Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
player managed to fill the canal in this third section with water.
Love the view,nice work.
Swimming time.
thank you! believe it or not, i have had to code some things for: i use raisewater entity here with a water area, but the canal have small ocean water in the middle , only some cm high. so, the water area is below the ocean surface, if u now raise it and dive into it, the game did not recognized correct that i'm diving because cam is above ocean and waterarea is below ocean surface, so i have had to insert a third detection routine for such raise water entity water volumes (the second one was implemented by me for waterareas diving).
but now i have seen that raise water entity can't the decrease the same water area again (pump out the water), so i have had to insert again new code to make this possible. but this was fast done, i used my puddles code, they already can raise and sink watervolumes if its raining, so this was fast done. but such things occour literally every day and exceed developement time -.-
this is looking awesome, needs to atleast re-skin the player
thank you for your comment :)
you can choose your character and RPG values at start :)