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Daedalus is a science fiction mod set in 2135. In the single-player game, one assumes the role of Alex Calveres, the captain of a deep-space exploration vessel with a motley crew of characters that are different in every sense but work together well. An employee for the Orion Federal Conglomorate, Alex was told to break his usual schedule of exploration and patrol to deliver a government package to a research facility in a distant star system. The single-player story begins on Earth where you are told of your unusual mission, when you arrive at the station you discover that a horrible and sinister catastrophy has occured, and the station is adrift in a now devastated star system, you travel over to the stricken station to investigate and what you find out ends up throwing one's character into a search for answers and truth. The single player story will be built around a heavily...
Hi Everyone. Just a general update to let you all know that Daedulus is still alive and well. The MOD is coming together nicely albeit slowly due to the...
Just a quick post to let you all know were still alive. I have put 99% or my spare time into development and production of Daedulus and have literally...
I feel i must apologise about the continuous delays with regards the Alpha, it is unfortunate that it keeps getting pushed back, because im sure its release...
Just a quick update to let you know that the Daedulus MOD is not dead. In fact quite the opposite the MOD is progressing along nicely with Internal Alpha...
Alpha 0.3 has been pushed back to february 8th, purely because i wasn't ready to release it. The levels ive made are good enough, its just that i need...
delays to alpha 0.3 pushed it back to February 8th, purely because i wasn't ready to release it. The single player maps that i have made are good enough...
Some slight problems this wknd, i had a fault with my laptop and had to re-install windows XP. Luckily (and i mean luckily) i had a backup of all the...
Hey guys just to let you know this wknd ill be posting the credits .BSP and some screenshots of the new and improved intro level based on feedback from...
I have revised two alpha versions of the MOD myself already, and it is looking as if i will be able to release Alpha 0.3 on january 31st as planned. It...
Ive already posted a comment with the address but here it is again. The web address for Daedulus message board is it should aid development and make communication...
Progress is slow everyone but its in the right direction. Ive posted an update to the rather shoddy site at but ill say it here. Ive been spending most...
Here is the immediate "TO DO LIST" Jan 2004 for Daedulus Maps :- Intro level 60% done(hallsworth), Daedulus bridge 0% done (unnasigned), Grange research...
Spector has kindly hosted a new script for your downloading pleasure, get it here please feel free to read through whats written so far and add or amend...
Im happy to report that a very primitive internal Alpha release of Deadulus could be ready within the month. It would of course only contain the first...
Here is another image for you guys to gork at. Its a bladerunner type city scene from the intro level. things need to be added yet like rain, people going...
I've uploaded a new screenshot of a level that is currently in progress that I mentioned about earlier. This level is just an intro level for credits...
Beleive it or not development on the mod is still going. although not as fast as i would have hoped. Level design is going well with textures being a...
The script for the first episode of Daedalus has been finished and mostly finalized, and we are moving into the production phase for this episode. We...
Hi guys =) just dropping the line: The website is live at or tell me what you think / any changes that need to get done.
I've just thrown up a Help Wanted request for a skinner on the PHL forums and also Wavelength, hopefully we'll get a reply, finally allowing us to fill...
I've finished another model, the ACS P22, i've included a background to it under the image. The ACS (Advanced Combat Systems) P22 is an advanced infantry...
After some thought, and some recent occurances, our allegiance has swayed back to the Half-Life engine as the platform of choice for Daedalus. After seeing...
I've finished off a new model for the sci-fi Daedalus mod for Half-Life. The XK12 Shotgun (heavy assault) is produced by Atlas Industries, a weapons manufacturer...
Daedalus concept artist, the_blur has produced a concept of the little brother to the ACR (Atlas Compound Rifle), a small, but versatile and reliable...
DEADULUS mod is now officially Daedalus mod, pronounced "ded-eles", similiar to "Hercules". As mentioned previously, i believe "Deadulus" was simply "Daedalus...
Deadulus was conceived by a fellow named Danny Hallsworth, who has since vanished. As the only remaining co-founder, i'm considering changing the name...
Sorry, the images mentioned in the last news post wouldn't display due to a MODDB problem, which is now resolved. I've re-uploaded the images and you...
I've added a heap of sketches of various things in the Deadulus world. Most importantly is a sketch of a soldier in of the Starbase Guard, an elite combat...
I've added some old weapon concepts to the image gallery. They are very low poly and most of them will be redesigned. A few of them have a good structure...
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