has also been close to my heart since the times of Wolfenstein 3D and Duke Nukem 3d.

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Latest tweets from @fromearthmod

It's 1am, do you 1) Go to bed 2) Watch The Americans 3) Keep working on the new models 4) Try to fix the plot hole you just realized

19hours 46mins ago

@josephsilvr @radiatoryang Yeah, this is exactly my experience, too.

21hours 23mins ago

I kind of want to add simple animals into FE, but the model I have is so ugly

Jul 3 2015, 5:48pm

RT @radiatoryang: new blog post: lighting theory for 3d games, pt 4 -- technical primer for lighting game worlds T.co htt…

Jul 3 2015, 4:49am

Someone is talking about a little mermaid game and part of me is going "oh, oh, I made a mermaid game!", but then I remember how bad it was

Jul 2 2015, 7:20pm

@stokedbro I still launch it every day trying to figure out a way to get the last ten files or so

Jul 2 2015, 2:50pm

RT @ellaguro: yesterday i finally finished up playing through Wolfenstein 3D! all of the videos are up here -> T.co enjo…

Jun 30 2015, 5:13pm

@stokedbro I am super afraid to apply any kind of writing quality checks like that into my own writing :P

Jun 30 2015, 10:52am

New feature: You can actually see in the levels when I removed all the tree shadows

Jun 30 2015, 7:46am

I have what should be big improvement almost done, but I have fear the playtesters wont see any difference

Jun 30 2015, 5:54am

Start a group Groups


Official group with 10,124 members, open to all members

Desura is a community driven digital distribution service for gamers, putting the best games, mods and downloadable content from developers at gamers...

Flesh HL2 development group

Flesh HL2 development group

Developer & Publisher with 11 members, invitation only

Group formed in order to develope Flesh , the HL2 mod. ---Now with added Scintilla flavour.

Half-Life: Short Stories Team

Half-Life: Short Stories Team

Developer & Publisher with 7 members, invitation only

Half-Life 2: Short Stories Developer Team. We have released our first mod Human Error EP1, and we are currently working on Human Error Co-op.

Post comment Comments  (0 - 10 of 15)
Bnanamonkey1 Apr 5 2015, 7:58pm says:

Please make a Human Error coop server. Please and thank you

+1 vote     reply to comment
otterfiend Feb 20 2012, 4:08am says:

Is there a reason the Human_Error directory from desura came in the he_coop_beta directory? I had to move it out to sourcemods in order to play the single player story. just a heads up.

+3 votes     reply to comment
VovaS500 Aug 1 2011, 5:43am says:

You're best coder of Source Engine in mine opinion. =) I saw your source code of Human Error and I must to say: "Great work!" =)

+4 votes     reply to comment
Xen-28 Feb 14 2011, 3:25pm says:

Math suck :O

-3 votes     reply to comment
AlekZanDer Jun 23 2011, 10:37pm replied:

But God is math. And God rules. Because I am a student in a Hight School of Mathematics (yes, A Hight School of Mathematics, because there are many other schools of this type).

+4 votes     reply to comment
JonnyBoy0719 Nov 23 2010, 9:42am says:

U ARE AWESOME! (i love your mod Human Error!)

+3 votes     reply to comment
Simmons Jul 29 2010, 2:57pm says:

have you seen gmod idiot box 9?

0 votes     reply to comment
luther32 May 30 2010, 8:21pm says:

I somehow can't seem to play HumanHerror because when i start the game and it starts the loading screen, it goes blank then it goes away and a box appears sayin "SetupArrayProps_R:array prop'(null)' is index zero". Mind if anybody can help with this problem.

+3 votes     reply to comment
glenn5willie Feb 18 2010, 7:02pm says:

Finished "Human Error". Absolutely superb!! Does the mod contain "Paradigm Delay" and "Midnight Sun"? If not can I find them somewhere?

+4 votes     reply to comment
glenn5willie Feb 18 2010, 6:45pm says:

How can a send you a screenshot of something I see?

+3 votes     reply to comment
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