Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

multimeter

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Description

got some days ago this multimeter model from tnlgg, so i imported it to 3dsmax, created a weapon, added some fancy stuff like status light and needle and after some real braincracking sessions i got it to work:
first interactive weapon in farcry XD
you see a radiation detector, i think i make it switchable radiation/biometer+metal.
bio+metal means it could detect mercs with weapon. (AI tagging on radar is deactivated in opcl).
what you see in video: some type of radiation levels depending from the barrels (radiation zones).
a credit have to go to mixer for initial idea about attaching weapon cgf's to hand bones instead of creating hand+weapon cgf rigg.

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Reflex-studio.com 10mb x264 codec