Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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ClearingWorldDirector (Games : Far Cry : Mods : FarCry Operation Clearing : Forum : Technical Discussion for OP CL Devkit : ClearingWorldDirector) Locked
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pvcf
pvcf Germany
Dec 19 2011 Anchor

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--is started automaticly at levelstart
--can randomly start 9 different weather triggers
--can start daynight trigger after a time in seconds at first levelstart
--can stop a daynight trigger after a time in seconds after daynight triggerstart
--added the option "press use key to start game" picture at start/reset of the game
--added nStartWeaponslotAmount
--added nStartDollarAmount
--added nPercentHealth
--added nPercentWellFed --need correct given clearingdaynight trigger name
--added globaldaytime for start, needed for bugtesting the fog.lua which now reacts on day night change

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This trigger is usefull to set up a level, it can start automatic the day/night change trigger, (with a delay if you wish) and can stop them too.
It also can set up some player properties and can randomly start weather entities (ClearingRain).
(note: only one ClearingRain can be run at one time)
this trigger also automatic detaches all items which are attached to the player, usefull for editor.

Its wise to set this trigger only one time in a level.
If trigger is setted to wait for key -input after levelstart, the player is blocked.
Also, if no image is given, a text appears which shows something like
„press key to start level“.

note: -1 always means "off" or "not set"

note: if this trigger entity is setted in level the automatic start options for clearing day night and clearing rain triggers should be disabled.

Edited by: pvcf

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