Monster Hunt: Team MH Edition is a brand new update to the original MonsterHunt. It features all the same gameplay and features as the original, PLUS an entirely new gametype that allows 2 teams to compete against each other for the high-score. The feature list will include:

-New "TeamMH" gametype that allows 2 teams to compete. It will play all of the current MH maps as well as new maps designed specifically for TeamMH.

-New tools for map creation: various new scripts and monsters that will allow mappers to even further customize thier maps and add much needed variation to gameplay. scripts such as a custom camera actor for making cutscenes, and an AdvancedMonsterEnd trigger that allows mappers to change the win/lose conditions on their map, as well as many more.

-updates to the original MH code, fixing various bugs.

-Backwards compatible with the original MH, including ALL existing MH maps.

Check out www.planetmonsterhunt.com for more info
Public Beta Out Now!

This is made possible thanks to Shrimp, who has recently released the MonsterHunt Source code. Thanks Shrimp!

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Public Beta News

News 2 comments

I apologise to everyone who was waiting patiently for this. I tried to make a news post about it yesterday, but everytime I tried to submit it, the ModDB gave me a Database Error. Unfortunately, I am unable to publicly release TMH at this time. I spent a long time yesterday considering this, and at the last minute i decided to call it off. There are just too many unresolved issues at the moment, and releasing it would just cause problems for myself, and anyone who tried to play it. Instead, I have made it a semi-private release. I am distributing the code to various mappers who have expressed an interest in making new maps for it, so at least they can begin work.

The thing is, the coding is done, at least to a releaseable state. I was working like mad all week to get everything resolved in time. The problem is that because I was coding right down to the wire, I didnt have time to get any maps or documentation ready. I had planned on releasing 2 example maps to show off the new features, as well as a readme and mapping guide that explains what all of the new stuff does, and how to use them in maps. The maps are pretty much done, but they are sloppy and i wanted to touch them up a bit to make them easier to understand. They will be done within the next couple of days. The main reason I held off is because I didnt have time to write a Readme or the mapping guide. Without those, it would be pretty hard for someone to know what all of the new options do, and how to use the new actors. It would either turn people off of it, or I would get 100s of questions and complaints about it not working correctly. So i decided its better to wait a week or 2 for it to be completed properly, rather than release a crappy version.

The other major issue is that our forums at www.Planetmonsterhunt.com are down right now. That was where i was going to take questions and bug reports. Unfortunately, they crashed on Sunday morning. Skillz, the admin, is working hard on getting them up again as soon as possible, and with a new design to complement TMH.

The main reason I wanted to get it released so badly yesterday is because i wanted mappers to start working on new maps for it. Without new maps, its really not much more than a UTJMH clone. You can still play MHPlus, but without maps that use the objectives/cameras/etc. its hard to see the difference. So by making it semi-private, at least we can get some maps started and have something to show for it when I publicly release. I know that VatcilliZeitchef has been working on a TMH map that is nearly complete now, so hopefully that can be included with the public beta.

I apologize again to everyone who was expecting it yesterday. Like I said, i was about to just release it anyway, but i decided that it would be better to wait for a more polished product than to just force it out to meet an arbitrary deadline i set for myself. Check back within the next 2 weeks for more info and a possible release.

New Screenshots!

News

Hey everyone, I just added 3 screenshots of the brand new, nearly finished, Hunt Objectives Menu. They are in the image gallery (if you havent already...

More news & Beta release date set.

News

Whoops! Its been a little bit since I updated here. Ill be honest, development over the summer months has been slow to non-existant. Thats due entirely...

Entering Alpha Phase! (29/05/06)

News

Well, its been 2 months since my last newspost here. Ive been working hard in that time on TeamMH and I finally have it to a point where I can begin testing...

Update! (29/03/06)

News 1 comment

Well, since nobody has commented on anything yet, I will either assume that nobody cares, or that nobody is taking me seriously. Fortunately, I take me...

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TeamMH

TeamMH

Full Version

This is the team monster hunt mod it's an add on to the original monster hunt mod for UT 99, it contains a few maps to play with.

HuntCamera Demo (640x480 divx)

Movies

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

HuntCamera Demo (640x480 mp4)

Movies

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

HuntCamera Demo (320x240 mp4)

Movies

Test video I made using the Hunt Camera to test the ViewTarget function. The short camera sequence was made using only 1 camera, and 2 movers, each with...

Comments  (0 - 10 of 20)
deleted10101
deleted10101

This makes me get back into that old timer. Great times i had ! It was my first fps game UT 1
You got vote 10 from me friend !

Kudos to you

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Guest
Guest

Thank 4 All The Goodies

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MTCKC
MTCKC

It seems Planet Monster Hunt has closed, even though last time I saw it, it was a healthy community.

And I was looking forward to this mod, too. :/

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888ammo
888ammo

WTF!!
where is the download link?!

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schlong_hof
schlong_hof

OK..... {HoF} is going to help beta test this with you guys since our MH server is so popular already. If you would like to know more please visit our new site which is still under construction @ www.hofgamingclan.com and just register at our forum and I will personally activate your account. If we encounter any issues with your beta release we'll email you A.S.A.P.....

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timmypowergamer Creator
timmypowergamer

Merry Christmas everyone!

Thank you for waiting patiently while i got my act together, lol. I have finally finished up the beta, and VatcilliZeitchef has provided his (excellent) TMH-Claustrophobia for your testing pleasure. I have just submitted it to the ModDB for approval, and it should be in the downloads section within 72 hours. In the mean time, you can head over to www.Plantmonsterhunt.com to snag it.

Enjoy ;)

Reply Good karma+2 votes
schlong_hof
schlong_hof

Well as soon as you release a beta I'll be more than happy to test it on {HoF}'s MH server which is one of the only 30 MonsterHunt servers out there that gets alot of traffic.

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VatcilliZeitchef
VatcilliZeitchef

Thanks to some of the unforeseen problems with replication code the beta release has been delayed for a bit though not long.

Added some screenshots showing one of the beta Team MH maps I'm working on

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schlong_hof
schlong_hof

I can't wait to see this in action. Hope it is released soon.....

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Darkness
Darkness

Public Beta, where are you???

* waiting impatiently *

:P

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