Ethas: Embrace of Destiny is a modification for The Elder Scrolls V: Skyrim being developed by Justin Hardin and Elijah Houck, the team that brought you the mod Alton, Il. for Fallout 3. In Embrace of Destiny, you will explore the lands of Arelia and Virardan, two countries currently at war with each other. Your role starts you out as one of the five famous Captains of the Arelian Army. Choices will be made, and sides will be chosen. The only question that remains, is, will you become the hero, or the villain?

Ethas will bring the player to a huge new world to explore, and lets the player choose at any time whether to play Skyrim or Ethas. Whether it be the the sweeping valleys, lush forests, or harsh, volcanic wasteland, Ethas will immerse the player in an experience rare to the modding community. Ethas will of course be free for all to download, and is planned for release on both Steam and various other modding communities.

Elijah Houck and Justin Hardin, the creators of Ethas, are certainly an experienced duo. In 2009, Elijah started development on Alton, IL for Fallout 3, which took players to his hometown in a world over twice the size of Point Lookout. Elijah would continue work on Alton for almost three years, finally releasing the mod on October 27th, 2011. Alton was (and currently still is) the largest mod for Fallout 3, and won File of the Month on Fallout3Nexus for the month of October. It wasn't only Elijah that brought Alton to the masses, however. Justin Hardin was essential to the project, creating amazing trailer and in-game music and sounds, brilliant voiceovers, meshes, textures, and even finally getting the GECK to generate LOD meshes for Alton (which is usually unheard of for such a large world).

With this experience under their belt and Alton completed, Justin and Elijah looked forward to Bethesda's next title, The Elder Scrolls V: Skyrim. Having started work on Ethas's story in July of 2011, they were well prepared for the release of Skyrim's editing tools. After the Creation Kit released in February, the pair soon looked towards the future, wanting to expand the team.

They found no shortage of talented individuals, with Andreas Stavaas joining the team as a level designer and world artist, having previously worked on titles such as Black Mesa: Source and Nehrim: At Fate's Edge. Not long afterwards, Kevin Saade Eriksen, a former develoepr of Tales of Middle Earth: Siege of Skyrim, joined the team, bringing with him his impressive modeling and texturing skills.

With a team of such incredibly talented individuals working towards a common, ambitious goal, the team looks excitedly
towards the future, dedicated to creating a world, a story, and a cast that the community will come to love!


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0 comments by ElijahHouck on Feb 11th, 2014

Hey everybody, Elijah Houck here, co-creator and lead world/level designer for Ethas: Embrace of Destiny ( and creator of Alton, IL. We're looking to add one more talented level designer to help us shape our current project, Ethas. The mod spans the entirety of two countries, with a total playable area that is a tad larger than Skyrim. We are an experienced team with most of us having large completed projects under our belt, and as such, we are looking for somebody that knows their stuff!What you'll be doing:

  • Helping shape the world of Ethas, a land made of many diverse environments
  • Creating interesting and unique dungeons and various other interiors, including large, living towns
  • Crafting narrative through exploration, using the land and the spaces below it to help tell a story

It would be great if...:

  • You have experience designing exterior locations for large-world projects
  • You have created one or more well-crafted dungeons
  • You have plenty of experience in the Creation Kit or other Bethesda editors
  • Any other relevant skills (modeling, scripting, etc.) are not required, but would be a huge plus!

We're a very laid back and fairly small (on purpose) team. As anyone on the team can tell you, Justin (who is the other co-creator) and I don't bark out orders - we let the team have freedom to work on what they want. Sure, we occasionally have deadlines if we want to show off a certain part of Ethas by a certain date, but for the most part, it's up to you.
 We synchronize all of our material through Dropbox, so if you have an account, that'd be great! If not, we'll help you get one set up and linked to our team folder. We also have an IRC channel, and it is our main means of communication with the team.

To apply, you can either send us a message through ModDB, or (preferrably) email us at Make sure to include any photos, videos, or links to past projects! 

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Post comment Comments  (30 - 40 of 143)
naistia Jan 11 2014, 9:16am says:

*checking every few days for new updates..totally no obsessed or anything..* :3
quick question: will there be guilds we can join? (fighters guild, thieves guild etc)

+1 vote     reply to comment
ElijahHouck Jan 11 2014, 12:01pm replied:

Yes, there will be plenty of guilds to join. :)

And you didn't hear this from me, but February 7th might be a good day to refresh the page...

+1 vote     reply to comment
jhardingame Jan 12 2014, 5:05pm replied:

I heard it from you.

+1 vote     reply to comment
Bigpather12 Jan 8 2014, 3:47pm says:

Looks great

will their be aloput of new enviroments and monsters or are you reuseing alout of stuff from skyrim?

+1 vote     reply to comment
ElijahHouck Jan 8 2014, 4:26pm replied:

I'm sure you'll be able to tell in our screenshots that we have many (thousands) of custom assets. ;)

There's really only one area that is similar to Skyrim, and that is the Western Reach, a mountain range that hugs the northwestern coast of the country of Arelia. Besides that, we have sweeping valleys, dense forests, hilly prairies, an ashy wasteland, and more that we have yet to reveal.

As far as enemies go, of course! We have many different human factions that you'll be facing off against (or perhaps joining), and we have implemented several custom creatures, with more to come in the future. Ethas, while retaining Skyrim's core gameplay mechanics, will be a very different experience than Skyrim.

+1 vote     reply to comment
PaulyG Jan 3 2014, 9:43pm says:

cant wait

+1 vote     reply to comment
ElijahHouck Jan 4 2014, 10:44am replied:

Glad you're excited!

+1 vote     reply to comment
Synthoras Dec 17 2013, 7:12pm replied:

What happened ?

+1 vote     reply to comment
jhardingame Dec 17 2013, 5:42pm replied:

If you look at just "unreleased", we actually take up the top 3. :P

+1 vote     reply to comment
Nuvendil Dec 18 2013, 2:39am replied:

Sweet. Skyrim mods FTW

+1 vote     reply to comment
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