Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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Media RSS Feed Report media opcl lvl recruiting citystuff 2 (view original)
opcl lvl recruiting citystuff 2
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pvcf Author
pvcf Aug 5 2012 says:

just added a new window system for skyscrapers so that they dont look so boring complete black at nights. it doesnt need dynamic lights, its a special shader. with that kind i now also can insert nice colored advertisings which doesnt need dynamic lights. have shooted the screen with ultrahigh sys config just to see how the new windowshader work (because i need them with unlimited viewingdistance for citybackground) and it seems it causes no noticable CPU overhead :)

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pvcf Author
pvcf Aug 5 2012 says:

click for 15 mb zip package of much more new screens :)

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Shing Aug 6 2012 replied:

Nice pics again.
If you need poster/billboard textures i can send you, just tell me what resolution/ratio you need. I made hi-res billboard pack for GTA Vice City few years ago, i have a lot. :D

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pvcf Author
pvcf Aug 6 2012 replied:

wow, nice offert :)
i need as much as i an get XD if possible 1024x1024 or higher for a good square resolution.
lower will be also fine :)

+1 vote   reply to comment
Shing Aug 7 2012 replied:

Ok, 1024x1024 is fine, i used that too, but i have few super duper 2048x2048 too. :D I just need to search my files. I will send you soon. :D

+2 votes     reply to comment
pvcf Author
pvcf Aug 7 2012 replied:

wow, sounds very nice 8) 2x2k is very fine 8)

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new self illuminated night window system added.

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Aug 5th, 2012
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