Dragon Age 2: Re-Imagined is how the game should have been done. Personally I am focusing on a Re-Texture of as much of the game as I have time for. With the landscape done (and tested), I am working on male armor. I am ready to release the landscape in a Beta form right now. I am also going to post the male armor (clothing is categorized as armor in DA2) as an open Alpha Test. Anyone downloading this will be volunteering to be an Alpha tester - so if you see problems you have to take a screen shot and send it to me (so I can fix it).

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4Aces DA2: Re-Imagined - RegRes Armor

4Aces DA2: Re-Imagined - RegRes Armor

Apr 21, 2011 Full Version 1 comment

This is the Regular Resolution version of my HiRes Armor mod for Dragon Age 2. This optimizes and normalizes the file sizes so that it not only improves...

4Aces DA2: HiRes Armor Re-Tex

4Aces DA2: HiRes Armor Re-Tex

Apr 21, 2011 Full Version 1 comment

All Human Armor ReTextured and ALL made to HiRes standards instead of just the few that Bioware did. See readme for full details. The non-human armor...

4Aces DA2: Re-Imagined - Landscape Re-Tex V 1.0

4Aces DA2: Re-Imagined - Landscape Re-Tex V 1.0

Apr 5, 2011 Full Version 0 comments

This is no longer in Beta. This Re-Textures all the landscape (both inside and outside of town). The GUI was causing issues on some systems (probably...

Post comment Comments  (0 - 10 of 19)
Darth_Lopez Jul 20 2011, 7:54pm says:

Can you fix some of the faces?

+4 votes     reply to comment
fruitgnome Jul 14 2011, 5:38am says:

Very nice work! THX
(Only registered to write this ;)

+4 votes     reply to comment
ildechedi Apr 30 2011, 6:28pm says:

Wow, this stuff is incredible!, I even registered to comment this, lol. I really like this textures and even think I've improved my fps a little. Also, good job, this is definitely worth it, don't listen to your members XD

+3 votes     reply to comment
MiniDude Apr 24 2011, 5:53pm says:

Can you make an "Before - After" Image?

+3 votes     reply to comment
4Aces Creator
4Aces Apr 25 2011, 12:12pm replied:

I had to go away for Easter so I am just going to make the comparison shots now. They should be up in another hour or so.

+3 votes   reply to comment
MiniDude Apr 26 2011, 10:56am replied:

Looks nice, u use 3ds max for this?

+2 votes     reply to comment
4Aces Creator
4Aces Apr 29 2011, 7:47pm replied:

Without the official toolset I did not want to invest the time deciphering the Bioware meshes given how complicated they made the ERF files (lack of file names). So this was all done using Photoshop and a Normal Mapping tool. It covers the the Diffuse, Specular, and Normal Maps for complimentary results. The extra detail is mostly from the Normal Maps which do not cost any extra polys, so this is efficient in both development time and how much extra system resources it will cost you. Considering that each Normal Map is actually made of two, and I generate each of them specifically, it results in better detail than most of the originals.

Doing all this in Max would have probably taken longer, but would have resulted in even better results since I could have used my own lighting rigs and made sure everything was done properly (I think there are problems with the normals on the guard armor mesh). That would have taken much longer though, so I would not have finished as much as I did. When I start with the indie game company I will be doing this in Max first then CS5 to combine and put the cosmetic touches on it.

+2 votes   reply to comment
emil555 Apr 10 2011, 4:36am says:

Dragon age 2 is just a shadow of Dragon age 1 regarding the feeling of the game: on normal diff the combat is a joke in my op.I think Da2 was released a bit in hurry or the testers was a bunch of ..... , the game is also a bit a little to much gay friendly (no offense 4 the gay player but we are a bunch of straight player out there also).Bottom line this game need a major overhauling so keep modding the game please.

+3 votes     reply to comment
KnightofEquulei Apr 10 2011, 2:52pm replied:

I agree. DA2 was decent but it's not Origins. Still, the story contains many surprises, something Origins didn't have so it's good in its own way. Good luck with this mod BTW 4Aces.

+4 votes     reply to comment
superhans Apr 6 2011, 9:45am says:

The landscapes look really smooth and colourful.

I'm curious, what was your objection to the original look? Did you feel like it was dull looking or low detail?

+2 votes     reply to comment
4Aces Creator
4Aces Apr 16 2011, 10:53am replied:

I have been uber-busy getting as much done as quickly as possible. My objection to the landscape was that the same textures were copy and pasted, and that some were quite bland. What I did not realize is that the massive number of shaders that they are using is multiplying the color levels significantly, which is why my colors look so vivid. So my landscape is more varied, and I figured that with an action game, a little more color would be appropriate.

@4xle - Yes, the mix and matching that the Devs did means that some of the gauntlets/boots/helms will not match up. That is why I asked for the Alpha testers to let me know if they wanted certain, commonly used ones (like the ones you are describing), changed to fit with the color scheme of that group's armor. This will mean that anyone else in the game that is using that type of g/b/h will not match, but it is believable. Since most of the people that DL'd the Alpha did not comment on anything, you are the first to request it. If someone seconds the request then I will change the metal on the gauntlets (probably just remove the color and make them silver if they are used on that many special characters). It is one of the weakest points in this game that they have so many different combinations possible, yet they only used a few.

@ Everyone - do not forget to check my webpage for the latest info. I update it on a (more) regular basis. ;-)


+2 votes   reply to comment
4xle May 16 2011, 11:42am replied:

Sounds good to me.

Thank you for all your hard work you're putting into this mod - it really brings up the value of playing a game when the community does such extensive and quality modwork.

+2 votes     reply to comment
4xle Apr 13 2011, 3:47am replied:

I'm really liking this stuff so far, 4aces. It's good, good work.

The retouched Templar armor and overall the armor work is pretty dang great. There is one detail that continues to bother me though, and it's how the important guards (ie: Brennan, Aveline, Donnic) apparently use the same gauntlets as the Templars - which means that their gauntlets now look really weird and kind of clash with their armor set (IMO, at least).

+2 votes     reply to comment
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Released Mar 31, 2011
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