Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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export particles (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : F.A.Q. : export particles) Locked
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pvcf
pvcf Germany
Feb 22 2014 Anchor

after you saved your particles in editor as xml,
(i use farcry/mods/mymodname/editor/particles/(particlename).xml)
click export.
then the particle is exported to:
farcry/fcdata/effects.pak

to get the particle now in your mod, so that the particle can given away
with your mod, copy that to your mod. i personally do it like that:
i open that effects.pak file (its a zip container), and copy out the whole prt stuff inside, and paste it to
farcry/mods/mymodname/effects/

now you have your particle working in your mod.

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