Ethas: Embrace of Destiny is a modification for The Elder Scrolls V: Skyrim being developed by Justin Hardin and Elijah Houck, the team that brought you the mod Alton, Il. for Fallout 3. In Embrace of Destiny, you will explore the lands of Arelia and Virardan, two countries currently at war with each other. Your role starts you out as one of the five famous Captains of the Arelian Army. Choices will be made, and sides will be chosen. The only question that remains, is, will you become the hero, or the villain?

Ethas will bring the player to a huge new world to explore, and lets the player choose at any time whether to play Skyrim or Ethas. Whether it be the the sweeping valleys, lush forests, or harsh, volcanic wasteland, Ethas will immerse the player in an experience rare to the modding community. Ethas will of course be free for all to download, and is planned for release on both Steam and various other modding communities.

Elijah Houck and Justin Hardin, the creators of Ethas, are certainly an experienced duo. In 2009, Elijah started development on Alton, IL for Fallout 3, which took players to his hometown in a world over twice the size of Point Lookout. Elijah would continue work on Alton for almost three years, finally releasing the mod on October 27th, 2011. Alton was (and currently still is) the largest mod for Fallout 3, and won File of the Month on Fallout3Nexus for the month of October. It wasn't only Elijah that brought Alton to the masses, however. Justin Hardin was essential to the project, creating amazing trailer and in-game music and sounds, brilliant voiceovers, meshes, textures, and even finally getting the GECK to generate LOD meshes for Alton (which is usually unheard of for such a large world).

With this experience under their belt and Alton completed, Justin and Elijah looked forward to Bethesda's next title, The Elder Scrolls V: Skyrim. Having started work on Ethas's story in July of 2011, they were well prepared for the release of Skyrim's editing tools. After the Creation Kit released in February, the pair soon looked towards the future, wanting to expand the team.

They found no shortage of talented individuals, with Andreas Stavaas joining the team as a level designer and world artist. Andreas previously had worked on well-known titles such as Black Mesa: Source and Nehrim, and soon would be using his well-developed skills to work alongside Elijah in creating the beautiful countries of Viradan and Arelia. Not long afterwards, Kevin Saade Eriksen, a former developer of Tales of Middle Earth: Siege of Skyrim, joined the team. Kevin has since been crafting intricate weapons for the characters of Ethas to wield, shedding the rough, Viking-esque design language of Skyrim.

With a team of such incredibly talented individuals working towards a common, ambitious goal, the team looks excitedly towards the future, dedicated to creating a world, a story, and a cast that the community will come to love.

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Blog RSS Feed Report abuse Latest News: Wanted: Level Designer [CLOSED]

3 comments by ElijahHouck on Apr 23rd, 2013

I started by looking for a single level designer, but we now have three more talented level designers helping us shape the world of Ethas! This position is now officially closed.

Hey everybody, long time no see. We're looking for a talented level designer to help us shape the world of Ethas. As I'm sure you've seen in past posts, we are an experienced team with most of us having large completed projects under our belt, and as such, we are looking for somebody that knows their stuff!

What you'll be doing:

  • Helping shape the world of Ethas, a land made of many diverse environments
  • Creating interesting and unique dungeons and various other interiors, including large, living towns
  • Crafting narrative through exploration, using the land and the spaces below it to help tell a story

It would be great if...:

  • You have experience designing exterior locations for large-world projects
  • You have created one or more well-crafted dungeons
  • Have plenty of experience in the Creation Kit or other Bethesda editors
  • Any other relevant skills (modeling, scripting, etc.) are not required, but would be a huge plus!

We're a very laid back and fairly small (on purpose) team. As anyone on the team can tell you, Justin (who is the other co-creator) and I don't bark out orders - we let the team have freedom to work on what they want. Sure, we occasionally have deadlines if we want to show off a certain part of Ethas by a certain date, but for the most part, it's up to you.

We synchronize all of our material through Dropbox, so if you have an account, that'd be great! If not, we'll help you get one set up and linked to our team folder. We also have an IRC channel, our main means of communication with the team.

Feel free to comment here, PM me, or email us at ethasproject@gmail.com. Make sure to include any photos, videos, or links to past projects.

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Post comment Comments  (0 - 10 of 65)
bulldogsajr22
bulldogsajr22 May 4 2013, 11:11pm says:

This looks so cool! Just found out about the Alton, IL mod for Fallout 3 today and I was shocked. At first I figured it was just some joke but then I saw how popular it was. I read up on it and then discovered that it was made by Elijah Houck; a person who I am currently in school with. You probably don't know me but my name is Alex Raymond, and I am a year younger than you. Being able to see and experience post-apocalyptic of my home town is amazing. It feels great being able to say that I "know" the guy who has made such a mark on the modding community. I wish you the best of luck with this upcoming Skyrim mod and can't wait to play it. I advise you take as much time as you need and try not to rush anything so that the finished product is as close to perfect as possible. I can't wait to waste another 100+ hours of my life on this game.

+3 votes     reply to comment
ElijahHouck
ElijahHouck May 5 2013, 2:21pm replied:

Nice! I always love hearing stories from people from the area, let alone from the same school. It makes the world feel a bit smaller. And that's exactly why I decided to spend so much time on Alton - those big "what would happen if..." questions are something we all think about, but being able to actually create my idea of what would happen in a post-apocalyptic scenario was a lot of fun.

But definitely, we're in no hurry to release Ethas - we are all prepared to spend as much time as needed to make sure it turns out just right. :)

+1 vote     reply to comment
DrN
DrN Apr 28 2013, 11:23am says:

It looks like it is going to be one of the all time best mods!a couple of qs if I may:how big will it be compered to skyrim map?are you bringing new factions/NPCs/loot?will that loot be compatible with skyrim world?will it be compatible with overhauls like SkyRe/ACE/DC?

+1 vote     reply to comment
ElijahHouck
ElijahHouck Apr 28 2013, 2:20pm replied:

1) The map is about the same size as Skyrim's.

2) Yep, since we're telling a story that is completely separate from TES lore, all of the factions and NPC's are new. Plenty of new and unique loot to come as well.

3) Yep, you'll be able to bring loot between the two worlds.

4) It all depends on how the overhauls work. While I doubt any of the larger overhauls will cause any problems with Ethas, I can't say for certain whether they'll work 100% while you're in Ethas. We'll have more on compatibility closer to release, but we are working diligently to make sure that there are no compatibility problems between Ethas and other mods.

+1 vote     reply to comment
Chaodin
Chaodin Mar 18 2013, 8:18pm says:

This mod's story is to me far more alluring then the actual story in Skyrim. Amazing trailer.
Can't wait to see this accompplished. very nice work.

+2 votes     reply to comment
ElijahHouck
ElijahHouck Mar 18 2013, 8:48pm replied:

Thanks, we're quite proud of the trailer. Glad you're looking forward to the release!

+2 votes     reply to comment
jhardingame
jhardingame Mar 12 2013, 3:26am says:

Saw we had a bunch of hits yesterday. Sorry if we mislead anyone into thinking we had something new up, we were just updating mod info (mostly profile stuff). We are still continually working on Ethas though, and while it'll be later than sooner till our next update, we can't wait to show all what we've been working on since we completed the trailer!

+3 votes     reply to comment
Nuvendil
Nuvendil Mar 12 2013, 11:40pm replied:

Don't sweat it, happens all the time with mods.

+2 votes     reply to comment
Bigpather12
Bigpather12 Mar 11 2013, 12:20pm says:

aWSOME TRALIER one question
1.Will the mod be standalone or will you have to own skyrim in roder to play it?

+1 vote     reply to comment
jhardingame
jhardingame Mar 11 2013, 2:47pm replied:

As Ethas is a mod for Skyrim, yes you will have to own Skyrim, very much like you'd have to own Skyrim to play any other mod for it.

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