East front is realistic a ww2 based first person shooter game based on the battlefields of eastern europe between 1941 and 1945, it is currently under development using the Enemy Territory (Quake 3 based) engine and a team of artists and coders creating 3d content and features.

Report East Front 12/10/2008 Patch
Filename
eastfront-update-12-10-2008.zip
Category
Patch
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TNR360
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16.13mb (16,909,150 bytes)
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204 (1 today)
MD5 Hash
a824a5b5d50cfd085f39d4282c74a66b
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Description

This patch has the following changes: * Fixed missing map textures. * Fixed command posts on stalingrad. * Added ability to pick up any non-heavy gun. Soldiers can pick up any gun. * Fixed AI to pick up weapons when they run out of ammo. * Changed some tanks on some maps to APCs, so players can have a mobile health/ammo supply. * Improved vehicle movement. * Changed vehicle loading from loading all of them at startup to loading them as required. * AI will now avoid explosions (grenades/dynamite/arty/airstrikes/etc) most of the time. * AI will now to to avoid barb wire better. * Disabled some unused particle systems to free memory. * Improved AI vehicle driving a bit. * Fixed some issues with character skins. * Fixes issue with the spawnpoints on radar map. * Lots of other misc stuff...

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East Front 12/10/2008 Patch
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TNR360
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Eastfront.co.nr
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