Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf Nov 30 2012 says:

hmm, have added a little code in particle effect entity which was hardly missing: InOutdoor detection, which means if this switch is activated in particle entity, it stops working if player is indoors.
so if you enter this warehouse all snow and fog particles stop working, by leaving they all start again automaticly.
that saves sooo much time XD

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Shing Nov 30 2012 says:

hi-res textures looks very good...

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pvcf Author
pvcf Dec 1 2012 replied:

thank you :) i can use much more HQ stuff in this level because its small in comparison to the first two levels. so i have much memory free :)

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i started to recreate the base in level SNOW and placed new objects, here is one;
shows a warehouse by spider with sawmill interiour by chelzero.

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Nov 30th, 2012
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