The basic goal is to recreate the original Doom and Doom 2 in the idTech4 engine with all the engine eye candy ID Software has provided us with so we can recreate the game for a classic Doom player to remember and enjoy the memories of the classics in a modernized way, but keeping the old Doom spirit well in the game. We hope that you enjoy playing Doom Reborn as much as we have enjoyed making it for you, Have Fun!

Image RSS Feed Latest Screens
Map07 Development Map07 Development Map07 Development
Blog RSS Feed Report abuse Latest News: Doom Reborn Pre-Beta Version 1.2

0 comments by gamehacker on Dec 9th, 2014

Update: 19/05/2015
New screen shots coming later tonight

I've pretty much finished Map06 and will polish it tomorrow after I finish Map07
At least that is my goal for tomorrow when I'm off,
I started Map07 the other day, And will upload some screen shots soon,
Maybe later on tonight when I get back from work and get a bit more done.
The next release will now feature, E2M2, Map05-06-07 I thought I'd get another 2 levels done for the next release, wile Brent tries to get the save and load game feature done for the next release.
Wish him luck on that, It's been causing him a bit of stress for a wile now :(
Actually wish us both luck :)
we'll hopefully get something out to everyone soon :)

Message from Brent about the release of 1.2 :)

Although we announced the release of version 1.1 just a few days ago, we are releasing Pre-Beta v1.2. I felt there was a few minor things I needed to address rather than put them on hold till we have created new content for our next milestone release.

There are many new features that have been introduced since Pre-Beta v1.0, for more information checkout our development section in the forums.

Without further ado, here is the download for Pre-Beta v1.2.

Doom Reborn Pre-Beta Version 1.2
Doom Reborn Pre-Beta Version 1.2

Download Pre-Beta Version 1.2 from www.DoomRebornGame.com

DoomDB - The official Doom WAD Sharing group
DoomDb - The official Doom WAD sharing group!

Doom 4
Doom 4 worldwide gameplay reveal June 14th

Shared from youtube EuroGamerPortugal


Fan Videos

DankFrameRates

Chronicles of DoomGuy

Plays Doom Reborn on his stream from April 24th 2015
And then plays some original Doom after, but modded (fan made episode 5)
(He does mention a crash he had experienced before, But you can see he used the Doom 3.exe to launch the mod, Brent has code fixes in our DoomReborn.exe that could have prevented the problem)

The lighting issue he has that is mainly noticeable at the start of E1M2 can be fixed by following this guide on our forum (takes 2minutes in game to resolve)
Doomreborngame.com


GxGaming\Simo K

You can check out this video in 2560x1440
Good watch :)

Simo K video message:

"Full play one level: Deimos Anomaly

Test play: 2560x1440 Mode"

Greyish_Jocker


GxGaming\Simo K

GxGaiming has done a play through of all of Pre-Beta 1.2

(Note there is easter egg spoilers in the video)


Also

Map04 in pre-beta 1.2 is actually a older version of Map04 than what is seen in Pre-Beta V1.1
this is sort of my fault (Michael >>GameHacKeR<<)
I hadn't Updated mine and brents master file with all the last minute changes I made for V1.1
when we put it out

So when we put out V1.2 and brent used our master file he didn't quite have my last changes
to the map and actually the textures
(Only 1 is mainly noticeably different in Map04 than anywhere else You can actually see the new map in the screen shot at the bottom of the page)

Sorry about that

Simply Awesome ending in the video :D

KITT171

KITT171 does a awesome spoken review on the mod :)

I need to point this out because
I don't think me or brent have pointed this out anywhere recently
(We should put it in the read me for next release and so on)
Difficulties haven't been set up yet, so for the time being all levels
are built for "hurt me plenty"

Maybe for the release for a complete episode 2 (Probably pre-beta 2.0)
I'll get the difficulties (Besides nightmare since we'll probably not have resurrecting monsters setup yet) sorted for all the levels that are done at that point

I've also noticed a couple or other things i'll need to sort out for the next release
thanks to KITT171's video
(one thing I sorted was a clip that was accidentally placed in E1M2 back in probably 2006 which can't be used since we don't use the machine gun in Doom Reborn since it wasn't in doom lol
But I do need to check if a magazine for the pistol needs to be placed there instead now :) )


GxGaming\Simo K

Monster Fight Part 2 with his own custom tweaks

If you want to try it out yourself check the "about" of his video on youtube
for the console commands :)



GxGaming\Simo K

Monster Fight Part 1 with his own custom tweaks

If you want to try it out yourself check the "about" of his video on youtube
for the console commands :)



Doom Reborn Pre-Beta Version 1.1
Doom Reborn Pre-Beta Version 1.1


Fan Videos


GxGaming\Simo K

--------------------------------------------------
Doom Reborn Mod
Pre-Beta v1.1
www.DoomRebornGame.com
www.Moddb.com/mods/DoomReborn

--------------------------------------------------

- Setup

Using our new installer simply just select your Doom 3 folder and click next
Example "C:\Program files\Doom 3"

After the install has finished you'll have the option to place a shortcut to the "DoomReborn.exe" on your desktop

- Launching the Mod

Brent has made many code fixes and changes that will only work with the new DoomReborn.exe
and gamex86.dll

Like last time this is the new method to launching the mod and for now on

You should always been using the DoomReborn.exe found in the Doom 3 folder

Example "C:\Program Files\Doom 3\"

- What's New:

The Chaingun can now be picked up for ammo
Small corrections to E1M6
Small corrections and update to a easter egg area in E1M7
Updates to a Easter egg in E1M5
Updates to a Easter egg in E1M8
Small corrections to Map31
Corrections to Map03 pinky area near end of level
Added some shadow lines in E1M2
Added some shadow lines in E1M9
Think there was a little more if I remember them i'll add them later lol :)
Some textures have been updated and a new Lava shader has been added based off the nukeage\water shaders
2 new levels E2M1 And Map04
Most levels have had Polishes made to them and various fixes\changes

Backpacks now work

The Double Barrel Shotgun from Doom 3 Ressurrection of Evil has been ported over and tweaked
(But will be replaced later as will the rest of the Doom 3 weapons)

Hellknights have had a health increase more closely related to the originals

And probably a couple more things :)

- Found a bug:

If you have found a bug in the mod please let Us know so we can fix it, Contact us at
www.DoomRebornGame.com
or
www.Moddb.com/mods/DoomReborn

Credits:

Michael Hanlon (>>GameHacKeR<<) - (Current Leader, Mapper,Texture Artist, Other Odd Jobs)

Brent de Carteret - (Project Founder\Co-Leader, Coder, Web design, Object modeler, Mapper)

Past Contributors:

Apz Feak - ( Texture Artest, Map Object Modeler, Item modeler, Monster/weapon Skiner)

Pablo_messier - (Mapper)

Neurological_1 - (Music)

Lab_Rat - (Mapper)

Stine - (GFX Artest)

Gazz - (Managing Support)

Striderdm1 - (Tester) Old Member

Cristiano Salvati - (Music) E1M5 Sample

Disclaimer: You may not use this mod for your own designs with out permission from the Doom
Reborn dev team.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Doom Reborn Pre-Beta Version 1.2

Doom Reborn Pre-Beta Version 1.2

Dec 13, 2014 Full Version 2 comments

Although we announced the release of version 1.1 just a few days ago, we are releasing Pre-Beta v1.2. I felt there was a few minor things I needed to...

Doom Reborn Pre-Beta Version 1.1

Doom Reborn Pre-Beta Version 1.1

Dec 10, 2014 Full Version 0 comments

- What's New: Some textures have been updated and a new Lava shader has been added based off the nukeage\water shaders 2 new levels E2M1 And Map04 Most...

Doom Reborn Pre-Beta Version 1.0

Doom Reborn Pre-Beta Version 1.0

Sep 10, 2014 Full Version 7 comments

Doom Reborn Mod Pre-Beta v1.0 www.DoomRebornGame.com www.Moddb.com/mods/DoomReborn

Doom Reborn Alpha Version 0.841

Doom Reborn Alpha Version 0.841

May 19, 2014 Full Version 2 comments

New Method Too Launching the Mod Place the new DoomReborn.exe next to the Doom3.exe And Use The DoomReborn.exe What else is new Added Wind effects too...

Doom Reborn Alpha Version 0.84 E1M7 Audio Fix

Doom Reborn Alpha Version 0.84 E1M7 Audio Fix

May 15, 2014 Patch 0 comments

When uploading 0.84 I forgot to include the e1m7's music "e1m7.ogg" I actually did do a re-upload before the file was public But then I forgot to change...

Doom Reborn Alpha Version 0.84

Doom Reborn Alpha Version 0.84

May 14, 2014 Full Version 3 comments

What's New: New Music Samples From Cristiano Salvati And Christopher Shanks Performance Improvements in E1M6 There is now 3 versions of E1M6 Low Normal(Default...

Post comment Comments  (0 - 10 of 291)
darkyuri
darkyuri May 23 2015, 2:53pm says:

Can you add easter eggs

+2 votes     reply to comment
gamehacker Creator
gamehacker May 23 2015, 6:06pm replied:

I already have, Every version after 0.80 has easter eggs

By 1.2 there is so many easter eggs.

Simo K\Gx Gaming his video shows most of the easter eggs

I know a couple haven't been found in any of the videos I've seen people do of the mod :)

But a note about 1.2
e2m1 and map04 don't have any yet.

And in map03 the bowl where you can get stuck unfortunately at the armour, If you find the secret switch and hit it first you won't get stuck there.

But that'll be fixed for 1.3

+2 votes   reply to comment
Tycitron6000
Tycitron6000 May 15 2015, 6:46pm says:

Plz Add a save feature! (sorry if its in already havent played the game in awhile)

+4 votes     reply to comment
gamehacker Creator
gamehacker May 18 2015, 6:59am replied:

I've held off Pre Beta 1.3 to give Brent more time to work on the save and load feature, He was already working on it before but ran into a bit of trouble,
Wish him luck
In the mean time myself I've been working on more levels to give him a bit more time and too try and even out the amount of levels done between Doom 1 and 2, I also have a few other things I intend to do after I finish map07 but i'll not go into detail now.

+2 votes   reply to comment
Tycitron6000
Tycitron6000 May 18 2015, 2:33pm replied:

Thans for telling me i wish him luck!

+1 vote     reply to comment
darkyuri
darkyuri May 10 2015, 4:44pm says:

This is not mod this is game.

+2 votes     reply to comment
dxrchon
dxrchon May 6 2015, 4:54am says:

Ii will be r e b o r n ! ; , *

+3 votes     reply to comment
gamehacker Creator
gamehacker May 6 2015, 9:12pm replied:

I hope so buddy, I hope so :)

+2 votes   reply to comment
gamesmaster899
gamesmaster899 May 5 2015, 10:29pm says:

wow this has got way better then the last time I was here
in time if you are going to have mp your going to need this Moddb.com wean t's done. but just wow im going to download this :) os long time no see

+3 votes     reply to comment
gamehacker Creator
gamehacker May 6 2015, 9:16pm replied:

Welcome back my friend :)
I believe I seen a video of this on youtube of Doom guy getting into a halo warthog style car and driving over a few ramps

It does look cool and i'll be having a look at it when I can :)

And we will have multiplayer and coop some day, I'm really looking forward to that day myself :D

And thanks very much btw it really means a lot :)

+2 votes   reply to comment
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Platform
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Released Dec 12, 2014
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