I like to announce EVE: RTS (work name) It's a mod about EVE Online developed by myself, featuring ships and other objects directly from the original Game. Models and Textures were extracted using TriExporter. CCP confirmed that I can use their Artwork. (see end of summary)
You can get Income from different sources.
- Population
- Special Structures
- Your Bordergate (maybe count this as special structure too)
- (Maybe Wreckage / Salvage / Mining)
Special Structures and Population generate Income.
Structures need to be captured.
Population is generated by Bases and some special objects
(e.g. Frighters)
Bases can have very large population.
Base population depends on healthstage / Buildstage and grows linear
Frighters have a fixed but much lower amount of Population while
Win conditions extended.
Player will be killed if:
- No ship left
- No Population left
Optional:
- Bordergate lost
the stations will be different depending on what factions hold the region right?
Jep
Awesome
Except for special stations, like mining base, or Gates.