Ethas: Embrace of Destiny is a modification for The Elder Scrolls V: Skyrim being developed by Justin Hardin and Elijah Houck, the team that brought you the mod Alton, Il. for Fallout 3. In Embrace of Destiny, you will explore the lands of Arelia and Virardan, two countries currently at war with each other. Your role starts you out as one of the five famous Captains of the Arelian Army. Choices will be made, and sides will be chosen. The only question that remains, is, will you become the hero, or the villain?

Ethas will bring the player to a huge new world to explore, and lets the player choose at any time whether to play Skyrim or Ethas. Whether it be the the sweeping valleys, lush forests, or harsh, volcanic wasteland, Ethas will immerse the player in an experience rare to the modding community. Ethas will of course be free for all to download, and is planned for release on both Steam and various other modding communities.

Elijah Houck and Justin Hardin, the creators of Ethas, are certainly an experienced duo. In 2009, Elijah started development on Alton, IL for Fallout 3, which took players to his hometown in a world over twice the size of Point Lookout. Elijah would continue work on Alton for almost three years, finally releasing the mod on October 27th, 2011. Alton was (and currently still is) the largest mod for Fallout 3, and won File of the Month on Fallout3Nexus for the month of October. It wasn't only Elijah that brought Alton to the masses, however. Justin Hardin was essential to the project, creating amazing trailer and in-game music and sounds, brilliant voiceovers, meshes, textures, and even finally getting the GECK to generate LOD meshes for Alton (which is usually unheard of for such a large world).

With this experience under their belt and Alton completed, Justin and Elijah looked forward to Bethesda's next title, The Elder Scrolls V: Skyrim. Having started work on Ethas's story in July of 2011, they were well prepared for the release of Skyrim's editing tools. After the Creation Kit released in February, the pair soon looked towards the future, wanting to expand the team.

They found no shortage of talented individuals, with Andreas Stavaas joining the team as a level designer and world artist, having previously worked on titles such as Black Mesa: Source and Nehrim: At Fate's Edge. Not long afterwards, Kevin Saade Eriksen, a former develoepr of Tales of Middle Earth: Siege of Skyrim, joined the team, bringing with him his impressive modeling and texturing skills.

With a team of such incredibly talented individuals working towards a common, ambitious goal, the team looks excitedly
towards the future, dedicated to creating a world, a story, and a cast that the community will come to love!


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Blog RSS Feed Report abuse Latest News: Some semi-Ethas related news

8 comments by ElijahHouck on May 12th, 2014

So big news-

I have officially accepted an offer from Rockstar New England, and will be joining their team full time as a Junior Scripter! I'm ridiculously excited to join such a talented group of people working on amazing, world class video games.

So what does this mean for Ethas? Well, not a whole lot. I'll have less time to devote to the project, but I'll try to contribute when I can. Otherwise, the project will hopefully carry on as normal, but in the unfortunate case that it doesn't, we'll be sure to let you know. In the meantime, we'll continue our regular summer/winter update schedule, and hopefully have a few smaller updates in between.

Thanks to my awesome family and friends that have supported me throughout my game development journey, I wouldn't have been able to do it without you all. Thanks to all of you that have shown your support throughout the years, all of your feedback (both positive and negative) has helped shape Ethas into what it is today. And of course, thanks to Justin Hardin, Andreas Stavaas, and Kevin Saade Eriksen for joining me in making some awesome stuff over the past few years! Also, I have to give a shout out to Bethesda for fostering such an awesome community, as we wouldn't be here otherwise.

Elijah Houck 
Co-creator, Ethas

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Post comment Comments  (60 - 70 of 152)
ztree1 Dec 7 2013, 6:27pm says:

Looking great guys! As you come ever closer to finishing the map, I think it would be awesome if you give us a better glimpse on the world map itself. Similar to what Bethesda did before Skyrim came out :)

+3 votes     reply to comment
Guest Dec 5 2013, 1:04pm says:

im so excited for this mod. i have put over 800 hours into skyrim already and am ready to put another couple hundred into just this mod alone caant wait.BTW After you complete the mod, will guys work on DLCs or expansions at all?

+2 votes     reply to comment
ElijahHouck Dec 5 2013, 1:10pm replied:

Thanks! It's pretty far off to even guess, but in reality it depends on what we're all doing by the time it's done. I'm sure we'd all love to work on more Ethas after Ethas, but who knows!

+1 vote     reply to comment
Nuvendil Dec 5 2013, 12:34pm says:

Nice to see some awesome updates. And just in time for MOTY ;) . Well you have my nomination. Hope to see a lot of Skyrim mods competing in the top 100!

0 votes     reply to comment
ElijahHouck Dec 5 2013, 12:39pm replied:

Indeed, Skyrim doesn't have a huge following on here compared to most games, so it'll be nice if it gets some more exposure.

+1 vote     reply to comment
~X~ Dec 5 2013, 8:38am says:

Updates! Finally!
Don't you dare abandoning this, guys! >:)

+2 votes     reply to comment
ElijahHouck Dec 5 2013, 10:11am replied:

Of course not! We love showing everyone what we're working on, but we don't want to have shown off everything by the time we release. Sometimes that means a few months of radio silence, but we're always hard at work.

+2 votes     reply to comment
Irikedownroading Dec 5 2013, 3:11am buried:


Why would I vote for a mod that has absolutely no download available? Won't vote till I can try.

-5 votes     reply to comment
ElijahHouck Dec 5 2013, 7:51am replied:

So don't vote, that's fine with us. There's plenty of WIP mods up for vote, MERP got close to winning a year ago.

+2 votes     reply to comment
jhardingame Dec 5 2013, 2:38pm replied:

Because you're not voting for a mod that's unavailable, you're voting for a mod that's up and coming. That's how MoTY works. Those released are all categorized in the running for MoTY, while those unreleased are all categorized into an "Best Unreleased" category. It was like that last year as well.

+2 votes     reply to comment
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