Dissolution is a science fiction, single-player mod for Half-Life 2 that mixes adventure and action game-play. Set in the year 2089, in a universe dominated by a mega corporate entity, Xterrier, the player awakes in a hidden lab to the voice of the mysterious Wilson. Guided by Wilson, the player must make their way through the ravaged Xterrier 581c colony, making use of any and all resources they can get their hands on in order to survive, all the while attempting to piece together the events leading to the colony's collapse and their own identity.
PDA Audio Logs — Get a glimpse of the story and the people who lived at Xterrier 581c by listening to the recorded audio logs.
Complex plot — Dissolution features a layered plot told through PDA audio logs, characters and the environment itself.
Survival game-play — You will have to scavenge and conserve to survive. Ammo is sparse and your supply limited. You will need to make every shot count and collect every ammo box you can in order to survive Xterrier 581c.
Exploration —The more you explore, the better your chances. Dissolution provides an expansive and unique world for the player to explore and rewards explorers with additional supplies, health and audio logs.
Atmospheric soundtrack — Dissolutions features a dark but intriguing soundtrack that compliments in-game events and atmosphere.
After about two years of intense, and often difficult, development, Dissolution is finally available for public release.
Often it has been difficult, but many more times it has been rewarding and it is great to finally be releasing this mod. Of course, this mod wouldn’t be what it is now without the help from my music composers and voice actors, all of whom have been excellent to work with. I thank them all for helping me with this project.
For those wondering what Dissolution is: Dissolution is a science-fiction, single-player mod that places great focus on fun gameplay, strong plot, interesting environments and dramatic characters. Dissolution encourages players to piece together its plot and does this through character interaction, audio logs (giving you various points of view) and environmental story-telling.
I hope you enjoy Dissolution and, regardless of whether or not you do, I welcome your feedback.
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Highest Rated (6 agree) 9/10
The architecture hearkens back to the days of the original Quake. However, this is offset by including a great deal of dynamic lighting, awesome sound and music, and some tough action sequences. The whole thing feels inspired by Bioshock or (to a lesser degree) Dead Space. I truly enjoyed the horror elements and the unique new enemy to fight (not spoiled here). I think the horror elements could have been greatly expanded upon; if only the mapping had been more unique and expansive, the mod team…
Feb 6 2011 by zonbie
Lowest Rated (11 agree) 4/10
I think the most kind thing I can say for this mod is that it didn't drag on for very long. And that it was relatively inoffensive; it didn't make me sit through ten hours of Combine Soldiers and poorly scripted sequences, and that for all intents and purposes it seemed professionally designed. In short, I see this as a wasted two years only to produce a Bioshock clone which fails in every respect where Bioshock succeeded. It makes the same attempt at an idealistic society that we saw in Bioshock…
Mar 7 2011 by metroid13