Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
some screenshots from second level (clearing) of operation clearing. note that you see all this stuff (and much much more) without interrupt/ loadings/indoor switches. its real day night change and i have different vegetation and ambience settings (snow is in higher mountains, ofcours).
picture 4 shows the transition to locations like last picture :) and ofcourse is there something to do, no death environment!
O.o these look awesome so many environments! question: is there gonna be a volcano?
actually "only" three environments in this level, but with transitions, day/night change and weather you will have all the time complete different nature XD
no volcano in this level :) in 5th or 6th is one, but its not filled with lava ... XD
so its full of orange soda?
i cannot tell you what its inside, its part of the story. spoiler...
its cheetos isnt it? :p
watch all videos here and you really could find it out :P
You working on this mod alone? Seems complex and long game, how can you make all this alone? O:
i work on this since middle of 2008 :)
since on year i have big help by other modders who seems to believe in me and supporting me with models. i have learned to script and do some code for their mods, so its a win-win situation :) howevery, could need ofcourse much more help, especially one who helps me to create cloth textures for civilians.
nice O: