Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
this is how it looks at lowest (!) grafical settings if you let pass a day night cyclus
the light inside this hut is caused at day by the sun and at evening and night by a lamp inside the hut, which is triggered automatic (!) by day night cyclus. all lamps and lights in the mod are designed to react to day night cyclus, to a power entity (like a voltage house or a generator, which can be destroyed) and for own health, that mean the player can ofcourse destroy the light by shooting them. its also (theoretical) possible to destroy a generator to switch off all lights which depending on this power suplay, and repair later that generator to restore the lights :)
note that all (!) no object in this shop is a brush, all objects are touchable, buy able. (as long as you did not kill the salesman ^^ ) (and as long you notice that every item will lower your backpack space and also will increase your weight which results in lowering speed)
wow O:
XD i take this as a compliment *g*