Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
also i've started to stuff out the levels with places where player can buy some food, will post in next day hopefully the next one, i'm extremely slow in modelling and texturing :/
all things in game can be buyed, vehicles, food, weapon, munition, drinks, boats...
its also possible to have a "needed salesman" option turned on for every item, in this case that means, if you kill the salesman (not stuffed here on the picture), you cannot buy anything which was owned by the salesman. its ofcourse not optimal, i think i can tweak it like that you than can steel the item, but it wont be respawn (normal buyable items which have a living salesman, respawn after a short time so that you can buy more / again).
OMG that screen show looks sooo beautiful!! the ak especially great work!!
oh thank you, Dieger :)The Ak credit must go to The Delta Sector FarCry mod !