The mod is going to be situated on 1939-1945, with russians.

A small list of the features will be:
* Player data will be stored on a master server (saves your rank, xp, skins etc for ever)
* Drivable tanks with a new class that is specialized in driving.
* New maps.
* Lots of skins to costumize your character. (around 20 skins per team)
* Name Creation, you make a real name for your soldier (country specific) also saved on master server.
* A more realistic than ET, but not too much so it wont become boring...
* New weapons. (the russian ones and some new weapons for the axis)
* Realistic military objectives... You wouldn't have a whole army out to steal gold would you? NO!
* Battle torn cities and maps. Ever notice how clean, Perfect and nice enemy territory maps look? That's going to change.
And much more...

We are looking for:

* Mappers - Able to create a complete working map and with some experience.
* Coders - Good knowledge about the ET source code
* Sound artist - Must be able to create his own sounds, not ripping from other games.
* Voice Actors - Ability to speak russian or german.
* Moddelers - Must be able to make weapons and other stuff, whould be nice if can animate models too.
* Skinner - Must be able to make skins from scrap not just re-skining
* Animators - Self explained
* Texture Artist- Needs to be able to make high quality textures.

Eastfront.flame-guards.com

If you want to join us, visit the 'Join Us' section at the forum.

Current Features:


*
New gametypes: Co-Op, Supremacy and Supremacy Campaign.

* Full custom bot support, and a waypoint generator built in that will make bot support for any map automaticly. (note: occasionally it may be required to manually add some waypoints - the system is not yet perfect, but it is very close).
*
Full NPC support. These are like bots, but do not use player slots so you can have up to 255 of them ingame at a time.

* Driveable Tanks, APCs, Artillery and Flak. nearly all planned vehicles are already completed and ingame.
 * Bot fireteams. Bots will make their own fireteams, but players can request bots join their fireteam with voicechat commands (follow me). They can also give bots orders using the right mouse button and a key set by the player in the options menu to toggle what alt fire does.
* Full music engine with internet radio and personal mp3/ogg ingame playback.
*
Ironsight and advanced sniper zoom system and graphics.

*
New weapons based on the Eastern Front.

* Realism modes added. (New setting in hostgame screen - cvar: g_realism [0/1/2]).
*
Movement speed changes based on animation.

*
Enhanced pain/death animations.

*
Flamethrower pain animations.

* Advanced (realistic) weapon spread system. Bullet accuracy adjusts based on what the player is doing.
* Advanced supression system. You can supress the AI and it will try to take cover. Supression also affects accuracy with weapons for both players and AI.
*
Players can set up heavy weapons on windows and other objects of the correct height.

*
Pain and Death sounds.

*
Wizz sounds of bullets flying past.

*
Shell Shock. Affects player movement and visuals.

*
Bloody View (as your health gets lower).

* Enhanced weather system. Weather for any map can be easilly changed to suit your server, it can also be randomized via the new maps/*.atmospheric files.
* Enhanced fog system. Replaces the boring bugged grey wolfenstein fog with a new system that addapts in realtime, meaning that fog range and density varies over time. The standard fog is now white, but it is possible to set any fog color at all. Any map's fog can be modified as the server host likes by adding a new maps/*.fog file.
*
Enhanced Textures. Most textures (even normal ET ones) have been changed to high resolution replacments resulting in much nicer looking maps.

*
Particle Systems - advanced FX support. Can be used for many things, but you can see an example when anything explodes.

*
Many other (currently) undocumented updates.

Image RSS Feed Latest Screens
BT-7 russian light tank finished model BT-7 russian light tank finished model BT-7 russian light tank finished model
Blog RSS Feed Report abuse Latest News: EastFront Complete Download.

2 comments by TNR360 on Feb 23rd, 2009

This includes the mod and all the patches released after it.

Installation:
1. Download this or this (252mb).
2. Extract the zip contents into your enemy territory folder.
3. Run ET with the following added to your command line (without the quotes): "+set fs_game ef +set com_hunkmegs 192"

INCLUDES NEW GREAT FEATURE:

NOTE: This version also includes a MyMusic folder in your ef folder. You can copy mp3's or ogg music files there and run the bat file included to listen to your own music ingame instead of listening to internet radio.

Downloads RSS Feed Latest Downloads
East Front 16/01/2009 Patch

East Front 16/01/2009 Patch

Jan 15, 2009 Patch 1 comment

This patch has the following changes: * Reduced bot CPU usage by about 65 to 80%. Most servers should now be able to use 62 bots. * Reduced CPU usage...

East Front 15/01/2009 Patch

East Front 15/01/2009 Patch

Jan 14, 2009 Patch 0 comments

This patch has the following changes: * Removed NPC names to reduce lag. * Reduced CPU usage of NPC code. * Fixed a lot of text colors to make them readable...

East Front 01/04/2009 Patch

East Front 01/04/2009 Patch

Jan 7, 2009 Patch 0 comments

This patch has the following changes: * Added supremacy support for moscow forest and added it to the campaigns. * Added friendly bot support for coop...

East Front  12/13/2008 Patch

East Front 12/13/2008 Patch

Jan 7, 2009 Patch 0 comments

This patch has the following changes: * Improved weapon accuracy code. * Added missing map textures. * Enabled tiger tank. * Fixed code for setting up...

East Front 12/10/2008 Patch

East Front 12/10/2008 Patch

Jan 7, 2009 Patch 0 comments

This patch has the following changes: * Fixed missing map textures. * Fixed command posts on stalingrad. * Added ability to pick up any non-heavy gun...

Post comment Comments  (0 - 10 of 32)
AJSB
AJSB Jul 23 2011, 9:45am says:

I only see patches for it !!! where is the main file to download and install before install all these patches ?!?

+1 vote     reply to comment
Mateos
Mateos Jan 27 2013, 2:16pm replied:

Latest News item, second link.

+1 vote     reply to comment
harrybob99
harrybob99 Sep 7 2010, 2:19pm says:

BEST MOD EVER :D

+1 vote     reply to comment
Twinkieman93
Twinkieman93 May 11 2010, 7:24pm says:

I think it would be neat if you made a wink and a nod to the original Wolfenstein 3d and made one of the axis death sounds where they scream in pain and then yell, "Mein leiben!" (For those of you who don't know, when you kill the SS guards in the original Wolfenstein, they say that. It means "My life" in German)

+1 vote     reply to comment
uniqueone
uniqueone May 5 2010, 5:01am says:

No it is not dead. I just needed to take some time out for real life issues.

The mod has been updated, check out our web site at eastfront.co.nr for the latest downloads.

I do not have the permissions to update this project on moddb unfortunately and the ones that created this page have left.

If any moderator can possibly verify me as the maintainer of this project by contacting me on our forums I would appreciate it so that I can update this page.

+2 votes     reply to comment
PytoX
PytoX Jul 29 2010, 6:49pm replied:

Hey UniqueOne, I didn't know you restart this mod as their was long time no see from you ... You actually have any idea where wothan & co are? :P

+1 vote     reply to comment
nadeboy
nadeboy Mar 21 2010, 12:24pm says:

Is this mod dead?

+1 vote     reply to comment
desros
desros Feb 15 2010, 7:53pm says:

how do you do this: 3. Run ET with the following added to your command line (without the quotes): "+set fs_game ef +set com_hunkmegs 192"

+1 vote     reply to comment
B0SS
B0SS Jan 26 2010, 12:55am says:

Glad I found you guys I was giving up!
Didn't think anyone was working on any good mods for ET
I found you guys (w00t). I want to try it on my server and drop
the Jaymod I've been running. Is this mod running pretty stable now?
I tried the listed servers on here and they are all offline :(
Are the bots your own integrated bot? I like having bots on when
regular players are gone. Is there doc's for customizing and setting
difficulty for bots? Just wanted to get a little feed back from you
before redoing the server.
Thanks,
[#0ne!]B0SS

+1 vote     reply to comment
uniqueone
uniqueone May 5 2010, 5:05am replied:

Yes the bots and NPCs were written by me from scratch.

+1 vote     reply to comment
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