Dark Interval is a mod project that aims at restoring certain parts of older drafts of Half-Life 2 - namely, various original locations, characters and plot points that didn't make it to the retail version. This mod is intended to provide a complete game experience; rather than restoring disparate bits and pieces, the team instead aims at building a complete and stylistically coherent world by drawing inspiration from many original concepts and drafts provided by Valve in their book Raising the Bar. This naturally involves filling some blanks and discarding some failed or played out designs. Dark Interval doesn't include original levels found in the "leaked" version of Half-Life 2, and instead features brand new maps which were built from the ground up - it was decided that this was the only way to make them both stand out and be actually modern and not just modernised fix-ups. You're welcome to try out the current demo - your feedback is welcome. And thanks for visiting.

RSS Reviews  (0 - 10 of 28)
10

TheZealot says

Early access review Agree Disagree

As of date, this is the most complete and well-done take on the old storyline. In addition, despite being the beginning of the game, there is plenty to offer in terms of gameplay. I'm definitely looking forward to the next chapters

7

BlueSpook199 says

Early access review Agree Disagree

It's ok. My only problem is that maps are hard to navigate around, most of the time the least obvious path turns out to be the one you have to take, while a lot of other corridors/streets/etc. eventually lead to a dead end. It wouldn't be so annoying if it wasn't for the player's moving speed.
At one point in the sewers I ended up stuck for a couple of minutes, first because a vortigaunt that followed me run into a dead end after me and couldn't leave. Then I was searching for the exit, which was hidden in the ceiling in one of the (supposed) side areas.
Surprisingly I didn't have a lot of serious problems with it, fighting a poison zombie using only a stunstick was ok, there were not many loading sreens, but near the end i got stuck in the wall, also in the appartment you can follow the staircase to the point where you end up pretty much outside the map.
My advise: for next chapter try making maps smaller, or give us the HEV suit already ;)

9

Theevina says

Early access review Agree Disagree

I love the gloomy atmosphere of this mod. You nailed it down so well.

The only things I can think of that could be improved:
- I know voice acting and music haven't been added yet. That's alright.
- The tunnels are so narrow that the vortigaunt is always in the player's way.
- There is a bug where the lever in the factory can be used a second time and the dialogue repeats.
- The level transition after talking with Barney the second time isn't seamless.
- Stunstick magically appears and vanishes at times.
- On my first playthrough I was frozen at the start of ch01_construction
- On my second playthrough the transition at the end of ch01_construction didn't work and I was teleported to the start of the map.

Nevertheless this was an intriguing experience. I look forward to future chapters.

9

MottyZ says

Early access review Agree Disagree

Amazing atmosphere. The details are on very good level. The big respect for recreating the locations from Victor Antonov's concept arts and fitting them into the gameplay, so they make sense.
Special attention deserves the apartment building. I love how it looks like and how it differs from original hl2 one. You can definitely feel the despair of this world.

I don't mind these big open areas, although they are empty, they are done so well so you still can enjoy the atmosphere. By just looking around.

I give it 9/10 so far, because there are still some things that require additional work like nodraw areas, lack of player clips and so on. But the mod is still pretty amazing as it is.

Waiting for other chapters.

10

GeneralRain01 says

Early access review Agree Disagree

Congratulations on the release! :)

Perfectly captures the atmosphere pictured in early HL2 in a beautiful way, the terminal & the trainstation had to be my favorite areas. I enjoyed the puzzles aswell, how the solution isn't always obvious, it makes the player search around for ways to solve them. Looking forward to future releases!

10

GGatwick says

Early access review Agree Disagree

I really think this mod is capable of a full story, with good gameplay and astoundingly beautiful maps!

10

Papasifis says

Early access review Agree Disagree

Amazing mod, truly beautiful, with great gameplay backing it up.

Spire citadel for the win!

10

DmitriyTheFox says

Early access review Agree Disagree

Awesome!

10

Barney.Calhoun says

Early access review Agree Disagree

A very good Beta recreation.
A bit slow in the demo, but honestly I still enjoyed it.

10

Kto-to2 says

Early access review Agree Disagree

10

Community Rating

Average

8.1

23 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 10/10

Congratulations on the release! :)

Perfectly captures the atmosphere pictured in early HL2 in a beautiful way, the terminal & the trainstation had to be my favorite areas. I enjoyed the puzzles aswell, how the solution isn't always obvious, it makes the player search around for ways to solve them. Looking forward to future releases!

Nov 2 2016 by GeneralRain01