Missing Information
First Person ShooterMissing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
This mod will tell you about one man from Black Mesa(this is not Gordon Freeman).... -New weapons -Singleplayer -Multiplayer
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Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.
This pack aims to remove post-Orange Box cosmetic and gameplay changes in Half-Life 2. Works as a sourcemod for Half-Life 2.
Overhaul modification for Half-Life 2 & Episodes which adds everything you like to live. Development were inspired by Smod, Half-Life: Opposing Force...
Half-Life 2: Amalgam Zenith hopes to be many things. The main goal is the complete replacement of the entire HL2 asset library with newer, higher quality...
Hello Everyone, I love Half-Life 2 and FakeFactory's Cinematic Mod, but not so much a fan of his newest models for Alyx. So I decided to take my favorite...
A complete port of 2003 storyline maps for Half-Life 2. Includes all 50 levels, all necessary assets, scripting and programming. Based in huge part on...
Já pensou em jogar Half-Life de forma imersiva em português? Conheça agora mais novo projeto: Half-Life 2 dublado PT-BR, feito por profissionais capacitados...
Raising the Bar is a mod based off of the idea of amalgamating the earliest concepts of Half-Life 2 into a coherent story. This mod is not a leak-fix...
Don't like how most mods based off of the 2003 leak either aren't finished or they are really bad? Well,this is the authentic Half-Life 2 leak from 2003,but...
Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps...
This Mod Aims To Make The Unrelased Episode 3 Will Have A Lot Of Stuff Possible Release Date?!, April 11th 2023 Some Models and Textures by Crowbar Collective...
Half-Life: Source 2004 is the mod, that aims to fully fix the original Half-Life: Source, that is based on Source SDK 2013. As a reference I am using...
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