East front is realistic a ww2 based first person shooter game based on the battlefields of eastern europe between 1941 and 1945, it is currently under development using the Enemy Territory (Quake 3 based) engine and a team of artists and coders creating 3d content and features.

Report East Front 16/01/2009 Patch
Filename
eastfront-update-01-16-2009.zip
Category
Patch
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TNR360
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7.21mb (7,561,303 bytes)
Downloads
844 (1 today)
MD5 Hash
a1a7b485e8a277b3c9019a3ba78a0d4a
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Description

This patch has the following changes: * Reduced bot CPU usage by about 65 to 80%. Most servers should now be able to use 62 bots. * Reduced CPU usage of NPCs by about 50 to 70%. Most servers should be able to use the max value (unless running bots as well). * Fixed enemy locating code for bots and NPCs. * EF AI is now multithreaded, on windows a large percentage of AI code now runs on a second CPU if you have one. * Improved navigation code for bots and NPCs. * Bots that are stuck for 45 seconds will now suicide to reduce lag and latency. * Fixed some other misc code for bots and NPCs. * Added the new MP-40 model to the game. * Added the fog fix pk3 that was missing from the previous versions. (needs to be in etmain for some strange reason).

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East Front 16/01/2009 Patch
Comments
lazarius23
lazarius23

well cant wait to try it out :3

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Wolfenstein: Enemy Territory
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TNR360
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Eastfront.co.nr
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