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Daedalus is a science fiction mod set in 2135. In the single-player game, one assumes the role of Alex Calveres, the captain of a deep-space exploration vessel with a motley crew of characters that are different in every sense but work together well. An employee for the Orion Federal Conglomorate, Alex was told to break his usual schedule of exploration and patrol to deliver a government package to a research facility in a distant star system. The single-player story begins on Earth where you are told of your unusual mission, when you arrive at the station you discover that a horrible and sinister catastrophy has occured, and the station is adrift in a now devastated star system, you travel over to the stricken station to investigate and what you find out ends up throwing one's character into a search for answers and truth. The single player story will be built around a heavily...

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General Progress Update

General Progress Update

News 7 comments

Hi Everyone. Just a general update to let you all know that Daedulus is still alive and well. The MOD is coming together nicely albeit slowly due to the...

Were still here!

News

Just a quick post to let you all know were still alive. I have put 99% or my spare time into development and production of Daedulus and have literally...

My Aplologies

News 1 comment

I feel i must apologise about the continuous delays with regards the Alpha, it is unfortunate that it keeps getting pushed back, because im sure its release...

Screenshots

Screenshots

News

new screens added to the gallery!

DAEDULUS Progress Update

DAEDULUS Progress Update

News 5 comments

Just a quick update to let you know that the Daedulus MOD is not dead. In fact quite the opposite the MOD is progressing along nicely with Internal Alpha...

SORRY!!

News 2 comments

Alpha 0.3 has been pushed back to february 8th, purely because i wasn't ready to release it. The levels ive made are good enough, its just that i need...

kinda inevitible really

News

delays to alpha 0.3 pushed it back to February 8th, purely because i wasn't ready to release it. The single player maps that i have made are good enough...

Problems

News 2 comments

Some slight problems this wknd, i had a fault with my laptop and had to re-install windows XP. Luckily (and i mean luckily) i had a backup of all the...

Progress!!

News 1 comment

Hey guys just to let you know this wknd ill be posting the credits .BSP and some screenshots of the new and improved intro level based on feedback from...

!!Alpha by Jan 31st definite!!

News

I have revised two alpha versions of the MOD myself already, and it is looking as if i will be able to release Alpha 0.3 on january 31st as planned. It...

!!NEW MESAGE BOARD!!

News 10 comments

Ive already posted a comment with the address but here it is again. The web address for Daedulus message board is it should aid development and make communication...

MOD Development

News

Progress is slow everyone but its in the right direction. Ive posted an update to the rather shoddy site at but ill say it here. Ive been spending most...

On the Agenda

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Here is the immediate "TO DO LIST" Jan 2004 for Daedulus Maps :- Intro level 60% done(hallsworth), Daedulus bridge 0% done (unnasigned), Grange research...

Another Script

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Spector has kindly hosted a new script for your downloading pleasure, get it here please feel free to read through whats written so far and add or amend...

A Possible Alpha Release soon.

News

Im happy to report that a very primitive internal Alpha release of Deadulus could be ready within the month. It would of course only contain the first...

New Screenshot

New Screenshot

News

Here is another image for you guys to gork at. Its a bladerunner type city scene from the intro level. things need to be added yet like rain, people going...

New Image

New Image

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I've uploaded a new screenshot of a level that is currently in progress that I mentioned about earlier. This level is just an intro level for credits...

development

News

Beleive it or not development on the mod is still going. although not as fast as i would have hoped. Level design is going well with textures being a...

Script Finished

News 2 comments

The script for the first episode of Daedalus has been finished and mostly finalized, and we are moving into the production phase for this episode. We...

Web site is up...sort of

News 1 comment

Hi guys =) just dropping the line: The website is live at or tell me what you think / any changes that need to get done.

Development Update

News 2 comments

I've just thrown up a Help Wanted request for a skinner on the PHL forums and also Wavelength, hopefully we'll get a reply, finally allowing us to fill...

New Model: ACR P22 (Anti Armour)

News 2 comments

I've finished another model, the ACS P22, i've included a background to it under the image. The ACS (Advanced Combat Systems) P22 is an advanced infantry...

Engine Finalised, New Weapon Model soon..

News 3 comments

After some thought, and some recent occurances, our allegiance has swayed back to the Half-Life engine as the platform of choice for Daedalus. After seeing...

New Model: Atlas Industries XK12 Shotgun (Heavy Assault)

News 4 comments

I've finished off a new model for the sci-fi Daedalus mod for Half-Life. The XK12 Shotgun (heavy assault) is produced by Atlas Industries, a weapons manufacturer...

Daedalus Update

News

Daedalus concept artist, the_blur has produced a concept of the little brother to the ACR (Atlas Compound Rifle), a small, but versatile and reliable...

Name Changed

News 1 comment

DEADULUS mod is now officially Daedalus mod, pronounced "ded-eles", similiar to "Hercules". As mentioned previously, i believe "Deadulus" was simply "Daedalus...

Considering Name Change

News

Deadulus was conceived by a fellow named Danny Hallsworth, who has since vanished. As the only remaining co-founder, i'm considering changing the name...

Image Errors Fixed

News

Sorry, the images mentioned in the last news post wouldn't display due to a MODDB problem, which is now resolved. I've re-uploaded the images and you...

Sketches Added

News

I've added a heap of sketches of various things in the Deadulus world. Most importantly is a sketch of a soldier in of the Starbase Guard, an elite combat...

Old Weapon Concepts Added

News

I've added some old weapon concepts to the image gallery. They are very low poly and most of them will be redesigned. A few of them have a good structure...