The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Daedalus is a science fiction mod set in 2135. In the single-player game, one assumes the role of Alex Calveres, the captain of a deep-space exploration vessel with a motley crew of characters that are different in every sense but work together well. An employee for the Orion Federal Conglomorate, Alex was told to break his usual schedule of exploration and patrol to deliver a government package to a research facility in a distant star system. The single-player story begins on Earth where you are told of your unusual mission, when you arrive at the station you discover that a horrible and sinister catastrophy has occured, and the station is adrift in a now devastated star system, you travel over to the stricken station to investigate and what you find out ends up throwing one's character into a search for answers and truth. The single player story will be built around a heavily...

Report RSS Development Update

I've just thrown up a Help Wanted request for a skinner on the PHL forums and also Wavelength, hopefully we'll get a reply, finally allowing us to fill in the development jigsaw in terms of talents required for a mod, and move towards an internal alpha. We'll need a sound artist sometime down the track,

Posted by on

I've just thrown up a Help Wanted request for a skinner on the PHL forums and also Wavelength, hopefully we'll get a reply, finally allowing us to fill in the development jigsaw in terms of talents required for a mod, and move towards an internal alpha. We'll need a sound artist sometime down the track, and a coder for some multiplayer elements also.

I've got alot of conflicting views in my head for the direction and mood of the multiplayer component - their is the enclosed environment gameplay of Natural Selection, which works well for Half-Life, and there is the outdoor, more war-like atmosphere of other sci-fi games like Tribes. I'm also really fond of the gameplay presented in the Firearms Mod map "Bocage" - very hectic, very war like, yet somehow contradicting outdoor environments under the HL engine - remaining very detailed, through use of good architecture - lots of lofts and little areas to move about in. I'd like the team (Particularly Donkey) to check out this map for Firearms (it's an official map included in the mod download) when you get the chance.

Post comment Comments
LewisDenby
LewisDenby - - 299 comments

I'll have a look when I can.

This storage level: What sort of storage? What will it store? How much of it etc.

Reply Good karma Bad karma+1 vote
theJabberwock
theJabberwock - - 33 comments

donkey, just wondering, where is ur storage level set? starbase? warehouse earthside? mars?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: