D-day is a Would War II total conversion mod for the highly popular game Red Alert 2: Yuri’s Revenge. D-day features thirteen different playable countries equipped with over a thousand new units.

The playable sides are:

  • America
  • Great Britain
  • France
  • Poland
  • China
  • Soviet Union
  • Germany
  • Italy
  • Hungary
  • Japan
  • Czechoslovakia
  • Sweden


D-day is also split into different "time frames" giving the player the option to play with a different selection of units from different periods of World War II.

The playable time frames are:

  • Pre-war (1930-1940)
    Play with units designed between World War I & World War II as tensions rise and conflict seams inevitable.
  • Early-War (1940-1942)
    Play using units from the beginning of World War II as the Axis forces unleash their blitzkrieg tactics upon the world.
  • Mid-War (1942-1944)
    Play with units deployed during the middle of World War II as the tired turns against the Axis & the Allies push forward.
  • Late-War (1944-1945)
    Play using the best units developed during the war in the final stages of the conflict.
  • Post-War (1945-1960)
    Play using units designed after World War II during the early stages of the Cold War. Or play using experimental designs from the end of World War II in a hypothetical scenario where World War II continues to rage on.
  • Total-War (1930-1960)
    Play using units from all time frames and more in an epic battle of the ages.



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West Germany

News 23 comments
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I am proud to announce the addition of West Germany to D-day as a new sub-faction. They will be playable in the Post-War time frame as an alternative to the Third Reich. While the normal Third Reich faction makes use of prototypes and paper projects designed during the closing stages of World War II in a hypothetical scenario where the war continued on. The West German faction on the other hand uses equipment developed in the 1950's and 1960's for the newly established Bundeswehr, as in our real timeline. The addition of this sub-faction lets players create Cold War scenarios gone hot as you stand with you American and British Allies to fend off a Soviet invasion of Europe. Access to the West German sub-faction is done in the same manner as the American Marines sub-faction, where after deploying your construction vehicle you are given the choice of two factions to pick from. Once chosen you will not be able to change sub-factions for the rest of the game.

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Here is a more in depth look at the units available to the West German sub-faction. As usual for more information and pictures click on the unit name/animation to view their D-day Wiki page.

Development of the Unimog series of trucks started in 1946 as a truck that could also be used as an agricultural tractor allowing great versatility for farmers struggling in the post-war period. The first prototype was ready at the end of 1946 and after trials and adjustments was put into mass production at the end of 1947. In 1951 Daimler-Benz bought the Unimog company and in 1953 launched two new versions, the 401 and 402. In 1955 with the formation of the Bundeswehr Daimler-Benz designed a new 404 version of the Unimog truck specifically for military service. Production started that same year and continued until the 1980s, with various upgrades being made over the years but still keeping the same rugged and proven design of the original. The civilian version of the Unimog also continued to evolve over the years and remains in production this day.

Note: In game the Unimog 404 is used as a supply collection vehicle

The Schützenpanzer HS.30 was a infantry fighting vehicle developed by the Swiss company Hispano-Suiza for the Bundeswehr in the 1950's. It was the first armoured vehicle to be developed for Germany after World War II. Unlike other armoured personnel carriers that were in use at the time the HS.30 was fitted with a turret equipped with a 20mm auto-cannon. This gave it the ability to engage enemy infantry and unarmoured targets, making it arguably the worlds first infantry fighting vehicle. The HS.30 was authorised for production before a prototype was ready and tested. This meant that early production versions suffered from many problems, especially with the engine and transmission which were originally designed for a lighter vehicle. This rush into production along with an inordinate order of 10,000 vehicles (much more than what was required) raised some suspicions. An investigation revealed that personnel associated with the procurement process and several politicians had received in total over 50 million Deutschmarks in bribes for their support of the HS.30, creating a scandal within the German government. Eventually the early problems with the HS.30 were worked out and the order reduced with only 2,176 being built between 1958-1971.

The Flakpanzer HS.30 was an anti-aircraft system developed by Hispano-Suiza on the base of the HS.30 infantry fighting vehicle. Two different prototypes where built in the mid 1950's, one using duel 20mm guns and the other fitted with a larger turret equipped with duel 30mm cannons. Neither of the designs were put into production, further information is limited and the fate of the prototypes unknown.

The Spähpanzer Ru 251 was designed in 1960 to replace the M41A1 Walker Bulldog that the Bundeswehr had been using in the reconnaissance role. Prototypes where built in 1963/64 and underwent testing, it was however decided to cancel the project as the newly deployed Leopard 1 tank was just as if not more capable of fulfilling the intended reconnaissance role. Documents related to the development of the Ru 251 are still considered classified material by the Bundeswehr and the surviving prototype is kept in a secure storage facility, as such there is only basic information available and a few photos from during it's testing. Recently someone working at the storage facility managed to take and release several photos of of the prototype tho, marking the first time it has been seen in several decades.

In the mid 1950's the newly formed Bundeswehr put out a request for a new tank destroyer. The German companies Henschel and Hanomag jointly worked on a design together, as well as the Swiss company MOWAG. In 1960 both had finished prototypes that where given to the Bundeswehr for trials. The Henschel and Hanomag design was chosen and in 1965 was put into production as the Kanonenjagdpanzer. In the 1970's the Soviets introduced new Soviet tanks with thicker amour, this rendered the Kanonenjagdpanzer's 90mm cannon obsolete. Plans were made to refit the Kanonenjagdpanzer with the 105mm L/7 cannon to combat this new threat, instead it was decided to remove the gun a fit the Kanonenjagdpanzer with an anti-tank missile system on it's roof, this new modification was called the Raketenjagdpanzer Jaguar.


Development of the Leopard tank started in 1956 as a part of a joint project between Germany, France and Italy to create a new standard European tank (a.k.a. the Europa-Panzer). In 1960 Porsche, Rheinmetall (Germany) and AMX (France) submitted prototype tanks for evaluation. Disagreements in the design and manufacturer of the tank put a strain on the project and political changes in France further exacerbated problems. So Germany and France decided to end the partnership and continue development of their own designs independently. For Germany Porsche's design was chosen and after a second prototype and a limited run of 50 pre-production vehicles it started mass-production as the Leopard tank in 1964. The Leopard went on to also became a huge success on the export market, being bought by many European countries thus largely fulfilling it's originally intended role of being a standard European tank. While being largely replaced by the Leopard 2 in Europe the Leopard 1 is currently still in active service in several South-American countries.


The Light Artillery Rocket System or LARS was a multi-barrelled rocket launcher fitted on the back of a Magirus 6x6 truck. It could fire 36 110mm rockets which could be fitted with various warheads ranging from anti-personnel, anti-tank and parachute equipped mines. Development started in the mid 1960s and it came into service with the Bundeswehr in 1969. In the 1980s the system was upgraded by changing to a new armoured MAN 6X6 truck which is know as the LARS 2, with the original design becoming the LARS 1. In 1998 LARS was replaced in front line service with the American M270 MLRS but two hundred of them are still in reserve storage.


During the Cold War the West German Airforce expected their airfields to be a primary target in any conflict with the Soviets. To counter this they planned to adopt a mobile strategy with heavy use of new VTOL aircraft that in a time of war could be operated from makeshift runways or the autobahn. To fulfil this new strategy Heinkel (VJ 101A), Messerschmitt (VJ 101B) and Bolkow all submitted different designs for a new VTOL fighter/interceptor. Instead of making the three companies compete for the production contract the Defence Ministry encouraged them to work together, so in 1959 the three of them joined together to create the EWR (Entwicklungsring Süd) consortium. The new jointly designed VJ 101C incorporated the best features from the original concepts, with Heinkel's wing mounted engine pods and Messerschmitt's fuselage lift fan being combined to provide the aircraft's VTOL capability.

In early 1960 a rudimentary test rig was built to test the feasibility of the VTOL engines, a skeletal prototype was then built and in May 1961 underwent testing on a telescopic column. Work continued on improving this prototype and in March 1962 it was able to fly freely on its own. With the success of these tests a full prototype (X-1) was built and flew for the first time on April 10th 1963 and the first transition from vertical to horizontal flight was achieved on September 20th 1963. On September 14 1964 the X-1 prototype crashed and was destroyed during take-off, it was later found that a roll rate gyro had been installed backwards causing the autopilot to malfunction. A second prototype (X-2) completed in mid 1965 and along with fixes to the autopilot it also featured newer engines fitted with afterburners, it achieved its first VTOL flight on October 22th 1965. Testing of the X-2 prototype continued for several more years and plans were made for construction a larger and more advance EWR VJ 101D design, however changes in strategic requirement meant that interest in the EWR VJ 101 diminished and in 1968 the project was cancelled. The X-2 prototype survives to this day and can be found in the Deutsches Museum in Munich.

Following the cancellation of the VJ 101 EWR continued work on several conceptual designs (The AVS project in partnership with Boeing and the EWR A 400 STOL Design Study), these slowly evolved the original VJ 101 design and culminated into the Panavia Tornado.


The Fw-860 was an unique VTOL aircraft designed in partnership between Focke Wulf and the French company SNECMA, the French version being known as the AP 519. While most VTOL design used lift fans or rotating engines to achieve vertical flight the Fw-860 instead would take off and land on it's tail, in a similar fashion to a rocket. This tail-sitting method while requiring complex landing gear had advantages of needing less complex VTOL engines, saving wight and space within the aircraft making it possible to produce a more compact design. A major problem with this design though is that the pilot's view is restricted to looking up vertically at the sky when taking-off/landing, to solve this the nose section of the Fw-860 would be able to rotate 90 degrees giving the pilot an unrestricted horizontal view. This unusual aircraft never left the concept stage and work instead moved to more traditional VTOL designs.

The Dornier Do-31 was a VTOL transport aircraft designed to be used along with the EWR VJ 101 VTOL fighter plane as part of West Germany's mobile defense strategy. Development of the Do-31 started in 1959 with a test rig being completed in 1962 which was used for several years to work out the problems with this large and ambitious design. Three different prototypes were then completed during 1967. The first prototype (Do-31E1) was only fitted with Bristol Pegasus engines for testing the standard horizontal operations and flew for the first time on February 10th 1967. The second prototype (Do-31E2) was used for static ground tests and never flew. The third and final prototype (Do-31E3) was fitted with both Bristol Pegasus engines and the Rolls-Royce RB162 lift engines and was capable of full VTOL operations, its first flight was during July 1967 and the first vertical take-off was achieved on November 22nd 1967. During the 1969 Paris air show the Do-31E3 gave a demonstration, during which it set world records for speed, distance, altitude and speed and duration over a course. The Do-31 remains the only jet powered VTOL transport aircraft ever built and as such these records have yet to be challenged. Unfortunately for this unique aircraft changes in strategy and the high cost of the project lead to its cancellation in 1970. Dornier also put forward a proposal for a larger civilian passenger version called the Do-231 but couldn't find any airlines interested in purchasing it so it failed to leave the drawing board. Two of the prototypes still exist today, Do-31E1 can be found displayed at the Dornier Museum in Friederichshafen and the Do-31E3 prototype is located within the Flugwerft Schleissheim aviation museum in Oberschleißheim. The second prototype Do-31E2 was scrapped soon after the project was cancelled.

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Fields of Battle

Fields of Battle

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It's June 6th, D-day! This day also marks the 14th anniversary of the D-day mod. To celebrate I've created map sized screenshots of five new maps that...

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The tanks of Ooarai Girls High School storm into D-day with a new set of units from the hit anime series Girls und Panzer. These rare units can only be...

Japanese GUI and buildings

Japanese GUI and buildings

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The Japanese are back with a new sidebar GUI and several new buildings, which when built give you access to new superweapons.

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D-day v3.7b Patch

D-day v3.7b Patch

Patch 12 comments

This is a small patch for v3.7 that will fix several small but game braking bugs.

D-day v3.7 beta

D-day v3.7 beta

Full Version 21 comments

The latest release of D-day, which includes Hungary as a new playable county. The US Marine Corp as a new America sub-faction. Four new maps; Berlin...

D-day v3.6 beta

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Full Version 15 comments

The long awaited release of D-day! This beta includes six different sides (America, Britain, France, Soviet Union, Germany & Italy), with roughly...

Comments  (0 - 10 of 357)
Mikuo_T25
Mikuo_T25

When 3.8 is finished. I have been waiting for a long time.

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Meyerm
Meyerm

Would it be feasible to do to Japan what you're doing with Germany? i.e. get to select for post-war mode historical post-allied occupation Japan or alternate "Japan never surrendered" Japan. I'm not sure how much unique equipment the early Japanese self defense force used, if any. Otherwise it would probably be a copy and paste of the U.S.

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gamingtop1497137147
gamingtop1497137147

When is the next update?

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Sgt.Doyle
Sgt.Doyle

What Japan only available in next update?

#noob
#badenglish

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Alguien
Alguien

Question: Would be possible to use the upgrade system so the player can advance through the timeframes without having everything unlocked by default like Total War?

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Mig_Eater Creator
Mig_Eater

I've thought about it but It would need a very complex system with multiple upgrades. I plan to do some tests in the future.

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Alguien
Alguien

Neat, hope it works out even if is in the far future.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

mac_bryan
mac_bryan

I can't see the Japanese faction and the Greece and Sweden of world war 2 where is it?????????

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TonyDrandretti
TonyDrandretti

I have the mod running fine, having a lot of fun with it. However the textures on player and AI structures seem to be missing. Could anyone explain what I am doing wrong? Thanks.

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D-Day "See You On The Beach" ****: An Invasion Ten Years In The Waiting D-Day is a project that has been in the works longer than some players have been playing Yuri's Revenge. Since the time that D-Day began to take shape back in 2002, The West has completed it's "War on terror", an African American was elected as POTUS, the Arab World rose up in revolt and Social media sites took over our lives. Indeed the D-Day mod has been in the works for a long time, but finally through the hard-work of it's…

Jun 10 2012 by TheReviewer

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The D-day website now has over 255,000 hits! Thank you for your continued support, I hope to reward it with a new release later in the year.

Mar 31 2015

The D-day Wiki has been updated, you can now register & post comments on nearly every page.

Jan 23 2015

The D-day wiki is back up & fully working again.

Nov 17 2014

The D-day wiki is currently suffering technical difficulties, I hope to have them resolved as soon as possible.

Nov 15 2014

The D-day Wiki has been updated with units from the game Panzer Front. You can also now find news feeds on the main page.

Jun 30 2014

I've created a wiki for D-day, find it here Dday.migeater.net

Jun 7 2014

A patch for D-day v3.7 has been released, it fixes most of the know bugs. For more info go to the D-day site: Dday.migeater.net

Oct 1 2013

v3.6 of D-day has reached 11111 downloads exactly 1 year after it's release XP

Jun 7 2013

Version 3.7 of D-day is now available! Go to Dday.migeater.net for more information.

Jun 6 2013

I've come up with a new way to capture & hold tech buildings that doesn't require engineers.

Apr 8 2013

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