This is a small patch for v3.7 that will fix several small but game braking bugs.
D-day! a mod that needs no introduction... but just in case:
D-day is a Would War II TC mod for the highly popular game Red Alert 2: Yuri’s Revenge, is the largest & longest running mod for RA2 to date. With hundreds of highly detailed & accurate units from pre World War 2 to a hypothetical post war. You’ll have plenty of opportunities to fight the good fight on land, sea & air. There are eight playable countries in D-day, as well as several other non-playable ones.
The playable sides are:
The pride of D-day is the DTX terrain, which completely changes RA2’s cartoony look into a gritty WW2 landscape that has been heavily researched to create an authentic atmosphere. D-day also features maps of such places as Berlin, Stalingrad, Kursk, El Almain & even New York! Created using battlefield maps & period photos to get the highest accuracy possible.
PS: This page is rarely updated, the main site however is updated on a daily basis, please check there for the latest information.
Continuing on from the last news post here are several animations of the Japanese buildings.
Note the MCV which was made by converting the vxl to a 3D model with VXLSE, a very useful but underused feature of the program.
I'm a bit disappointed with this production anim, I originally planed to make the crane pick up the create & turn 270o & place it where the chimneys are, however I realised to late that it wouldn't be possible with this design because of the way the game handles production anims, so I had to simplify it.
Type 11 Radar
Yes the whole building rotates. Luckily in real life it was stationary most of the time scanning specific areas, otherwise I'd imagine the operators would get nauseous quickly!
Lastly here are the damaged versions of the buildings.
Highest Rated (9 agree) 8/10
D-Day "See You On The Beach" ****: An Invasion Ten Years In The Waiting D-Day is a project that has been in the works longer than some players have been playing Yuri's Revenge. Since the time that D-Day began to take shape back in 2002, The West has completed it's "War on terror", an African American was elected as POTUS, the Arab World rose up in revolt and Social media sites took over our lives. Indeed the D-Day mod has been in the works for a long time, but finally through the hard-work of it's…
Jun 10 2012, 7:47am by TheReviewer
Latest tweets from @migeater
The D-day website now has over 255,000 hits! Thank you for your continued support, I hope to reward it with a new release later in the year.
Mar 31 2015, 5:01am
The D-day Wiki has been updated, you can now register & post comments on nearly every page.
Jan 23 2015, 10:15am
The D-day wiki is back up & fully working again.
Nov 17 2014, 8:41am
The D-day wiki is currently suffering technical difficulties, I hope to have them resolved as soon as possible.
Nov 15 2014, 4:32am
The D-day Wiki has been updated with units from the game Panzer Front. You can also now find news feeds on the main page.
Jun 30 2014, 7:12am
I've created a wiki for D-day, find it here T.co
Jun 7 2014, 4:48am
I've away in the netherlands for a month now, got some big D-day news to post when I get back tho.
Jun 25 2012, 6:31am
Was meant to take a brake & relax but I couldn't help my self, I'm back to making voxels already XP Agh... must do something unproductive!
Jun 9 2012, 10:41pm
You can now download the D-day beta via ModDB T.co
Jun 7 2012, 12:08pm
I'm going to spend the rest of my (D-)day at the D-day museum (free admission today :P ) T.co
Jun 6 2012, 6:41am