Deliverance is a free single-player expansion pack for Sierra's Half-Life. In Deliverance you reprise your role as Gordon Freeman in a story set after the end of Half-Life. Voted #8 in the Top Ten Half-Life Add-ons by PC Gamer magazine in May 2000.

Authors note:

Deliverance is the product of many hours of amateur level editing and is my
first single-player episode for Half-Life. Deliverance was conceived in the
original spirit of Half-Life. If you liked the original, I hope that you will
like Deliverance too.

Deliverance was designed for players who have completed Half-Life and are
looking for something with perhaps a little more challenge. You will encounter
scenarios in the levels which may require repeated attempts in order for you to
develop a winning strategy. This is by design. Having said that, dying every ten
seconds is no fun and so I have tried to make things interesting for you but not
impossible! If you or the scientists keep getting killed, rethink your approach.
If you really get stuck and need some help, take a look at the
Walkthrough (see below for details).

Deliverance v3 includes new code modifications to improve the scientist
following-AI and prevent scientist "freezing" problems around the levels. I have
also made a number of other small tweaks to the code and enhancements to the
levels. I hope that these changes will remove the bugbears of previous releases
and make Deliverance as much fun as it can be.

I have attempted to balance gameplay for the Medium skill setting. However, if
you are Rambo and like things tough, play these levels at the Difficult skill
setting.

In the interest of a solid gaming experience, I have 'raised the bar' on
performance. These levels have higher polygon counts than the original Half-Life
levels and are designed for Pentium II class computers or higher with a hardware
3D-acceleration card. Players using computers without 3D hardware acceleration
will find certain areas in the levels choppy, particularly during the combat
sequences. I don't think that this will be a major drawback,however, given the
prevalence of 3D acceleration boards amongst gamers.

I hope you enjoy playing Deliverance. Feedback is my only reward for creating
Deliverance so please, give generously! Drop me a line and let me know what you
thought of it. All comments and suggestions are welcome. Thanks. :-)

Kevin Lockitt

The authors email address and website has been down since early 2007.

FAQ/Walkthrough: Moddb.com

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Deliverance Walkthrough

Deliverance Walkthrough

Aug 9, 2011 Guides 0 comments

Finishing Half-Life was just the beginning. Full Walkthrough and FAQ. If you're looking for installation instructions, known bugs, credits and other info...

Deliverance v3

Deliverance v3

Aug 9, 2011 Full Version 4 comments

Deliverance v3 includes new code modifications to improve the scientist following-AI and prevent scientist "freezing" problems around the levels. I have...

Post comment Comments  (0 - 10 of 13)
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Guest 5hours 48mins ago says:

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zzchase
zzchase Jun 1 2012, 4:00pm says:

i try to play but it says different dll version

+2 votes     reply to comment
TheUnbeholden
TheUnbeholden Dec 28 2011, 5:00am says:

Probably one the best mods that came out shortly after Half-life.
But since than its flaws become clear, its relatively short. The beginning is hard though I liked the challenge… and it has a Gargantua (which is always good) and the 2 endings was a good idea.. most mods don’t even attempt a ending. The fights where fun and most of the level design is good.
But the mod also makes you rely on saving scientists, and the path finding AI has always been untrust worthy in Half-Life, so like Azure’s Sheep, its not a good aspect but I can’t fault it for that as its just a technical limitation.
And the mod had special attention given to make sure there weren't any special problems with the AI.

You get to revisit an area from HL which was nice. Overall I liked it.

+5 votes     reply to comment
TheUnbeholden
TheUnbeholden Jul 30 2012, 2:55pm replied:

+Some tough *** battles to get through
+Good level design that keeps you eager to finish
+2 endings with cutscenes
+Good pacing
+Fairly long ~30 mins
+scripted sequences
+revisit hl area

-AI pathfinding
-A few game breaking bugs like your AI suddently dieing or not triggering events.

+5 votes     reply to comment
Craber4
Craber4 Nov 18 2011, 6:57am says:

mode is a great thank you

+3 votes     reply to comment
OpposingLife
OpposingLife Sep 26 2011, 12:30pm says:

just played this mod through both endings, its a very good mod and very hard. just make sure u keep an eye on them scientists lol

+2 votes     reply to comment
D3@DM4N
D3@DM4N Aug 12 2011, 11:13pm says:

So this mod doesnt feature hillbilly backwoods rape?

+3 votes     reply to comment
TheUnbeholden
TheUnbeholden Aug 13 2011, 12:30pm replied:

Hmmm not that I know of... why?

+3 votes     reply to comment
DoctorAmazing
DoctorAmazing Aug 13 2011, 4:24pm replied:

It's a reference to a movie called "deliverance"

+5 votes     reply to comment
Butterblade
Butterblade Aug 12 2012, 7:02pm replied:

Aw, I was just about to make that joke D:

+1 vote     reply to comment
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Icon
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Platform
Windows
Game
Half-Life
Developed By
TheUnbeholden
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Release Date
Released Feb 14, 2000
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8.7

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Highest Rated (2 agree) 8/10

The mod just starts being badass with that huge car explosion... A nice,fun and challenging addition. I mean seriously, this guy made escorting/protecting scientists actually FUN!, the last bit at the portal was the best part, it was hard at parts but not to the point of being frustating and that´s a good thing, however, there were some scientist freezes here and there but nothing to be worried about. It´s gotta be one of the best mods i played and i´m really looking forward to a sequel (if there…

Oct 2 2011, 6:36pm by supercapo999

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Single Player
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