Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been. Using Valve's early concepts, we're creating new maps, models, textures, and custom dialogue. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

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Dark Interval — Color corr. test (by xDDGx) (view original)

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Description

Gordon arrives at Breencast at about 7:00 am, and there is rain and clouds that make this map dark and depressive; there is dim electrical light and not every street is lighted by street lamps, so this map actually has less amount of light than Combine factories have.