Diadochi - Total War (ALX) This mod gives depth and accuracy to Diadochi factions, focusing on the era between the rise and fall of the successor states around 305 BC - 147 BC. Introducing two main campaigns, 279 BC and 305 BC. A strive for impeccable unit and AI balance, while delivering the ultimate RTW gameplay experience is the aim of this mod. Based on DimeBagHo's legendary XGM 3.

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Changelog
v1.08
- Fixed a serious bug in the installer (should not crash anymore).
- Tweaked AI experience bonus to account for recent stat changes
v1.07
- Added new installer option: Insanse AI Exp bonus (+5 exp)
- Installer now properly detects your installation folder and version
- Increased all stats: *1,5 + 4; If you loved old stats, check export_descr_unit_OLD.txt
- Missile units aren't super deadly with high experience now
- Decreased AI money bonus, hopefully less stacks now
- Fixed background script: Roman Polybian reforms now trigger properly
- Major improvement to maps: Imperial Campaign, Wars of the Diadochi, Pyrrhic Wars
- Fixed a few missing textures
- A bunch of Minor bugfixes
- New unit models with unit cards:

v1.06
- Custom battles allow all siege equipment built for Wooden Walls (DTW)
- Custom battles allow siege towers and rams for Stone Walls
- All problems with walls in Campaign mode fixed
- Siege equipment now works flawlessly with all wall types (no more ladder units!)
- Other minor balances to campaigns
v1.05
- Improved stability on BI
- Wooden Walls in Campaign and Custom battles should get siege towers, ladders and sapping points (untested)
- Celtic Tribes are now less powerful
- Added Parthia in WotD campaign, maybe this can make Seleucid’s life in the east a little more difficult
- Added Celtic Tribes in Pyrrhich Wars campaign
- Fixed some errors in the BK_Script and in the Campaign_Scripts
- Renamed Beneventum back to Capua.
- Thrace and Egypt can now choose between 2 barracks and have both colonies
- Colonies have 4 levels, with a fourth unreachable Native level
- Changed the location of some settlements in the Iranian\Afghan area
- Culture bonus errors in EDB fixed
- Other minor bugfixes
v1.04
- Fixed bad river placement in Pontus
- Fixed incorrect chariot model reference
- Minor bugfixes
v1.02
- Fixed missing textures bug.
v1.01
- Movement point bugs for characters fixed.
- Fixed an odd Hoplite animation.
- Visual artefact with Wooden Walls fixed.
- Fixed Polybian units appearing in Camillan era.
- Added new Thureophoroi models and Unit Cards.
- Added new Thorakitai models and Unit Cards.
- Removed lvl 5 Barracks, since they are useless.
- Other minor fixes of bugs and annoyances.

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DiadochiTW v1.1 Full for RTW / BI / ALX

DiadochiTW v1.1 Full for RTW / BI / ALX

May 12, 2009 Full Version 1 comment

Diadochi - Total War (ALX) This mod gives depth and accuracy to Diadochi factions, focusing on the era between the rise and fall of the successor states...

Comments  (0 - 10 of 31)
Mathyous
Mathyous Nov 20 2009, 2:11am says:

Hey uh, first things: THIS MOD IS FRIGGIN AMAZING...I LOVE THE MUSIC AND THE SKINNING AND OMGZ!!! But on a seperate note, the game keeps freezing out on me and glitching when i attempt one of the provincial campaigns. Its the one that includes all of the the Diodochi campaign one, so i click that and then click the romans, hit play, it loads and gets to finished loading screen and then crashes. Now I noticed that you had up to version 1.8 but only v1.1 is actually downloadable..is there a place where we can get those? Also I noticed that you say that yours has ALX (RTW alexander) do we need alexander in order for this mod to work? thanks

+1 vote     reply to comment
mark001
mark001 Sep 29 2009, 11:03am says:

what are the factions included in it

+1 vote     reply to comment
mistroboy
mistroboy Sep 14 2009, 12:25pm says:

I cant get the skirmish battles to work every time i try to play them it kicks me out of it can you help me

+1 vote     reply to comment
bhayes300
bhayes300 Aug 5 2009, 9:01pm says:

Oh my gosh i was just playing as the rebels (independent people) and one
of their unit is spartans from the game halo it hilarious :)

+1 vote     reply to comment
mistroboy
mistroboy Aug 5 2009, 5:10am says:

How do you make mods for rome total war.Every time i try to get into the folders and look at the models it wont let me. Do i need a specific
program to view them

+1 vote     reply to comment
JFox
JFox Aug 5 2009, 12:09pm replied:

The process includes lots of sweat, dirt, tears, blood and frustration. Ill advised for people with no patience. Development requires lots of brain mashing inspiration, 3ds Max, Photoshop, Notepad ++, any programming language, Audacity, Tortoise SVN, FTP, Forums.

Of course you need the skill of coordinating people and getting things done. You can't expect anyone to do the work for you. And as a leader you should be the smartest one in the bunch or the most experienced.

+1 vote     reply to comment
Nick188
Nick188 Jul 28 2009, 4:44am says:

hi everuone... iv downloaded the diadochi total war and istalled it, it plays but i cant play the imperial campain.I have rome tw ALEXANDER dut not the BARBARIAN INVASION ...do i really have downlooad that too?? isnt there a nother way to make it play ?? thanks

+1 vote     reply to comment
JFox
JFox Jul 29 2009, 12:43pm replied:

All you need is Rome - Total War patched to v1.6 and Alexander. If it kicks you back to the main menu if you try to play the campaign, that means you don't have the correct version.

+1 vote     reply to comment
mistroboy
mistroboy Jul 27 2009, 10:06am says:

i just installed this mod and it is great.I dont understand though why you need alexander because i only have rome and it plays fine.Although i cant play skirmish battles but who cares the campaigne is great.

+1 vote     reply to comment
JFox
JFox Jul 27 2009, 12:05pm replied:

Quite a few ALX specific features make the experience even better ;)

+1 vote     reply to comment
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Release Date
Released May 10, 2009
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