Ethas: Embrace of Destiny is a modification for The Elder Scrolls V: Skyrim being developed by Justin Hardin and Elijah Houck, the team that brought you the mod Alton, Il. for Fallout 3. In Embrace of Destiny, you will explore the lands of Arelia and Virardan, two countries currently at war with each other. Your role starts you out as one of the five famous Captains of the Arelian Army. Choices will be made, and sides will be chosen. The only question that remains, is, will you become the hero, or the villain?

Ethas will bring the player to a huge new world to explore, and lets the player choose at any time whether to play Skyrim or Ethas. Whether it be the the sweeping valleys, lush forests, or harsh, volcanic wasteland, Ethas will immerse the player in an experience rare to the modding community. Ethas will of course be free for all to download, and is planned for release on both Steam and various other modding communities.

Elijah Houck and Justin Hardin, the creators of Ethas, are certainly an experienced duo. In 2009, Elijah started development on Alton, IL for Fallout 3, which took players to his hometown in a world over twice the size of Point Lookout. Elijah would continue work on Alton for almost three years, finally releasing the mod on October 27th, 2011. Alton was (and currently still is) the largest mod for Fallout 3, and won File of the Month on Fallout3Nexus for the month of October. It wasn't only Elijah that brought Alton to the masses, however. Justin Hardin was essential to the project, creating amazing trailer and in-game music and sounds, brilliant voiceovers, meshes, textures, and even finally getting the GECK to generate LOD meshes for Alton (which is usually unheard of for such a large world).

With this experience under their belt and Alton completed, Justin and Elijah looked forward to Bethesda's next title, The Elder Scrolls V: Skyrim. Having started work on Ethas's story in July of 2011, they were well prepared for the release of Skyrim's editing tools. After the Creation Kit released in February, the pair soon looked towards the future, wanting to expand the team.

They found no shortage of talented individuals, with Andreas Stavaas joining the team as a level designer and world artist, having previously worked on titles such as Black Mesa: Source and Nehrim: At Fate's Edge. Not long afterwards, Kevin Saade Eriksen, a former develoepr of Tales of Middle Earth: Siege of Skyrim, joined the team, bringing with him his impressive modeling and texturing skills.

With a team of such incredibly talented individuals working towards a common, ambitious goal, the team looks excitedly
towards the future, dedicated to creating a world, a story, and a cast that the community will come to love!


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0 comments by ElijahHouck on Feb 11th, 2014

Hey everybody, Elijah Houck here, co-creator and lead world/level designer for Ethas: Embrace of Destiny ( and creator of Alton, IL. We're looking to add one more talented level designer to help us shape our current project, Ethas. The mod spans the entirety of two countries, with a total playable area that is a tad larger than Skyrim. We are an experienced team with most of us having large completed projects under our belt, and as such, we are looking for somebody that knows their stuff!What you'll be doing:

  • Helping shape the world of Ethas, a land made of many diverse environments
  • Creating interesting and unique dungeons and various other interiors, including large, living towns
  • Crafting narrative through exploration, using the land and the spaces below it to help tell a story

It would be great if...:

  • You have experience designing exterior locations for large-world projects
  • You have created one or more well-crafted dungeons
  • You have plenty of experience in the Creation Kit or other Bethesda editors
  • Any other relevant skills (modeling, scripting, etc.) are not required, but would be a huge plus!

We're a very laid back and fairly small (on purpose) team. As anyone on the team can tell you, Justin (who is the other co-creator) and I don't bark out orders - we let the team have freedom to work on what they want. Sure, we occasionally have deadlines if we want to show off a certain part of Ethas by a certain date, but for the most part, it's up to you.
 We synchronize all of our material through Dropbox, so if you have an account, that'd be great! If not, we'll help you get one set up and linked to our team folder. We also have an IRC channel, and it is our main means of communication with the team.

To apply, you can either send us a message through ModDB, or (preferrably) email us at Make sure to include any photos, videos, or links to past projects! 

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Post comment Comments  (70 - 80 of 143)
Irikedownroading Sep 2 2013, 8:07pm says:

When do you think this will be released? Looks breath-takingly amazing!!!!!!

+1 vote     reply to comment
ElijahHouck Sep 2 2013, 8:35pm replied:

We can't say just yet. But do keep in mind that projects of this size take time. :)

+1 vote     reply to comment
Onigamibr Aug 25 2013, 11:06pm says:

Don't you need more ppl to be voice actors?
Edit: Ohh, forget it, saw the commentary just below...errrr..ok

Well I'm learning how to make quests in the CK so when I feel good enough I will ask if you guys need a hand with anything with that. And when you get ready for voice acting let me know, I wanna help, I can make an old man, any man or even a Khajiit pretty funny...hahahaha

+1 vote     reply to comment
ElijahHouck Aug 26 2013, 11:52am replied:

Like I said below, shoot us an email with voice acting in the subject, that way we can more easily reach you later. If you have samples, send those along with the email.

+1 vote     reply to comment
dirtybulldog8 Aug 25 2013, 9:30pm says:

Do you need any more voice actors? im pretty good at that.

+1 vote     reply to comment
ElijahHouck Aug 25 2013, 10:23pm replied:

We aren't quite ready to record voices, but feel free to email us at with some samples. That way, we'll have a note to contact you if/when the time comes!

+1 vote     reply to comment
BilLaLaBill Aug 17 2013, 8:28am says:

God Damn. Takes me back to the old mmorpg days... Nice work there.

+3 votes     reply to comment
vykaz Jun 30 2013, 9:54am says:

you guys are rocking!! that, people, that is a new way of art your creating. you can be proud of it!

+3 votes     reply to comment
bulldogsajr22 May 4 2013, 11:11pm says:

This looks so cool! Just found out about the Alton, IL mod for Fallout 3 today and I was shocked. At first I figured it was just some joke but then I saw how popular it was. I read up on it and then discovered that it was made by Elijah Houck; a person who I am currently in school with. You probably don't know me but my name is Alex Raymond, and I am a year younger than you. Being able to see and experience post-apocalyptic of my home town is amazing. It feels great being able to say that I "know" the guy who has made such a mark on the modding community. I wish you the best of luck with this upcoming Skyrim mod and can't wait to play it. I advise you take as much time as you need and try not to rush anything so that the finished product is as close to perfect as possible. I can't wait to waste another 100+ hours of my life on this game.

+7 votes     reply to comment
ElijahHouck May 5 2013, 2:21pm replied:

Nice! I always love hearing stories from people from the area, let alone from the same school. It makes the world feel a bit smaller. And that's exactly why I decided to spend so much time on Alton - those big "what would happen if..." questions are something we all think about, but being able to actually create my idea of what would happen in a post-apocalyptic scenario was a lot of fun.

But definitely, we're in no hurry to release Ethas - we are all prepared to spend as much time as needed to make sure it turns out just right. :)

+4 votes     reply to comment
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