Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
the devkid need a demo level with a small mission, so i've imported this base from maingame to the demo devkid level, but without vegetation.
the funny thing in this base is: the power entity for those lights is a voltage house, but if you destroy it, the electric opener from boomgate does not work , hehe
because the fence is also electrificated ( ... zzzZZZZzz...) i need to add some barbwire on it to prevent player climbing above the fence after destroying the voltage house... hmmm, or better make it impossible to destroy the voltage house from outside the camp ? any ideas ?
it should really be tricky to enter the camp ^^
Nice skybox.
thank you 8) it have moving clouds!