Dark Interval is a total conversion mod, the new incarnation of the Original Storyline of Half-Life 2. You can find your way through the nightmarish world of devastated Earth. Starting from the suburbs of City 17, then continuing through the alien factories, the underwater base and the Citadel, you can feel that dark atmosphere of the Original Storyline. Development started on Apr 10, 2010.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Airex chapter start
embed
share
view next
 
Post comment Comments
HydroAmbience
HydroAmbience Apr 1 2013, 12:31pm says:

Not bad!

+1 vote     reply to comment
DenoTheOne
DenoTheOne Apr 9 2013, 3:11pm says:

This is like a drug, I need more MORE !

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

A player starts in the valley after infiltrating a waste disposal facility. The valley primarily serves as a place for dumping all the acidic and radioactive reagents and metal wrecks; the place has a relative minimum of guard activity.

The key part of a gameplay experiment was to implement stealth elements. If player can keep out of well lit areas and minimize noises from footsteps and gunfire, it'll be possible to avoid most confrontation with soldiers. It may later come useful to try not to alert enemy in the facility. As the result of Gordon loosing most of his weapons in the train crash, the enemy brought upon him on a full scale may easily overpower him.

Image Details
Type
Demonstration
Date
Mar 31st, 2013
Size
1600×900
Options
URL
Embed (big)
Embed
Share
Report Abuse
Report media
Add Media
Members only