Dark Interval is a restoration/revision mod that lets you play Half-Life 2 as it could have been: with custom maps, new voiced dialogue, new models and textures, all based on Valve's early concepts. The mod is released in episodes, the most recent being Dark Interval: Part I - an intro chapter to the bigger story.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Canals
embed
share
view next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Papasifis
Papasifis

Great work! This is a massive improvement over the old DI canals! Very impressive!

Reply Good karma Bad karma+10 votes
bnabradi
bnabradi

AMAZING!

Reply Good karma Bad karma+6 votes
Marco198
Marco198

It's based on old art concepts, right?

Reply Good karma Bad karma+8 votes
flippedoutkyrii
flippedoutkyrii

I'm going to need taller boots, good lord.

Reply Good karma Bad karma+6 votes
Crumar
Crumar

maybe a hazmat suit, too

Reply Good karma Bad karma+5 votes
9seed
9seed

Dang. These look nice! I like the small xen fanua, too. Nice touch.

Reply Good karma Bad karma+4 votes
BshiftCalhoun
BshiftCalhoun

Very nice

Reply Good karma Bad karma+4 votes
_origami_
_origami_

So good!

Reply Good karma Bad karma+3 votes
E.T.E.R.N.A.L.
E.T.E.R.N.A.L.

I love all the xenian growth your including in this game.

Reply Good karma Bad karma+3 votes
ShamefulAvocado
ShamefulAvocado

Maybe change the sky to the concept art green fog? It'd look better imo, still an amazing screen none-the-less.

Reply Good karma Bad karma+1 vote
Nevermore2790
Nevermore2790

Cool. Needs more detail especially the background though to make the place a bit not empty.

Houndeyes and Bullsquids... Enemies that haven't encountered in the retail release of Half-Life 2 is on this mod. One of Valve's unique enemies due to some of their traits.

Reply Good karma Bad karma0 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Industrial Canals, that once served as veins and arteries of a refinery complex in the outskirts of City 17, now in disarray and populated by infestation fauna.

Details
Date
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report